Player Matchup

Persephone
Persephone
 
Persephone
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
MAY0NNAlS3
Agni
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
ScrappyOw1
Danzaburou
Level 138
God Stats
4W - 3L
1,722 SR
Queue Stats
318W - 326L
1,525 Elo+
Solo
Guan Yu
Guan Yu
frogwaffleimp
Guan Yu
Level 126
God Stats
0W - 1L
1,780 SR
Queue Stats
19W - 16L
1,511 Elo+
Party 2
Team Averages
Level 136
1,600 SR
1,515 Elo+

VS

Team Averages
Level 119
1,663 SR
1,543 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChallengerXXVII
Sylvanus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,555 Elo+
Party 1
Poseidon
Poseidon
Dougpally
Poseidon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,511 Elo+
Party 1
Nike
Nike
DyneWulf
Nike
Level 119
God Stats
6W - 0L
1,965 SR
Queue Stats
218W - 194L
1,586 Elo+
Party 1
Chiron
Chiron
PookiePookums
Chiron
Level 132
God Stats
6W - 3L
1,852 SR
Queue Stats
444W - 381L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 2 / 5
7,876
788
8,567
7,276
2,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
13
1 / 3 / 8
7,648
765
7,434
7,854
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 7 / 4
7,962
796
11,350
10,893
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ScrappyOw1
Danzaburou
14
2 / 2 / 6
7,874
787
13,976
9,492
3,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
12
2 / 3 / 4
7,358
736
4,942
15,907
15,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 2 / 9
8,481
848
13,291
10,217
5,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
13
2 / 3 / 9
8,169
817
6,490
17,394
20,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Dougpally
Poseidon
16
6 / 1 / 8
9,159
916
11,238
7,525
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
2 / 2 / 11
8,574
857
6,472
11,250
10,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 7
8,571
857
12,088
9,013
4,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
9
Kills
17
17
Deaths
9
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
5
1.75
L
Merlin
 
Merlin
1
3
8
1.67
W
Heimdallr
 
Heimdallr
2
2
9
3.25
W
Sylvanus
2
3
9
2.17
W
Poseidon
Dougpally
Poseidon
6
1
8
10
W
Nike
2
2
11
3.75
L
3
7
4
0.71
W
5
1
7
8.5
L
Danzaburou
ScrappyOw1
Danzaburou
2
2
6
2.5
L
Guan Yu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,269
Damage
49,579
51,422
Taken
55,399
27,235
Mitigated
45,044
25,337
Healing
28,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,567
931
882
1,874
7,276
2,341
0
2,011
5,263
16,328
0
L
Merlin
 
Merlin
7,434
471
1,451
1,795
7,854
2,548
0
3,557
4,295
25,259
0
W
Heimdallr
 
Heimdallr
13,291
4,944
1,084
2,607
10,217
5,657
1,147
5,260
4,957
0
27,381
W
Sylvanus
6,490
640
6,392
5,592
17,394
20,753
101
8,891
8,503
9,240
0
W
Poseidon
Dougpally
Poseidon
11,238
560
165
1,548
7,525
3,309
542
3,163
4,362
29,212
0
W
Nike
6,472
182
2,242
3,231
11,250
10,851
241
4,645
6,605
0
8,198
L
11,350
332
1,219
1,229
10,893
3,291
0
3,226
7,667
18,595
0
W
12,088
3,171
2,949
2,363
9,013
4,474
1,616
5,392
3,621
0
23,235
L
Danzaburou
ScrappyOw1
Danzaburou
13,976
3,741
959
1,331
9,492
3,666
0
3,812
5,680
0
24,438
L
Guan Yu
4,942
386
7,135
7,462
15,907
15,389
0
5,121
10,786
0
6,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
42,954
120
Minions Killed
115
0
Camps Cleared
0
995,938
Distance Traveled
1,037,806
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,876
788
17
2
0
187,732
1
L
Merlin
7,648
765
38
4
0
200,553
2
W
Heimdallr
8,481
848
25
3
0
194,388
0
W
Sylvanus
8,169
817
3
0
0
199,984
0
W
Poseidon
9,159
916
47
5
0
225,383
0
W
Nike
8,574
857
10
1
0
214,537
3
L
Agni
7,962
796
20
2
0
191,447
0
W
Chiron
8,571
857
30
3
0
203,514
0
L
Danzaburou
7,874
787
43
4
0
160,076
3
L
Guan Yu
7,358
736
2
0
0
256,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role