Player Matchup

Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DarthKieza
King Arthur
Level 107
God Stats
34W - 30L
1,689 SR
Queue Stats
432W - 401L
1,516 Elo+
Party 1
Neith
Neith
FibrousTwo285
Neith
Level 78
God Stats
3W - 3L
1,554 SR
Queue Stats
251W - 233L
1,547 Elo+
Solo
Yu Huang
Yu Huang
Ggwees2
Yu Huang
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 125L
1,487 Elo+
Solo
Thanatos
Thanatos
IAfroUchihaI
Thanatos
Level 109
God Stats
13W - 11L
1,496 SR
Queue Stats
357W - 335L
1,514 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,513 Elo+

VS

Team Averages
Level 114
1,586 SR
1,491 Elo+
Yu Huang
Yu Huang
Certifiedicon
Yu Huang
Level 126
God Stats
7W - 6L
1,767 SR
Queue Stats
73W - 78L
1,442 Elo+
Party 2
Kuzenbo
Kuzenbo
Grazery
Kuzenbo
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 170L
1,543 Elo+
Party 3
Skadi
Skadi
Guner
Skadi
Level 121
God Stats
3W - 1L
1,760 SR
Queue Stats
66W - 50L
1,510 Elo+
Party 3
Tiamat
Tiamat
Show em 31
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,469 Elo+
Party 2
Thanatos
Thanatos
i-Swaavy
Thanatos
Level 127
God Stats
8W - 5L
1,404 SR
Queue Stats
314W - 340L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 3 / 3
8,416
495
5,869
17,213
13,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
DarthKieza
King Arthur
16
3 / 1 / 7
9,775
575
11,032
13,946
14,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 9
9,292
547
11,140
9,752
2,580
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Ggwees2
Yu Huang
14
1 / 2 / 2
8,709
512
3,990
7,864
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
IAfroUchihaI
Thanatos
16
13 / 0 / 2
10,698
629
11,706
13,411
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Certifiedicon
Yu Huang
13
2 / 5 / 0
7,668
451
7,217
10,365
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Grazery
Kuzenbo
13
2 / 2 / 6
8,457
497
5,823
14,947
16,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Guner
Skadi
13
3 / 5 / 3
7,857
462
10,704
12,100
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Show em 31
Tiamat
14
0 / 7 / 2
8,308
489
7,563
13,896
12,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
i-Swaavy
Thanatos
16
3 / 1 / 2
9,023
531
4,640
10,728
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
10
10
Deaths
20
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
3
1.17
L
Yu Huang
Certifiedicon
Yu Huang
2
5
0
0.4
W
King Arthur
DarthKieza
King Arthur
3
1
7
6.5
W
1
4
9
1.38
W
Yu Huang
Ggwees2
Yu Huang
1
2
2
1
L
Kuzenbo
Grazery
Kuzenbo
2
2
6
2.5
L
Skadi
Guner
Skadi
3
5
3
0.9
W
Thanatos
IAfroUchihaI
Thanatos
13
0
2
14
L
Tiamat
Show em 31
Tiamat
0
7
2
0.14
L
Thanatos
i-Swaavy
Thanatos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,737
Damage
35,947
62,186
Taken
62,036
40,054
Mitigated
40,969
27,017
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,869
564
82
5,821
17,213
13,703
0
4,347
12,662
23,996
4,865
L
Yu Huang
Certifiedicon
Yu Huang
7,217
400
0
752
10,365
3,399
0
2,511
7,854
46,970
0
W
King Arthur
DarthKieza
King Arthur
11,032
1,843
0
3,106
13,946
14,549
41
5,417
8,397
0
60,923
W
11,140
2,812
0
2,698
9,752
2,580
80
2,572
7,150
0
69,430
W
Yu Huang
Ggwees2
Yu Huang
3,990
402
0
641
7,864
2,902
1,704
3,969
3,571
53,347
0
L
Kuzenbo
Grazery
Kuzenbo
5,823
2,909
0
3,079
14,947
16,796
160
4,360
10,587
25,374
0
L
Skadi
Guner
Skadi
10,704
4,737
0
2,654
12,100
3,373
1,386
970
11,130
0
51,844
W
Thanatos
IAfroUchihaI
Thanatos
11,706
3,631
0
14,669
13,411
6,320
558
3,564
9,803
0
73,251
L
Tiamat
Show em 31
Tiamat
7,563
2,064
0
3,592
13,896
12,681
168
610
13,286
49,282
0
L
Thanatos
i-Swaavy
Thanatos
4,640
2,280
0
8,842
10,728
4,720
0
1,109
9,619
0
55,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
41,313
512
Minions Killed
420
0
Camps Cleared
0
1,745,125
Distance Traveled
1,621,292
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,416
495
50
3
0
323,821
2
L
Yu Huang
7,668
451
96
6
0
318,305
3
W
King Arthur
9,775
575
137
8
0
356,512
3
W
Neith
9,292
547
125
7
0
321,724
2
W
Yu Huang
8,709
512
97
6
0
299,710
0
L
Kuzenbo
8,457
497
40
2
0
360,685
5
L
Skadi
7,857
462
65
4
0
319,884
0
W
Thanatos
10,698
629
103
6
0
443,358
4
L
Tiamat
8,308
489
109
6
0
277,315
6
L
Thanatos
9,023
531
110
6
0
345,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role