Player Matchup

Kuzenbo
Kuzenbo
LanceLFT
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,510 Elo+
Solo
Fenrir
Fenrir
SAKABOX
Fenrir
Level 49
God Stats
1W - 1L
1,280 SR
Queue Stats
63W - 36L
1,461 Elo+
Party 1
Fafnir
Fafnir
antjostin
Fafnir
Level 155
God Stats
1W - 1L
1,172 SR
Queue Stats
78W - 41L
1,518 Elo+
Party 1
Ra
Ra
quieteye8
Ra
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 45L
1,514 Elo+
Party 1
Awilix
Awilix
whisperrr
Awilix
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 47L
1,433 Elo+
Party 1
Team Averages
Level 54
1,390 SR
1,487 Elo+

VS

Team Averages
Level 48
1,567 SR
1,387 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KaiserSmith
Gilgamesh
Level 29
God Stats
3W - 0L
1,825 SR
Queue Stats
132W - 149L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Pvt JaBrony
Kukulkan
Level 23
God Stats
3W - 1L
1,510 SR
Queue Stats
33W - 41L
1,442 Elo+
Solo
Raijin
Raijin
StonksNagib
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,169 Elo+
Solo
King Arthur
King Arthur
itsjustec
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LanceLFT
Kuzenbo
20
2 / 6 / 13
11,630
582
16,034
23,073
29,506
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
SAKABOX
Fenrir
18
4 / 9 / 11
11,342
567
14,200
22,600
10,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
antjostin
Fafnir
20
6 / 5 / 15
13,736
687
16,810
23,874
40,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 8 / 11
13,046
652
15,858
16,316
7,154
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
whisperrr
Awilix
19
6 / 11 / 12
11,740
587
19,721
21,412
10,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
8 / 4 / 20
14,488
724
24,237
25,534
10,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
KaiserSmith
Gilgamesh
19
8 / 6 / 24
13,383
669
17,768
25,246
19,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Pvt JaBrony
Kukulkan
20
14 / 3 / 20
17,108
855
28,138
16,617
7,986
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
20
9 / 4 / 19
15,715
786
22,875
24,141
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
itsjustec
King Arthur
15
0 / 7 / 11
10,893
545
2,357
15,033
9,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
133
23
Kills
39
39
Deaths
24
62
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
4
20
4.5
W
Gilgamesh
KaiserSmith
Gilgamesh
8
6
24
3.33
L
Kuzenbo
LanceLFT
Kuzenbo
2
6
13
1.42
W
Kukulkan
Pvt JaBrony
Kukulkan
14
3
20
8
L
Fenrir
SAKABOX
Fenrir
4
9
11
1.06
W
Raijin
9
4
19
4.63
L
Fafnir
antjostin
Fafnir
6
5
15
2.7
W
King Arthur
itsjustec
King Arthur
0
7
11
0.79
L
5
8
11
1.31
L
Awilix
whisperrr
Awilix
6
11
12
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,623
Damage
95,375
107,275
Taken
106,571
97,800
Mitigated
59,891
35,421
Healing
47,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
24,237
1,423
13,783
13,822
25,534
10,340
1,750
11,821
13,713
45,848
0
W
Gilgamesh
KaiserSmith
Gilgamesh
17,768
3,459
0
2,993
25,246
19,238
1,070
12,876
12,370
1,575
23,426
L
Kuzenbo
LanceLFT
Kuzenbo
16,034
4,029
1,284
3,801
23,073
29,506
13
14,483
8,406
33,502
0
W
Kukulkan
Pvt JaBrony
Kukulkan
28,138
4,343
2,927
3,850
16,617
7,986
1,812
9,010
7,607
86,430
0
L
Fenrir
SAKABOX
Fenrir
14,200
2,062
1,859
3,368
22,600
10,245
0
17,944
4,551
0
22,093
W
Raijin
22,875
1,469
2,546
5,621
24,141
12,702
627
11,369
12,772
53,686
0
L
Fafnir
antjostin
Fafnir
16,810
6,252
28
6,757
23,874
40,384
0
16,708
7,097
30,597
0
W
King Arthur
itsjustec
King Arthur
2,357
449
1,214
1,026
15,033
9,625
409
3,626
11,407
0
4,750
L
15,858
904
9,936
5,418
16,316
7,154
0
12,122
4,120
54,245
0
L
Awilix
whisperrr
Awilix
19,721
6,822
655
2,315
21,412
10,511
0
14,964
6,384
0
28,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,494
Gold Earned
71,587
150
Minions Killed
259
0
Camps Cleared
0
1,668,918
Distance Traveled
1,684,033
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,488
724
50
3
0
363,943
0
W
Gilgamesh
13,383
669
24
1
0
375,545
0
L
Kuzenbo
11,630
582
26
1
0
327,140
0
W
Kukulkan
17,108
855
126
6
0
335,230
0
L
Fenrir
11,342
567
16
1
0
354,929
3
W
Raijin
15,715
786
51
3
0
353,978
2
L
Fafnir
13,736
687
17
1
0
344,335
0
W
King Arthur
10,893
545
8
0
0
255,337
0
L
Ra
13,046
652
71
4
0
306,052
3
L
Awilix
11,740
587
20
1
0
336,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role