Player Matchup

Xing Tian
Xing Tian
Aleologic
Xing Tian
Level 105
God Stats
3W - 4L
1,714 SR
Queue Stats
123W - 116L
1,528 Elo+
Party 2
Serqet
Serqet
CoxBFloppin
Serqet
Level 120
God Stats
8W - 5L
1,506 SR
Queue Stats
413W - 408L
1,521 Elo+
Party 3
Yu Huang
Yu Huang
Moonmiday
Yu Huang
Level 155
God Stats
7W - 7L
1,500 SR
Queue Stats
418W - 396L
1,593 Elo+
Party 3
Horus
Horus
UrTrolling27
Horus
Level 28
God Stats
5W - 5L
1,539 SR
Queue Stats
141W - 134L
1,534 Elo+
Party 2
Artemis
Artemis
contagion445
Artemis
Level 29
God Stats
3W - 2L
1,589 SR
Queue Stats
278W - 283L
1,508 Elo+
Party 3
Team Averages
Level 87
1,570 SR
1,537 Elo+

VS

Team Averages
Level 88
1,661 SR
1,582 Elo+
Nu Wa
Nu Wa
AllHailDark
Nu Wa
Level 129
God Stats
3W - 1L
1,917 SR
Queue Stats
112W - 106L
1,610 Elo+
Party 1
Tiamat
Tiamat
MamberroiHoger
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
MrBeastBurger
Nemesis
Level 17
God Stats
5W - 3L
1,670 SR
Queue Stats
214W - 184L
1,623 Elo+
Party 4
Achilles
Achilles
ObsidianSpectre
Achilles
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 161L
1,630 Elo+
Party 1
Hachiman
Hachiman
QuanLingLing
Hachiman
Level 113
God Stats
14W - 19L
1,719 SR
Queue Stats
147W - 141L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aleologic
Xing Tian
17
5 / 4 / 3
10,662
508
10,278
16,279
14,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
17
7 / 1 / 6
10,935
521
7,729
13,049
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yu Huang
Moonmiday
Yu Huang
19
8 / 1 / 6
12,221
582
11,940
7,951
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 1 / 12
10,895
519
6,398
16,147
20,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
contagion445
Artemis
18
6 / 4 / 1
11,474
546
8,298
14,282
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 0
10,168
484
6,836
10,149
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 3
8,866
422
3,511
9,390
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
15
1 / 5 / 0
9,602
457
6,798
15,695
9,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
17
5 / 3 / 1
10,828
516
12,770
17,129
9,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
QuanLingLing
Hachiman
17
4 / 6 / 0
10,603
505
11,536
18,143
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
28
Kills
11
11
Deaths
28
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aleologic
Xing Tian
5
4
3
1.63
L
1
6
0
0.17
W
Serqet
7
1
6
10
L
0
8
3
0.19
W
Yu Huang
Moonmiday
Yu Huang
8
1
6
11
L
Nemesis
1
5
0
0.2
L
Achilles
5
3
1
1.83
L
Hachiman
QuanLingLing
Hachiman
4
6
0
0.67
W
2
1
12
8
W
Artemis
contagion445
Artemis
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,643
Damage
41,451
67,708
Taken
70,506
47,974
Mitigated
30,539
25,203
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aleologic
Xing Tian
10,278
1,324
195
3,434
16,279
14,412
243
1,700
14,499
45,929
0
L
6,836
694
0
250
10,149
2,915
1,082
3,582
5,944
76,755
0
W
Serqet
7,729
1,381
0
4,377
13,049
5,181
378
2,754
10,043
0
55,491
L
3,511
376
0
1,222
9,390
2,554
340
3,096
6,112
33,699
0
W
Yu Huang
Moonmiday
Yu Huang
11,940
928
0
2,802
7,951
3,265
1,303
2,823
4,908
92,750
0
L
Nemesis
6,798
2,653
0
626
15,695
9,994
222
4,066
10,541
0
64,789
L
Achilles
12,770
4,702
0
3,413
17,129
9,136
489
8,141
7,976
0
67,625
L
Hachiman
QuanLingLing
Hachiman
11,536
7,034
0
8,408
18,143
5,940
1,544
1,914
16,070
0
77,453
W
6,398
2,539
785
6,429
16,147
20,243
18
3,340
12,685
0
28,279
W
Artemis
contagion445
Artemis
8,298
3,332
0
7,181
14,282
4,873
3,847
2,779
11,363
0
74,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
50,067
474
Minions Killed
575
0
Camps Cleared
0
2,055,524
Distance Traveled
1,963,911
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,662
508
68
3
0
385,832
3
L
Nu Wa
10,168
484
139
7
0
376,730
9
W
Serqet
10,935
521
81
4
0
486,102
7
L
Tiamat
8,866
422
73
3
0
385,596
0
W
Yu Huang
12,221
582
171
8
0
402,960
2
L
Nemesis
9,602
457
119
6
0
441,545
2
L
Achilles
10,828
516
114
5
0
436,178
4
L
Hachiman
10,603
505
130
6
0
323,862
4
W
Horus
10,895
519
37
2
0
403,063
0
W
Artemis
11,474
546
117
6
0
377,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role