Player Matchup

Merlin
Merlin
BassPants908134
Merlin
Level 118
God Stats
2W - 1L
1,343 SR
Queue Stats
44W - 49L
1,483 Elo+
Solo
Xbalanque
Xbalanque
Cloncho
Xbalanque
Level 159
God Stats
30W - 20L
1,715 SR
Queue Stats
395W - 396L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Hood Vinez
Cthulhu
Level 132
God Stats
1W - 3L
1,255 SR
Queue Stats
116W - 107L
1,557 Elo+
Party 2
Bakasura
Bakasura
Mysterious4Skin
Bakasura
Level 74
God Stats
28W - 27L
1,612 SR
Queue Stats
143W - 139L
1,545 Elo+
Party 2
Hercules
Hercules
grandmasmoist
Hercules
Level 88
God Stats
1W - 1L
1,743 SR
Queue Stats
28W - 21L
1,533 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,528 Elo+

VS

Team Averages
Level 98
1,492 SR
1,487 Elo+
Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AtherisAvery
Medusa
Level 86
God Stats
10W - 16L
1,359 SR
Queue Stats
407W - 435L
1,425 Elo+
Solo
Osiris
Osiris
Kurisfer
Osiris
Level 99
God Stats
2W - 5L
1,526 SR
Queue Stats
192W - 233L
1,434 Elo+
Solo
Atlas
Atlas
Psyncopate
Atlas
Level 145
God Stats
6W - 11L
1,658 SR
Queue Stats
94W - 104L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
karlonx0
Gilgamesh
Level 79
God Stats
15W - 13L
1,417 SR
Queue Stats
444W - 446L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,380
580
5,282
2,800
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Cloncho
Xbalanque
11
1 / 1 / 3
6,443
586
3,919
4,859
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Hood Vinez
Cthulhu
12
5 / 1 / 0
7,061
642
5,857
7,905
5,946
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
12
5 / 0 / 4
6,862
624
5,230
7,248
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
grandmasmoist
Hercules
10
4 / 1 / 4
6,213
565
3,941
7,168
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
5,779
525
2,902
4,648
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
0 / 3 / 2
5,684
517
2,616
5,971
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Kurisfer
Osiris
9
0 / 4 / 0
5,072
461
4,064
9,618
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
6
2 / 5 / 0
5,081
462
3,217
11,075
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
karlonx0
Gilgamesh
9
0 / 3 / 0
5,023
457
2,470
7,852
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
2
3
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Medusa
0
3
2
0.33
W
2
0
4
4
W
Xbalanque
Cloncho
Xbalanque
1
1
3
2.5
W
Cthulhu
Hood Vinez
Cthulhu
5
1
0
5
L
Osiris
Kurisfer
Osiris
0
4
0
0
W
Bakasura
5
0
4
7
L
Atlas
2
5
0
0.4
W
Hercules
grandmasmoist
Hercules
4
1
4
6
L
Gilgamesh
karlonx0
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
15,269
29,980
Taken
39,164
13,667
Mitigated
19,353
10,897
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,902
415
0
500
4,648
1,282
0
1,826
2,706
40,181
0
L
Medusa
2,616
698
0
1,721
5,971
1,436
0
0
5,571
0
38,563
W
5,282
345
0
250
2,800
818
0
1,001
1,799
40,922
0
W
Xbalanque
Cloncho
Xbalanque
3,919
2,052
0
2,535
4,859
1,117
0
665
4,194
0
39,135
W
Cthulhu
Hood Vinez
Cthulhu
5,857
968
0
3,377
7,905
5,946
180
277
7,628
36,647
0
L
Osiris
Kurisfer
Osiris
4,064
1,461
0
3,473
9,618
6,871
0
5,424
4,194
0
27,279
W
Bakasura
5,230
3,882
0
2,167
7,248
2,391
0
1,031
6,217
0
33,508
L
Atlas
3,217
1,156
0
1,767
11,075
6,341
0
3,078
7,887
11,133
0
W
Hercules
grandmasmoist
Hercules
3,941
1,571
0
2,568
7,168
3,395
0
3,145
4,023
0
16,099
L
Gilgamesh
karlonx0
Gilgamesh
2,470
663
0
1,507
7,852
3,423
0
811
6,546
0
24,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
26,639
346
Minions Killed
273
0
Camps Cleared
0
1,152,117
Distance Traveled
1,042,924
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,779
525
83
8
0
204,231
4
L
Medusa
5,684
517
68
6
0
210,262
4
W
Merlin
6,380
580
79
7
0
196,856
2
W
Xbalanque
6,443
586
73
7
0
230,139
5
W
Cthulhu
7,061
642
88
8
0
221,801
2
L
Osiris
5,072
461
47
4
0
194,002
4
W
Bakasura
6,862
624
79
7
0
264,994
2
L
Atlas
5,081
462
18
2
0
198,282
2
W
Hercules
6,213
565
27
2
0
238,327
3
L
Gilgamesh
5,023
457
57
5
0
236,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role