Player Matchup

Odin
Odin
COMANDOSVR
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Yuban
Cthulhu
Level 19
God Stats
8W - 9L
1,456 SR
Queue Stats
55W - 59L
1,531 Elo+
Party 1
Agni
Agni
vaporshiploket4
Agni
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 72L
1,534 Elo+
Party 1
Team Averages
Level 88
1,485 SR
1,522 Elo+

VS

Team Averages
Level 111
1,469 SR
1,452 Elo+
Yu Huang
Yu Huang
LinkNightblade
Yu Huang
Level 160
God Stats
16W - 17L
1,291 SR
Queue Stats
126W - 134L
1,377 Elo+
Solo
Cabrakan
Cabrakan
XxIWatchHentaixX
Cabrakan
Level 66
God Stats
21W - 27L
1,586 SR
Queue Stats
190W - 231L
1,468 Elo+
Party 2
Horus
Horus
XxcmoneyxX
Horus
Level 106
God Stats
27W - 25L
1,529 SR
Queue Stats
262W - 310L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,844
584
1,528
10,011
2,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Yuban
Cthulhu
10
1 / 3 / 1
6,152
615
5,453
9,510
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 1
6,916
692
5,434
6,966
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
3 / 0 / 6
7,641
764
7,078
4,007
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
9 / 1 / 4
8,177
818
7,866
5,606
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
12
1 / 2 / 11
7,222
722
6,956
8,955
4,443

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Yu Huang
3
0
6
6
W
9
1
4
11
W
Horus
1
2
11
3.25
L
Cthulhu
Yuban
Cthulhu
1
3
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,415
Damage
21,900
26,487
Taken
18,568
10,738
Mitigated
9,016
2,635
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,528
348
338
554
10,011
2,525
0
5,765
4,042
0
7,338
W
Yu Huang
7,078
897
0
1,000
4,007
1,450
710
2,252
1,511
38,982
0
W
7,866
1,163
0
187
5,606
3,123
596
3,269
2,109
20,794
0
W
Horus
6,956
2,820
1,026
1,672
8,955
4,443
598
4,807
3,737
0
11,687
L
Cthulhu
Yuban
Cthulhu
5,453
258
57
889
9,510
6,429
0
4,668
4,772
13,931
0
L
5,434
405
0
797
6,966
1,784
0
4,293
2,505
25,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,912
Gold Earned
23,040
95
Minions Killed
120
2
Camps Cleared
6
466,357
Distance Traveled
555,422
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,844
584
18
2
0
148,933
3
W
Yu Huang
7,641
764
79
8
4
186,269
3
W
Cabrakan
8,177
818
32
3
1
185,614
3
W
Horus
7,222
722
9
1
1
183,539
2
L
Cthulhu
6,152
615
28
3
0
155,944
3
L
Agni
6,916
692
49
5
2
161,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role