Player Matchup

Chronos
Chronos
C xHAWK
Chronos
Level 155
God Stats
9W - 6L
1,791 SR
Queue Stats
121W - 87L
1,623 Elo+
Party 1
Bacchus
Bacchus
OGEvilEye801
Bacchus
Level 160
God Stats
17W - 14L
1,674 SR
Queue Stats
85W - 52L
1,657 Elo+
Party 1
Anhur
Anhur
oMrPlowo
Anhur
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 88L
1,653 Elo+
Party 1
Team Averages
Level 157
1,655 SR
1,644 Elo+

VS

Team Averages
Level 78
1,650 SR
1,514 Elo+
Hel
Hel
 
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlueFox05
Cerberus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TinsellyCurve78
Ah Muzen Cab
Level 95
God Stats
2W - 1L
1,950 SR
Queue Stats
52W - 48L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C xHAWK
Chronos
17
11 / 1 / 6
12,263
766
14,194
9,016
3,139
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
OGEvilEye801
Bacchus
16
1 / 1 / 15
10,320
645
9,191
12,844
16,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
oMrPlowo
Anhur
16
5 / 2 / 10
11,257
704
15,157
14,183
4,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 7 / 1
8,892
556
6,729
12,766
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BlueFox05
Cerberus
13
0 / 5 / 3
9,903
619
9,822
21,284
24,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TinsellyCurve78
Ah Muzen Cab
15
3 / 5 / 1
10,356
647
10,469
9,133
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
3
4
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
1
0.07
L
Cerberus
BlueFox05
Cerberus
0
5
3
0.3
W
Chronos
C xHAWK
Chronos
11
1
6
14
W
Bacchus
OGEvilEye801
Bacchus
1
1
15
8.5
L
Ah Muzen Cab
TinsellyCurve78
Ah Muzen Cab
3
5
1
0.7
W
Anhur
oMrPlowo
Anhur
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
27,020
36,043
Taken
43,183
24,155
Mitigated
33,557
12,228
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,729
68
1,250
4,898
12,766
5,078
0
9,282
3,484
26,505
0
L
Cerberus
BlueFox05
Cerberus
9,822
1,033
0
5,314
21,284
24,580
240
9,407
11,877
21,711
0
W
Chronos
C xHAWK
Chronos
14,194
2,776
1,325
2,514
9,016
3,139
1,165
3,473
5,399
52,869
0
W
Bacchus
OGEvilEye801
Bacchus
9,191
541
1,113
3,002
12,844
16,661
120
5,134
7,208
17,162
0
L
Ah Muzen Cab
TinsellyCurve78
Ah Muzen Cab
10,469
2,470
0
1,279
9,133
3,899
0
5,383
3,750
0
47,524
W
Anhur
oMrPlowo
Anhur
15,157
9,136
0
4,274
14,183
4,355
1,531
7,290
6,785
0
60,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,840
Gold Earned
29,151
189
Minions Killed
186
9
Camps Cleared
4
903,987
Distance Traveled
829,680
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,892
556
60
4
2
253,051
2
L
Cerberus
9,903
619
37
2
1
298,129
1
W
Chronos
12,263
766
77
5
1
323,002
4
W
Bacchus
10,320
645
10
1
0
321,665
3
L
Ah Muzen Cab
10,356
647
89
6
1
278,500
0
W
Anhur
11,257
704
102
6
8
259,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role