Player Matchup

King Arthur
King Arthur
BeTaleech
King Arthur
Level 138
God Stats
1W - 0L
1,763 SR
Queue Stats
50W - 44L
1,642 Elo+
Party 1
Yu Huang
Yu Huang
EthanBradBerrie
Yu Huang
Level 12
God Stats
6W - 5L
1,599 SR
Queue Stats
14W - 10L
1,700 Elo+
Party 1
Hou Yi
Hou Yi
JoeLUL
Hou Yi
Level 79
God Stats
8W - 5L
1,518 SR
Queue Stats
74W - 59L
1,613 Elo+
Party 3
Geb
Geb
LokStrider
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
WinterCanoe4192
Gilgamesh
Level 105
God Stats
2W - 2L
1,676 SR
Queue Stats
8W - 3L
1,784 Elo+
Party 1
Team Averages
Level 72
1,611 SR
1,636 Elo+

VS

Team Averages
Level 152
1,484 SR
1,561 Elo+
Ao Kuang
Ao Kuang
Rai1234
Ao Kuang
Level 138
God Stats
0W - 10L
1,314 SR
Queue Stats
62W - 63L
1,512 Elo+
Solo
Sylvanus
Sylvanus
RuZa2
Sylvanus
Level 160
God Stats
3W - 3L
1,532 SR
Queue Stats
28W - 22L
1,664 Elo+
Party 2
Shiva
Shiva
SundayT
Shiva
Level 160
God Stats
1W - 4L
1,533 SR
Queue Stats
30W - 29L
1,559 Elo+
Party 2
Scylla
Scylla
Supakillthunda
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,721 Elo+
Party 2
Charybdis
Charybdis
xLUCKYCH4RMZx
Charybdis
Level 159
God Stats
8W - 9L
1,541 SR
Queue Stats
48W - 54L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeTaleech
King Arthur
14
4 / 1 / 4
8,754
584
12,454
13,177
9,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
14
2 / 3 / 2
7,912
527
5,919
7,484
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
JoeLUL
Hou Yi
13
1 / 1 / 5
7,169
478
3,372
7,896
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 4
7,483
499
3,464
9,943
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
WinterCanoe4192
Gilgamesh
12
6 / 3 / 2
7,564
504
6,741
13,169
7,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rai1234
Ao Kuang
14
5 / 2 / 1
8,342
556
6,551
8,736
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
RuZa2
Sylvanus
10
0 / 2 / 5
6,741
449
3,811
11,497
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Shiva
SundayT
Shiva
12
1 / 5 / 5
7,154
477
7,696
10,876
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 2
6,379
425
4,071
7,606
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
xLUCKYCH4RMZx
Charybdis
13
2 / 2 / 0
7,739
516
6,976
8,780
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
9
10
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeTaleech
King Arthur
4
1
4
6
W
Yu Huang
2
3
2
1
W
Hou Yi
JoeLUL
Hou Yi
1
1
5
3.5
W
2
2
4
2
L
Ao Kuang
Rai1234
Ao Kuang
5
2
1
2.75
L
Sylvanus
RuZa2
Sylvanus
0
2
5
1.25
L
Shiva
SundayT
Shiva
1
5
5
0.7
L
1
4
2
0.5
W
Gilgamesh
WinterCanoe4192
Gilgamesh
6
3
2
2.33
L
Charybdis
xLUCKYCH4RMZx
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,950
Damage
29,105
51,669
Taken
47,495
28,765
Mitigated
26,230
11,739
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeTaleech
King Arthur
12,454
1,454
0
3,868
13,177
9,843
261
2,482
10,284
0
57,550
W
Yu Huang
5,919
316
0
530
7,484
2,953
10
3,332
4,152
52,933
0
W
Hou Yi
JoeLUL
Hou Yi
3,372
1,335
0
3,185
7,896
2,145
0
639
7,257
0
47,527
W
3,464
734
0
2,367
9,943
6,092
90
4,098
5,743
12,160
0
L
Ao Kuang
Rai1234
Ao Kuang
6,551
1,598
0
1,768
8,736
3,032
0
1,140
7,540
53,714
0
L
Sylvanus
RuZa2
Sylvanus
3,811
1,151
2,087
4,476
11,497
9,051
0
3,796
7,507
18,715
0
L
Shiva
SundayT
Shiva
7,696
1,289
51
2,819
10,876
9,215
0
653
10,151
0
32,592
L
4,071
83
0
959
7,606
2,055
0
2,430
5,002
36,593
0
W
Gilgamesh
WinterCanoe4192
Gilgamesh
6,741
2,091
0
1,789
13,169
7,732
233
3,882
9,221
0
38,813
L
Charybdis
xLUCKYCH4RMZx
Charybdis
6,976
2,877
0
3,181
8,780
2,877
0
868
7,912
0
58,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,882
Gold Earned
36,355
399
Minions Killed
371
0
Camps Cleared
0
1,467,718
Distance Traveled
1,322,166
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,754
584
113
8
0
284,053
5
W
Yu Huang
7,912
527
109
7
0
275,406
3
W
Hou Yi
7,169
478
100
7
0
267,839
5
W
Geb
7,483
499
9
1
0
320,456
0
L
Ao Kuang
8,342
556
99
7
0
281,963
1
L
Sylvanus
6,741
449
39
3
0
230,122
4
L
Shiva
7,154
477
67
4
0
279,152
1
L
Scylla
6,379
425
53
4
0
268,909
2
W
Gilgamesh
7,564
504
68
5
0
319,964
5
L
Charybdis
7,739
516
113
8
0
262,020
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role