Player Matchup

Ra
Ra
Djskullz17
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Killerb3ast874
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Shootxrs Touch
Ullr
Level 109
God Stats
1W - 0L
1,350 SR
Queue Stats
6W - 4L
1,489 Elo+
Party 2
Team Averages
Level 93
1,450 SR
1,496 Elo+

VS

Team Averages
Level 56
1,505 SR
1,444 Elo+
Scylla
Scylla
Hazeldude189
Scylla
Level 56
God Stats
2W - 15L
1,224 SR
Queue Stats
170W - 204L
1,426 Elo+
Party 1
Ares
Ares
Ridd1eMeThi5
Ares
Level 87
God Stats
2W - 4L
1,715 SR
Queue Stats
176W - 222L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
fritter bum
Heimdallr
Level 26
God Stats
4W - 4L
1,577 SR
Queue Stats
44W - 46L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,364
720
8,805
7,795
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Killerb3ast874
Gilgamesh
14
7 / 2 / 6
10,155
781
11,075
11,504
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 7
9,090
699
10,038
7,627
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 2 / 1
7,765
597
5,333
6,818
2,317
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 5 / 0
9,032
695
7,597
17,988
20,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
fritter bum
Heimdallr
10
0 / 6 / 2
7,229
556
6,661
11,076
4,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
4
4
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Scylla
1
2
1
0.75
W
Gilgamesh
Killerb3ast874
Gilgamesh
7
2
6
5
L
3
5
0
0.6
W
4
1
7
7.5
L
Heimdallr
fritter bum
Heimdallr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,918
Damage
19,591
26,926
Taken
35,882
14,089
Mitigated
27,477
7,179
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,805
760
1,104
4,628
7,795
3,132
362
4,292
3,503
46,914
0
L
Scylla
5,333
382
0
1,394
6,818
2,317
0
2,625
4,193
28,479
0
W
Gilgamesh
Killerb3ast874
Gilgamesh
11,075
4,710
0
807
11,504
8,584
3
5,567
5,937
0
21,648
L
7,597
197
108
2,102
17,988
20,431
0
4,807
13,181
19,713
0
W
10,038
3,034
0
640
7,627
2,373
634
3,499
4,128
0
27,485
L
Heimdallr
fritter bum
Heimdallr
6,661
2,002
0
483
11,076
4,729
0
2,161
8,915
0
19,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,609
Gold Earned
24,026
141
Minions Killed
93
7
Camps Cleared
4
791,135
Distance Traveled
649,687
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,364
720
66
5
1
280,106
2
L
Scylla
7,765
597
49
4
2
221,443
4
W
Gilgamesh
10,155
781
26
2
2
255,920
1
L
Ares
9,032
695
18
1
1
222,870
0
W
Ullr
9,090
699
49
4
4
255,109
6
L
Heimdallr
7,229
556
26
2
1
205,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role