Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ApuntaLaPlaca
Ymir
Level 83
God Stats
0W - 5L
1,295 SR
Queue Stats
206W - 193L
1,395 Elo+
Party 1
Hun Batz
Hun Batz
Odezix
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Silentparalysis
Morgan Le Fay
Level 125
God Stats
5W - 5L
1,605 SR
Queue Stats
125W - 148L
1,465 Elo+
Party 2
Rama
Rama
Talimane
Rama
Level 150
God Stats
8W - 9L
1,628 SR
Queue Stats
849W - 882L
1,396 Elo+
Solo
Team Averages
Level 102
1,506 SR
1,486 Elo+

VS

Team Averages
Level 130
1,609 SR
1,480 Elo+
Hercules
Hercules
Bigshotcarson
Hercules
Level 156
God Stats
4W - 3L
1,784 SR
Queue Stats
246W - 210L
1,469 Elo+
Party 3
Pele
Pele
HenriqueDutra026
Pele
Level 146
God Stats
5W - 5L
1,722 SR
Queue Stats
357W - 372L
1,468 Elo+
Solo
Guan Yu
Guan Yu
ROAGorilla
Guan Yu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,595 Elo+
Party 3
Ah Puch
Ah Puch
SHADOW BONES
Ah Puch
Level 160
God Stats
3W - 1L
1,540 SR
Queue Stats
138W - 174L
1,422 Elo+
Solo
Anubis
Anubis
Tubbs Tube
Anubis
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 91L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
3 / 4 / 14
12,438
691
11,952
21,580
19,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
4 / 5 / 9
13,019
723
8,726
23,199
26,589
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Odezix
Hun Batz
17
0 / 6 / 11
11,047
614
8,503
15,023
4,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Silentparalysis
Morgan Le Fay
19
4 / 6 / 12
11,985
666
24,385
14,750
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
10 / 2 / 9
13,519
751
17,215
13,183
5,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigshotcarson
Hercules
20
5 / 3 / 12
12,541
697
13,384
22,845
28,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 9 / 10
13,236
735
18,884
19,902
10,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ROAGorilla
Guan Yu
20
4 / 3 / 16
12,414
690
9,609
16,899
20,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
SHADOW BONES
Ah Puch
19
2 / 3 / 8
12,077
671
11,205
8,303
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Tubbs Tube
Anubis
20
7 / 4 / 13
13,256
736
20,365
15,201
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
82
21
Kills
23
23
Deaths
22
55
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
4
14
2.5
L
4
5
9
1.7
W
Hercules
Bigshotcarson
Hercules
5
3
12
3.67
W
5
9
10
1.11
L
Hun Batz
Odezix
Hun Batz
0
6
11
0.92
W
Guan Yu
ROAGorilla
Guan Yu
4
3
16
4
W
Ah Puch
SHADOW BONES
Ah Puch
2
3
8
2
L
Morgan Le Fay
Silentparalysis
Morgan Le Fay
4
6
12
1.67
L
Rama
10
2
9
7.25
W
Anubis
Tubbs Tube
Anubis
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,781
Damage
73,447
87,735
Taken
83,150
61,634
Mitigated
68,577
32,408
Healing
38,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,952
1,733
7,022
7,997
21,580
19,473
400
9,342
11,520
17,487
0
L
8,726
849
2,731
4,457
23,199
26,589
0
8,890
14,309
20,734
0
W
Hercules
Bigshotcarson
Hercules
13,384
2,691
1,682
7,631
22,845
28,524
1,070
11,317
11,528
0
23,179
W
18,884
3,352
0
4,986
19,902
10,032
0
11,608
8,294
0
51,207
L
Hun Batz
Odezix
Hun Batz
8,503
1,074
1,160
950
15,023
4,930
1,737
4,780
9,987
0
23,705
W
Guan Yu
ROAGorilla
Guan Yu
9,609
1,200
8,521
6,989
16,899
20,046
1,323
7,017
9,846
2,587
15,941
W
Ah Puch
SHADOW BONES
Ah Puch
11,205
0
380
615
8,303
2,593
210
4,726
3,577
31,352
0
L
Morgan Le Fay
Silentparalysis
Morgan Le Fay
24,385
2,946
1,676
2,461
14,750
5,044
846
3,685
10,710
49,798
0
L
Rama
17,215
8,773
1,668
2,286
13,183
5,598
2,082
5,732
7,451
0
38,132
W
Anubis
Tubbs Tube
Anubis
20,365
421
1,948
5,855
15,201
7,382
1,157
10,395
4,806
50,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,008
Gold Earned
63,524
191
Minions Killed
224
0
Camps Cleared
0
1,561,567
Distance Traveled
1,473,752
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,438
691
28
2
0
317,082
4
L
Ymir
13,019
723
18
1
0
293,469
0
W
Hercules
12,541
697
29
2
0
280,957
4
W
Pele
13,236
735
65
4
0
282,597
2
L
Hun Batz
11,047
614
46
3
0
306,720
0
W
Guan Yu
12,414
690
19
1
0
324,565
2
W
Ah Puch
12,077
671
62
3
0
259,147
3
L
Morgan Le Fay
11,985
666
39
2
0
320,868
2
L
Rama
13,519
751
60
3
0
323,428
0
W
Anubis
13,256
736
49
3
0
326,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role