Player Matchup

Awilix
Awilix
AntDaStoner69
Awilix
Level 100
God Stats
13W - 12L
1,560 SR
Queue Stats
213W - 180L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
Tubbie Lumpkin
Cernunnos
Level 65
God Stats
3W - 1L
1,678 SR
Queue Stats
121W - 101L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
lil Suzzles
Cthulhu
Level 108
God Stats
5W - 2L
1,564 SR
Queue Stats
248W - 229L
1,558 Elo+
Party 1
Team Averages
Level 91
1,601 SR
1,550 Elo+

VS

Team Averages
Level 61
1,629 SR
1,592 Elo+
Raijin
Raijin
Grafic Kontent
Raijin
Level 106
God Stats
19W - 10L
1,549 SR
Queue Stats
117W - 70L
1,613 Elo+
Party 2
Cupid
Cupid
LizzosToiletSeat
Cupid
Level 12
God Stats
7W - 5L
1,593 SR
Queue Stats
20W - 15L
1,553 Elo+
Party 2
Erlang Shen
Erlang Shen
SlimJimSafari
Erlang Shen
Level 64
God Stats
1W - 2L
1,745 SR
Queue Stats
155W - 105L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 11
16,177
735
22,410
19,541
10,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Tubbie Lumpkin
Cernunnos
20
11 / 2 / 14
16,941
770
21,462
20,677
7,261
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
lil Suzzles
Cthulhu
20
6 / 5 / 17
16,053
730
21,389
26,561
9,398
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 9
16,044
729
22,624
23,902
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 11 / 4
13,222
601
4,744
20,416
3,424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SlimJimSafari
Erlang Shen
20
8 / 10 / 4
16,189
736
18,703
25,033
17,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
29
Kills
12
13
Deaths
29
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
6
11
2.92
L
2
8
9
0.81
L
2
11
4
0.36
L
Erlang Shen
SlimJimSafari
Erlang Shen
8
10
4
1
W
Cernunnos
Tubbie Lumpkin
Cernunnos
11
2
14
9
W
Cthulhu
lil Suzzles
Cthulhu
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,261
Damage
46,071
66,779
Taken
69,351
27,145
Mitigated
27,198
16,640
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,410
6,711
0
3,634
19,541
10,486
139
5,100
13,960
0
45,094
L
22,624
1,564
102
1,886
23,902
5,871
138
11,151
12,751
95,935
0
L
4,744
3,408
436
4,151
20,416
3,424
0
3,619
16,797
0
25,818
L
Erlang Shen
SlimJimSafari
Erlang Shen
18,703
10,655
0
4,721
25,033
17,903
352
6,725
18,308
0
43,836
W
Cernunnos
Tubbie Lumpkin
Cernunnos
21,462
10,472
706
5,219
20,677
7,261
2,495
7,070
13,292
0
88,444
W
Cthulhu
lil Suzzles
Cthulhu
21,389
508
1,358
5,723
26,561
9,398
695
11,313
14,885
99,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,171
Gold Earned
45,455
279
Minions Killed
214
15
Camps Cleared
4
1,193,858
Distance Traveled
1,065,219
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,177
735
39
2
3
404,819
0
L
Raijin
16,044
729
126
6
1
344,390
3
L
Cupid
13,222
601
47
2
1
352,534
0
L
Erlang Shen
16,189
736
41
2
2
368,295
5
W
Cernunnos
16,941
770
101
5
6
393,614
0
W
Cthulhu
16,053
730
139
6
6
395,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role