Player Matchup

Yu Huang
Yu Huang
AFK_wizard
Yu Huang
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 192L
1,409 Elo+
Party 2
Vamana
Vamana
StinkyApe84
Vamana
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
198W - 218L
1,383 Elo+
Party 2
Xing Tian
Xing Tian
TDC peachybaby
Xing Tian
Level 89
God Stats
11W - 7L
1,263 SR
Queue Stats
181W - 209L
1,386 Elo+
Party 2
Team Averages
Level 75
1,421 SR
1,393 Elo+

VS

Team Averages
Level 60
1,262 SR
1,356 Elo+
Bacchus
Bacchus
Litwin97
Bacchus
Level 54
God Stats
3W - 5L
1,242 SR
Queue Stats
20W - 26L
1,453 Elo+
Party 1
Fenrir
Fenrir
abbigayul
Fenrir
Level 24
God Stats
2W - 4L
1,306 SR
Queue Stats
35W - 46L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
ethankoff
Kukulkan
Level 102
God Stats
1W - 2L
1,237 SR
Queue Stats
57W - 65L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AFK_wizard
Yu Huang
16
3 / 8 / 13
12,108
673
14,636
12,218
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
19
15 / 4 / 11
14,906
828
18,728
21,128
24,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
TDC peachybaby
Xing Tian
18
8 / 3 / 16
13,608
756
16,449
21,636
18,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Litwin97
Bacchus
17
6 / 6 / 7
12,800
711
11,470
20,116
20,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
abbigayul
Fenrir
15
4 / 9 / 6
11,890
661
11,534
18,662
7,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ethankoff
Kukulkan
17
5 / 11 / 7
12,567
698
17,400
20,589
7,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
26
Kills
15
15
Deaths
26
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AFK_wizard
Yu Huang
3
8
13
1.19
L
Bacchus
Litwin97
Bacchus
6
6
7
1.58
W
Vamana
15
4
11
5.13
W
Xing Tian
TDC peachybaby
Xing Tian
8
3
16
5.33
L
Fenrir
abbigayul
Fenrir
4
9
6
0.78
L
Kukulkan
ethankoff
Kukulkan
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,813
Damage
40,404
54,982
Taken
59,367
47,292
Mitigated
35,765
16,030
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AFK_wizard
Yu Huang
14,636
953
0
140
12,218
3,961
664
8,481
3,563
38,902
0
L
Bacchus
Litwin97
Bacchus
11,470
1,365
0
2,101
20,116
20,414
308
9,292
10,524
30,831
0
W
Vamana
18,728
8,397
554
9,573
21,128
24,816
1,180
9,646
11,054
0
47,559
W
Xing Tian
TDC peachybaby
Xing Tian
16,449
1,496
432
5,331
21,636
18,515
768
10,560
10,368
44,105
0
L
Fenrir
abbigayul
Fenrir
11,534
2,682
0
506
18,662
7,792
0
10,887
7,436
0
23,947
L
Kukulkan
ethankoff
Kukulkan
17,400
1,907
0
2,287
20,589
7,559
62
10,314
9,901
50,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,622
Gold Earned
37,257
146
Minions Killed
135
6
Camps Cleared
6
919,836
Distance Traveled
825,240
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,108
673
63
4
0
270,053
1
L
Bacchus
12,800
711
33
2
0
292,641
0
W
Vamana
14,906
828
37
2
4
339,954
4
W
Xing Tian
13,608
756
46
3
2
309,829
1
L
Fenrir
11,890
661
21
1
1
276,407
0
L
Kukulkan
12,567
698
81
5
5
256,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role