Player Matchup

Terra
Terra
CptTime
Terra
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 66L
1,645 Elo+
Party 1
Cliodhna
Cliodhna
DDragon21
Cliodhna
Level 89
God Stats
7W - 5L
1,498 SR
Queue Stats
485W - 415L
1,603 Elo+
Party 1
King Arthur
King Arthur
ForgottenPower
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,627 Elo+
Party 1
Hera
Hera
Princess2021
Hera
Level 75
God Stats
13W - 2L
1,387 SR
Queue Stats
365W - 316L
1,570 Elo+
Party 1
Bacchus
Bacchus
ST33LNINJAXD
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 68L
1,717 Elo+
Party 1
Team Averages
Level 77
1,477 SR
1,632 Elo+

VS

Team Averages
Level 58
1,457 SR
1,459 Elo+
Ah Puch
Ah Puch
Clappin Cheeks4
Ah Puch
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 223L
1,403 Elo+
Party 3
Nu Wa
Nu Wa
CommandoSCV
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
CripplinCheeks
Hun Batz
Level 48
God Stats
0W - 2L
1,285 SR
Queue Stats
163W - 185L
1,401 Elo+
Party 3
Danzaburou
Danzaburou
FeedAnemone8816
Danzaburou
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,491 Elo+
Solo
Ra
Ra
SublimeJesuS
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CptTime
Terra
16
5 / 3 / 22
10,244
931
4,387
12,990
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
DDragon21
Cliodhna
19
17 / 3 / 19
11,749
1,068
22,902
12,241
6,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ForgottenPower
King Arthur
17
7 / 2 / 21
10,326
939
4,937
14,145
13,299
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 4 / 14
9,341
849
9,414
9,546
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ST33LNINJAXD
Bacchus
17
6 / 2 / 28
10,665
970
9,667
16,419
27,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
8,576
780
11,867
10,891
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 7
8,201
746
7,422
10,598
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
14
4 / 10 / 6
8,690
790
9,023
15,100
8,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FeedAnemone8816
Danzaburou
14
2 / 8 / 6
8,000
727
7,112
11,672
4,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 7 / 7
8,776
798
9,139
10,197
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
44
41
Kills
12
14
Deaths
41
104
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
1
8
7
0.56
W
Terra
CptTime
Terra
5
3
22
5.33
L
Hun Batz
4
10
6
0.7
W
Cliodhna
DDragon21
Cliodhna
17
3
19
8.83
L
Danzaburou
FeedAnemone8816
Danzaburou
2
8
6
0.63
W
King Arthur
ForgottenPower
King Arthur
7
2
21
8.75
W
6
4
14
3.25
W
Bacchus
ST33LNINJAXD
Bacchus
6
2
28
10
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,307
Damage
44,563
65,341
Taken
58,458
68,203
Mitigated
24,188
29,310
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,867
740
393
489
10,891
3,961
48
4,408
6,483
25,782
0
L
7,422
1,330
359
649
10,598
3,265
0
4,169
6,429
12,042
0
W
Terra
CptTime
Terra
4,387
659
12,151
5,234
12,990
15,802
425
5,699
6,924
9,019
0
L
Hun Batz
9,023
2,404
185
547
15,100
8,510
314
6,264
8,836
0
13,263
W
Cliodhna
DDragon21
Cliodhna
22,902
3,528
1,179
2,048
12,241
6,677
1,980
6,099
6,003
0
45,294
L
Danzaburou
FeedAnemone8816
Danzaburou
7,112
1,524
0
791
11,672
4,566
795
4,460
7,212
0
15,194
W
King Arthur
ForgottenPower
King Arthur
4,937
366
625
574
14,145
13,299
640
4,436
9,575
0
15,629
W
9,414
2,237
1,934
849
9,546
4,605
1,608
5,022
4,388
20,325
0
W
Bacchus
ST33LNINJAXD
Bacchus
9,667
1,400
1,996
2,720
16,419
27,820
1,025
6,197
10,023
16,859
0
L
9,139
767
1,721
801
10,197
3,886
423
4,167
6,030
23,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,325
Gold Earned
42,243
136
Minions Killed
92
0
Camps Cleared
0
1,098,761
Distance Traveled
894,773
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,576
780
25
2
0
174,240
0
L
Nu Wa
8,201
746
11
1
0
177,079
0
W
Terra
10,244
931
13
1
0
235,673
1
L
Hun Batz
8,690
790
10
1
0
167,584
0
W
Cliodhna
11,749
1,068
55
5
0
232,813
1
L
Danzaburou
8,000
727
16
1
0
169,488
1
W
King Arthur
10,326
939
31
3
0
221,167
3
W
Hera
9,341
849
26
2
0
199,349
0
W
Bacchus
10,665
970
11
1
0
209,759
3
L
Ra
8,776
798
30
3
0
206,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role