Player Matchup

Jormungandr
Jormungandr
Fwom
Jormungandr
Level 127
God Stats
31W - 23L
1,671 SR
Queue Stats
351W - 344L
1,532 Elo+
Party 2
Ra
Ra
MrTurtleNeck39
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,640 Elo+
Party 1
Ullr
Ullr
SniperHavicDc
Ullr
Level 47
God Stats
5W - 6L
1,507 SR
Queue Stats
105W - 91L
1,515 Elo+
Solo
Odin
Odin
echo_scene
Odin
Level 42
God Stats
2W - 1L
1,903 SR
Queue Stats
7W - 7L
1,560 Elo+
Party 2
Fenrir
Fenrir
grimebringer
Fenrir
Level 104
God Stats
3W - 2L
1,771 SR
Queue Stats
188W - 177L
1,519 Elo+
Party 1
Team Averages
Level 65
1,670 SR
1,553 Elo+

VS

Team Averages
Level 75
1,593 SR
1,523 Elo+
Horus
Horus
Affect1
Horus
Level 14
God Stats
21W - 13L
1,693 SR
Queue Stats
130W - 120L
1,510 Elo+
Party 3
Cupid
Cupid
ImZogoez
Cupid
Level 69
God Stats
30W - 32L
1,562 SR
Queue Stats
119W - 133L
1,447 Elo+
Party 3
Thanatos
Thanatos
Yvun
Thanatos
Level 80
God Stats
59W - 47L
1,660 SR
Queue Stats
81W - 75L
1,624 Elo+
Party 3
He Bo
He Bo
amJello
He Bo
Level 67
God Stats
2W - 2L
1,475 SR
Queue Stats
118W - 111L
1,532 Elo+
Party 3
Izanami
Izanami
diamagus
Izanami
Level 145
God Stats
48W - 38L
1,576 SR
Queue Stats
82W - 86L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fwom
Jormungandr
20
6 / 5 / 10
13,940
536
18,789
24,491
12,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 7
14,284
549
13,892
16,315
6,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 5 / 7
14,508
558
8,539
17,907
6,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 8 / 11
12,711
489
7,067
27,286
26,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
19
7 / 8 / 8
13,976
538
12,402
24,217
23,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Affect1
Horus
18
4 / 4 / 15
11,644
448
12,729
24,548
18,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
ImZogoez
Cupid
12
2 / 4 / 4
9,967
383
3,011
7,485
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Yvun
Thanatos
20
8 / 6 / 6
13,162
506
20,216
21,216
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
amJello
He Bo
20
3 / 7 / 9
12,817
493
12,394
13,750
9,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
diamagus
Izanami
20
11 / 7 / 8
16,143
621
24,073
21,306
7,863
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
70
28
Kills
28
31
Deaths
28
43
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Horus
Affect1
Horus
4
4
15
2.88
W
Jormungandr
Fwom
Jormungandr
6
5
10
2.2
L
Cupid
ImZogoez
Cupid
2
4
4
1
W
6
5
7
1.9
W
4
5
7
1.5
L
Thanatos
Yvun
Thanatos
8
6
6
1.83
L
He Bo
amJello
He Bo
3
7
9
1.07
L
Izanami
diamagus
Izanami
11
7
8
2.14
W
5
8
11
1.31
W
Fenrir
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,689
Damage
72,423
110,216
Taken
88,305
76,523
Mitigated
46,102
24,502
Healing
30,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Affect1
Horus
12,729
5,500
1,218
3,760
24,548
18,934
1,069
8,442
15,514
0
41,889
W
Jormungandr
Fwom
Jormungandr
18,789
2,585
0
2,958
24,491
12,874
1,378
4,275
20,216
86,260
0
L
Cupid
ImZogoez
Cupid
3,011
1,469
51
1,773
7,485
1,632
357
997
6,382
0
35,615
W
13,892
839
3,818
3,677
16,315
6,923
836
3,338
12,977
96,511
0
W
8,539
2,858
0
3,545
17,907
6,885
3,421
1,119
16,788
0
120,760
L
Thanatos
Yvun
Thanatos
20,216
6,792
0
15,295
21,216
7,924
0
7,625
13,302
0
101,850
L
He Bo
amJello
He Bo
12,394
438
0
1,553
13,750
9,749
833
6,050
7,650
73,021
0
L
Izanami
diamagus
Izanami
24,073
15,603
0
7,167
21,306
7,863
3,633
9,009
11,939
0
145,494
W
7,067
1,966
58
4,274
27,286
26,833
1,131
4,684
22,602
0
28,266
W
Fenrir
12,402
3,648
0
6,172
24,217
23,008
0
6,916
17,301
0
82,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,419
Gold Earned
63,733
633
Minions Killed
617
0
Camps Cleared
0
2,275,401
Distance Traveled
2,122,890
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,644
448
46
2
0
510,661
6
W
Jormungandr
13,940
536
144
6
0
421,960
3
L
Cupid
9,967
383
77
3
0
233,190
5
W
Ra
14,284
549
163
6
0
472,760
6
W
Ullr
14,508
558
180
7
0
413,686
9
L
Thanatos
13,162
506
123
5
0
509,553
2
L
He Bo
12,817
493
134
5
0
448,908
3
L
Izanami
16,143
621
237
9
0
420,578
1
W
Odin
12,711
489
38
1
0
471,295
1
W
Fenrir
13,976
538
108
4
0
495,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role