Player Matchup

Thanatos
Thanatos
Platinum III
GeneralRoth
Thanatos
Platinum III
Level 155
God Stats
41W - 35L
1,554 SR
Queue Stats
220W - 206L
1,767 MMR
Solo
Heimdallr
Heimdallr
Gold II
ImmortalLegend-
Heimdallr
Gold II
Level 134
God Stats
4W - 3L
1,844 SR
Queue Stats
48W - 48L
1,593 MMR
Solo
Zeus
Zeus
Platinum V
Xeno FAinT
Zeus
Platinum V
Level 128
God Stats
5W - 6L
1,453 SR
Queue Stats
204W - 202L
1,707 MMR
Solo
Cthulhu
Cthulhu
Gold III
awguitarplayer
Cthulhu
Gold III
Level 147
God Stats
69W - 47L
1,659 SR
Queue Stats
184W - 179L
1,544 MMR
Party 3
Athena
Athena
Platinum IV
xM0RT3 3T DAB0x
Athena
Platinum IV
Level 129
God Stats
3W - 8L
1,692 SR
Queue Stats
301W - 294L
1,785 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,640 SR
1,679 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,667 SR
1,632 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
AiMz VorTeCz
Scylla
Gold III
Level 160
God Stats
5W - 3L
1,670 SR
Queue Stats
28W - 13L
1,782 MMR
Solo
Artio
Artio
Platinum III
ShadowSly
Artio
Platinum III
Level 160
God Stats
34W - 21L
1,708 SR
Queue Stats
355W - 355L
1,716 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
eSp Mr Hankey
Kumbhakarna
Gold IV
Level 118
God Stats
12W - 7L
1,675 SR
Queue Stats
72W - 71L
1,566 MMR
Party 2
Arachne
Arachne
Silver I
l Arthur Morgan
Arachne
Silver I
Level 47
God Stats
1W - 0L
1,782 SR
Queue Stats
18W - 11L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GeneralRoth
Thanatos
9
0 / 5 / 0
5,099
510
1,666
6,937
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ImmortalLegend-
Heimdallr
7
1 / 6 / 1
4,976
498
3,208
6,810
1,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,090
509
6,131
2,517
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,115
612
4,234
6,802
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 1 / 1
5,107
511
3,586
7,595
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GebCliodhnaLokiBastet

VS

Bans
MercuryShivaSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 0
6,310
631
4,921
5,139
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
10
1 / 0 / 6
5,609
561
3,284
4,333
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
ShadowSly
Artio
10
0 / 0 / 1
5,946
595
3,698
8,868
5,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
eSp Mr Hankey
Kumbhakarna
9
1 / 1 / 6
5,513
551
1,789
7,446
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
8 / 1 / 2
6,801
680
5,682
7,074
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
0
5
W
Scylla
1
0
6
4
L
Thanatos
GeneralRoth
Thanatos
0
5
0
0
L
Heimdallr
ImmortalLegend-
Heimdallr
1
6
1
0.25
W
Artio
ShadowSly
Artio
0
0
1
0.5
L
0
3
0
0
L
1
1
0
1
W
Kumbhakarna
eSp Mr Hankey
Kumbhakarna
1
1
6
4
W
8
1
2
9
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,825
Damage
19,374
30,661
Taken
32,860
14,741
Mitigated
14,113
8,836
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,921
2,328
0
2,343
5,139
1,259
0
521
4,618
0
39,794
W
Scylla
3,284
377
0
1,011
4,333
1,087
0
2,478
1,607
30,355
0
L
Thanatos
GeneralRoth
Thanatos
1,666
591
0
3,999
6,937
2,615
0
1,259
5,678
0
29,539
L
Heimdallr
ImmortalLegend-
Heimdallr
3,208
1,800
0
360
6,810
1,806
0
770
6,040
0
19,698
W
Artio
ShadowSly
Artio
3,698
206
0
5,817
8,868
5,509
0
3,733
4,469
34,763
0
L
6,131
672
0
30
2,517
755
0
603
1,914
30,987
0
L
4,234
819
205
2,598
6,802
5,098
0
3,413
3,389
32,475
0
W
Kumbhakarna
eSp Mr Hankey
Kumbhakarna
1,789
232
0
2,190
7,446
3,604
0
3,856
3,412
7,171
0
W
5,682
3,493
0
3,725
7,074
2,654
0
2,016
4,803
0
33,660
L
3,586
1,270
210
1,434
7,595
4,467
0
2,726
4,869
9,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
30,179
279
Minions Killed
303
0
Camps Cleared
0
917,711
Distance Traveled
1,063,579
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,310
631
75
8
0
213,984
4
W
Scylla
5,609
561
64
6
0
194,904
6
L
Thanatos
5,099
510
66
7
0
201,513
2
L
Heimdallr
4,976
498
41
4
0
167,977
1
W
Artio
5,946
595
85
9
0
185,762
5
L
Zeus
5,090
509
70
7
0
186,754
2
L
Cthulhu
6,115
612
80
8
0
161,947
4
W
Kumbhakarna
5,513
551
15
2
0
208,007
1
W
Arachne
6,801
680
64
6
0
260,922
1
L
Athena
5,107
511
22
2
0
199,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role