Player Matchup

Janus
Janus
H0dorH0dorH0dor
Janus
Level 119
God Stats
0W - 6L
1,243 SR
Queue Stats
464W - 488L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Phobos417
Morgan Le Fay
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 138L
1,553 Elo+
Party 2
Cupid
Cupid
agwashington
Cupid
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,554 Elo+
Party 2
Baba Yaga
Baba Yaga
jewbocka123
Baba Yaga
Level 149
God Stats
2W - 3L
1,305 SR
Queue Stats
234W - 209L
1,542 Elo+
Party 2
Hou Yi
Hou Yi
o9naquiam
Hou Yi
Level 160
God Stats
2W - 3L
1,702 SR
Queue Stats
485W - 452L
1,587 Elo+
Party 2
Team Averages
Level 134
1,450 SR
1,567 Elo+

VS

Team Averages
Level 80
1,421 SR
1,542 Elo+
Nike
Nike
Evaded
Nike
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FireNymph13
Chaac
Level 82
God Stats
1W - 0L
1,292 SR
Queue Stats
5W - 2L
1,678 Elo+
Party 1
Hera
Hera
RagingPickle
Hera
Level 67
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
buterysumo
Gilgamesh
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
dragonfreak1124
Baron Samedi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
9,466
592
13,116
13,784
4,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Phobos417
Morgan Le Fay
17
2 / 8 / 5
10,279
642
12,605
15,763
5,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 7 / 7
10,464
654
8,742
14,120
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
jewbocka123
Baba Yaga
20
4 / 4 / 8
11,700
731
19,981
16,278
7,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
o9naquiam
Hou Yi
17
5 / 8 / 6
10,820
676
15,046
20,380
7,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Evaded
Nike
16
5 / 4 / 14
11,962
748
12,866
17,761
21,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 5 / 15
11,967
748
14,699
29,171
29,098
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 3 / 13
13,891
868
18,987
10,007
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
buterysumo
Gilgamesh
19
10 / 3 / 16
12,642
790
15,519
24,226
22,786
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
dragonfreak1124
Baron Samedi
18
2 / 3 / 18
12,345
772
13,134
15,738
14,492
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
14
Kills
33
34
Deaths
18
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nike
Evaded
Nike
5
4
14
3
W
4
5
15
2.3
L
1
7
5
0.5
L
Morgan Le Fay
Phobos417
Morgan Le Fay
2
8
5
0.56
W
12
3
13
6.17
L
2
7
7
0.79
W
Gilgamesh
buterysumo
Gilgamesh
10
3
16
6
W
Baron Samedi
dragonfreak1124
Baron Samedi
2
3
18
3.67
L
Baba Yaga
jewbocka123
Baba Yaga
4
4
8
2
L
Hou Yi
o9naquiam
Hou Yi
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,490
Damage
75,205
80,325
Taken
96,903
34,110
Mitigated
92,560
24,981
Healing
31,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Evaded
Nike
12,866
1,200
0
1,034
17,761
21,321
54
7,774
9,987
214
17,549
W
14,699
2,811
1,079
11,255
29,171
29,098
839
13,599
15,572
0
33,577
L
13,116
118
650
1,458
13,784
4,560
0
6,048
7,736
31,276
0
L
Morgan Le Fay
Phobos417
Morgan Le Fay
12,605
1,129
1,015
1,508
15,763
5,677
68
5,616
10,147
31,207
0
W
18,987
4,491
147
571
10,007
4,863
1,686
4,687
5,320
33,927
0
L
8,742
3,493
5,400
1,814
14,120
8,754
0
7,308
6,812
0
24,541
W
Gilgamesh
buterysumo
Gilgamesh
15,519
3,495
1,809
4,829
24,226
22,786
2,049
9,268
14,958
0
39,871
W
Baron Samedi
dragonfreak1124
Baron Samedi
13,134
333
5,680
5,422
15,738
14,492
1,780
10,374
5,364
31,538
0
L
Baba Yaga
jewbocka123
Baba Yaga
19,981
589
1,256
6,931
16,278
7,337
0
6,294
9,984
38,815
0
L
Hou Yi
o9naquiam
Hou Yi
15,046
5,733
531
4,418
20,380
7,782
0
7,000
13,380
0
34,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,729
Gold Earned
62,807
166
Minions Killed
160
0
Camps Cleared
0
1,436,552
Distance Traveled
1,501,106
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,962
748
3
0
0
299,473
0
W
Chaac
11,967
748
39
2
0
277,046
1
L
Janus
9,466
592
46
3
0
259,860
2
L
Morgan Le Fay
10,279
642
37
2
0
302,944
6
W
Hera
13,891
868
32
2
0
326,619
2
L
Cupid
10,464
654
26
2
0
281,159
1
W
Gilgamesh
12,642
790
36
2
0
320,757
2
W
Baron Samedi
12,345
772
50
3
0
277,211
3
L
Baba Yaga
11,700
731
32
2
0
329,273
2
L
Hou Yi
10,820
676
25
2
0
263,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role