Player Matchup

Gilgamesh
Gilgamesh
Arrivederci8921
Gilgamesh
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,516 Elo+
Party 2
Susano
Susano
Currizmaa
Susano
Level 123
God Stats
1W - 2L
1,295 SR
Queue Stats
120W - 114L
1,584 Elo+
Party 1
Eset
Eset
SwagBear007
Eset
Level 126
God Stats
7W - 5L
1,576 SR
Queue Stats
91W - 86L
1,586 Elo+
Party 1
Neith
Neith
arossi09
Neith
Level 24
God Stats
13W - 11L
1,707 SR
Queue Stats
22W - 21L
1,584 Elo+
Party 1
Yu Huang
Yu Huang
xDr ThugNastyx
Yu Huang
Level 127
God Stats
8W - 3L
1,815 SR
Queue Stats
420W - 385L
1,576 Elo+
Party 2
Team Averages
Level 91
1,578 SR
1,569 Elo+

VS

Team Averages
Level 81
1,655 SR
1,533 Elo+
Ah Puch
Ah Puch
BornRealGrimey
Ah Puch
Level 136
God Stats
5W - 1L
1,617 SR
Queue Stats
68W - 53L
1,540 Elo+
Party 3
Bakasura
Bakasura
GIANT_CEPHALOPOD
Bakasura
Level 49
God Stats
4W - 2L
1,848 SR
Queue Stats
310W - 322L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Ifeanychuckwu
Sylvanus
Level 48
God Stats
7W - 0L
1,781 SR
Queue Stats
86W - 60L
1,643 Elo+
Solo
Yu Huang
Yu Huang
SmoothLikePb
Yu Huang
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 45L
1,545 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheF00tballteam5
Cu Chulainn
Level 47
God Stats
6W - 3L
1,528 SR
Queue Stats
116W - 138L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arrivederci8921
Gilgamesh
10
1 / 8 / 1
7,518
376
4,757
12,448
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Currizmaa
Susano
18
7 / 4 / 3
11,409
570
15,157
18,189
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 4
9,618
481
10,640
15,611
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
arossi09
Neith
14
0 / 6 / 0
8,389
419
4,166
12,287
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
14
2 / 8 / 2
8,989
449
10,013
12,966
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 8
10,233
512
14,320
13,605
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 2
10,816
541
7,307
18,719
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Ifeanychuckwu
Sylvanus
16
6 / 2 / 9
10,732
537
9,851
15,121
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
SmoothLikePb
Yu Huang
18
8 / 1 / 11
11,865
593
11,351
11,181
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TheF00tballteam5
Cu Chulainn
17
5 / 0 / 6
11,341
567
8,960
18,833
18,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
12
Kills
31
31
Deaths
12
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arrivederci8921
Gilgamesh
1
8
1
0.19
W
6
5
8
2
L
Susano
Currizmaa
Susano
7
4
3
2.13
W
6
4
2
1.75
W
Sylvanus
Ifeanychuckwu
Sylvanus
6
2
9
5.25
W
Yu Huang
SmoothLikePb
Yu Huang
8
1
11
13.5
L
2
5
4
0.8
W
Cu Chulainn
TheF00tballteam5
Cu Chulainn
5
0
6
8
L
Neith
arossi09
Neith
0
6
0
0
L
Yu Huang
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,733
Damage
51,789
71,501
Taken
77,459
35,678
Mitigated
39,070
15,382
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arrivederci8921
Gilgamesh
4,757
1,083
0
1,573
12,448
8,125
69
6,739
5,148
0
27,217
W
14,320
397
54
3,249
13,605
3,658
88
3,748
9,640
54,086
0
L
Susano
Currizmaa
Susano
15,157
2,682
0
5,099
18,189
5,951
0
8,842
8,750
0
83,954
W
7,307
4,742
0
3,864
18,719
6,217
0
4,864
13,146
0
72,369
W
Sylvanus
Ifeanychuckwu
Sylvanus
9,851
1,434
2,409
5,894
15,121
7,057
863
6,155
8,723
52,266
11,337
W
Yu Huang
SmoothLikePb
Yu Huang
11,351
1,018
0
3,855
11,181
3,985
2,493
2,637
8,217
61,876
0
L
10,640
576
467
4,357
15,611
14,254
0
9,513
5,372
46,312
2,948
W
Cu Chulainn
TheF00tballteam5
Cu Chulainn
8,960
747
119
2,837
18,833
18,153
17
1,950
15,315
8,872
56,860
L
Neith
arossi09
Neith
4,166
2,447
0
2,894
12,287
4,276
0
2,402
9,809
0
53,625
L
Yu Huang
10,013
996
0
992
12,966
3,072
0
8,399
4,365
50,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,923
Gold Earned
54,987
467
Minions Killed
495
0
Camps Cleared
0
1,757,867
Distance Traveled
2,023,170
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,518
376
48
2
0
273,137
2
W
Ah Puch
10,233
512
70
4
0
388,043
6
L
Susano
11,409
570
142
7
0
434,057
3
W
Bakasura
10,816
541
120
6
0
474,019
7
W
Sylvanus
10,732
537
100
5
0
369,323
1
W
Yu Huang
11,865
593
112
6
0
388,199
1
L
Eset
9,618
481
81
4
0
376,287
7
W
Cu Chulainn
11,341
567
93
5
0
403,586
2
L
Neith
8,389
419
93
5
0
327,251
0
L
Yu Huang
8,989
449
103
5
0
347,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role