Player Matchup

Jing Wei
Jing Wei
CalzoneTheGod
Jing Wei
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,678 Elo+
Party 1
Ymir
Ymir
SquidgyIowa160
Ymir
Level 108
God Stats
2W - 0L
1,254 SR
Queue Stats
15W - 13L
1,588 Elo+
Party 1
Bellona
Bellona
vlFROSTlv
Bellona
Level 3
God Stats
4W - 5L
1,421 SR
Queue Stats
5W - 5L
1,379 Elo+
Party 1
Team Averages
Level 71
1,392 SR
1,548 Elo+

VS

Team Averages
Level 92
1,627 SR
1,330 Elo+
Terra
Terra
Bjornagnarr
Terra
Level 107
God Stats
0W - 3L
1,628 SR
Queue Stats
189W - 221L
1,472 Elo+
Party 2
Arachne
Arachne
Hereticzz
Arachne
Level 122
God Stats
5W - 8L
1,490 SR
Queue Stats
167W - 201L
1,416 Elo+
Party 2
Yu Huang
Yu Huang
LaZyB0neZz
Yu Huang
Level 48
God Stats
1W - 2L
1,763 SR
Queue Stats
13W - 18L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CalzoneTheGod
Jing Wei
14
8 / 0 / 4
8,558
856
14,926
8,146
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 6
7,578
758
6,329
10,050
4,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
vlFROSTlv
Bellona
11
1 / 0 / 9
7,115
712
5,016
7,176
5,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,623
662
6,881
12,445
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Hereticzz
Arachne
9
0 / 7 / 2
5,952
595
5,335
11,641
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
LaZyB0neZz
Yu Huang
11
1 / 3 / 1
6,559
656
5,768
5,210
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Jing Wei
CalzoneTheGod
Jing Wei
8
0
4
10
L
Arachne
Hereticzz
Arachne
0
7
2
0.14
L
Yu Huang
LaZyB0neZz
Yu Huang
1
3
1
0.5
W
3
2
6
3
W
Bellona
vlFROSTlv
Bellona
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
17,984
25,372
Taken
29,296
13,605
Mitigated
20,893
11,971
Healing
3,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,881
355
821
2,029
12,445
10,304
0
2,581
9,864
14,670
0
W
Jing Wei
CalzoneTheGod
Jing Wei
14,926
11,300
0
5,138
8,146
3,205
123
4,542
3,428
0
47,750
L
Arachne
Hereticzz
Arachne
5,335
3,528
0
876
11,641
8,695
0
3,258
8,156
0
13,189
L
Yu Huang
LaZyB0neZz
Yu Huang
5,768
195
0
0
5,210
1,894
0
709
4,473
20,259
0
W
6,329
873
0
4,191
10,050
4,933
0
5,150
4,588
21,893
0
W
Bellona
vlFROSTlv
Bellona
5,016
928
0
2,642
7,176
5,467
261
2,892
4,140
0
11,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,251
Gold Earned
19,134
139
Minions Killed
87
6
Camps Cleared
3
553,047
Distance Traveled
523,350
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,623
662
20
2
0
181,831
3
W
Jing Wei
8,558
856
87
9
3
186,477
2
L
Arachne
5,952
595
22
2
3
174,323
4
L
Yu Huang
6,559
656
45
5
0
167,196
0
W
Ymir
7,578
758
31
3
3
165,356
1
W
Bellona
7,115
712
21
2
0
201,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role