Player Matchup

Set
Set
Baskan
Set
Level 56
God Stats
6W - 2L
1,708 SR
Queue Stats
66W - 57L
1,561 Elo+
Party 2
Neith
Neith
DDogeOneeSama
Neith
Level 65
God Stats
4W - 3L
1,671 SR
Queue Stats
118W - 90L
1,650 Elo+
Party 2
Sol
Sol
MarioMehn
Sol
Level 26
God Stats
30W - 14L
1,729 SR
Queue Stats
82W - 54L
1,681 Elo+
Party 2
Nox
Nox
MrMrMister
Nox
Level 116
God Stats
6W - 6L
1,716 SR
Queue Stats
118W - 75L
1,641 Elo+
Party 2
Horus
Horus
ShorttStopp13
Horus
Level 69
God Stats
16W - 11L
1,690 SR
Queue Stats
100W - 68L
1,639 Elo+
Party 2
Team Averages
Level 66
1,703 SR
1,634 Elo+

VS

Team Averages
Level 95
1,549 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BeyondtheStatic
Kukulkan
Level 120
God Stats
48W - 26L
1,500 SR
Queue Stats
200W - 161L
1,500 Elo+
Party 1
Shiva
Shiva
Fahrenheit92
Shiva
Level 109
God Stats
1W - 2L
1,746 SR
Queue Stats
252W - 190L
1,500 Elo+
Party 1
Anhur
Anhur
Kirboo
Anhur
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
105W - 87L
1,500 Elo+
Party 1
Vulcan
Vulcan
ScubaKirb
Vulcan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 51L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Baskan
Set
20
12 / 2 / 13
14,035
877
17,956
18,661
10,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
19 / 3 / 8
14,092
881
23,666
15,042
7,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 2 / 15
12,373
773
8,742
11,351
5,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 2 / 18
13,042
815
17,744
10,536
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 3 / 25
13,801
863
13,984
16,684
18,749
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 9 / 5
9,919
620
7,501
22,082
24,671
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
19
3 / 7 / 4
11,497
719
12,368
12,617
4,480
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 3
12,481
780
13,864
21,789
19,288
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Kirboo
Anhur
19
1 / 10 / 6
11,447
715
10,116
19,468
5,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
ScubaKirb
Vulcan
16
1 / 12 / 1
9,551
597
6,616
15,482
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
30
43
Kills
11
12
Deaths
43
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
9
5
0.28
W
Set
Baskan
Set
12
2
13
9.25
L
Kukulkan
3
7
4
0.71
W
19
3
8
7.67
L
6
5
3
1.5
L
Anhur
Kirboo
Anhur
1
10
6
0.4
W
2
2
15
4.75
W
4
2
18
6.5
L
Vulcan
ScubaKirb
Vulcan
1
12
1
0.13
W
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,092
Damage
50,465
72,274
Taken
91,438
47,592
Mitigated
58,253
29,077
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,501
722
419
416
22,082
24,671
0
8,771
13,311
16,419
0
W
Set
Baskan
Set
17,956
9,346
0
6,963
18,661
10,157
739
5,729
12,932
0
54,686
L
Kukulkan
12,368
400
777
514
12,617
4,480
0
3,361
9,256
42,589
0
W
23,666
8,016
0
3,372
15,042
7,189
3,964
5,573
9,469
0
56,582
L
13,864
1,386
0
1,156
21,789
19,288
0
5,439
16,350
0
39,370
L
Anhur
Kirboo
Anhur
10,116
4,929
0
3,501
19,468
5,615
0
5,178
14,290
0
47,898
W
8,742
2,717
0
3,857
11,351
5,608
3,392
4,622
6,729
44,204
2,961
W
17,744
850
0
854
10,536
5,889
3,124
2,286
8,250
59,732
0
L
Vulcan
ScubaKirb
Vulcan
6,616
2,200
0
250
15,482
4,199
0
3,183
12,299
22,670
0
W
13,984
3,251
7,240
6,791
16,684
18,749
357
8,275
8,409
0
22,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,343
Gold Earned
54,895
331
Minions Killed
248
0
Camps Cleared
0
1,629,257
Distance Traveled
1,388,031
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,919
620
16
1
0
289,415
3
W
Set
14,035
877
72
5
0
372,262
2
L
Kukulkan
11,497
719
89
6
0
282,426
2
W
Neith
14,092
881
55
3
0
269,417
1
L
Shiva
12,481
780
48
3
0
306,750
0
L
Anhur
11,447
715
75
5
0
252,119
3
W
Sol
12,373
773
91
6
0
317,513
0
W
Nox
13,042
815
98
6
0
331,867
0
L
Vulcan
9,551
597
20
1
0
257,321
0
W
Horus
13,801
863
15
1
0
338,198
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role