Player Matchup

Xbalanque
Xbalanque
NimbleMountain
Xbalanque
Level 149
God Stats
2W - 0L
1,322 SR
Queue Stats
107W - 65L
1,675 Elo+
Party 3
Sylvanus
Sylvanus
Not French Fry
Sylvanus
Level 101
God Stats
2W - 1L
1,521 SR
Queue Stats
28W - 10L
1,740 Elo+
Party 3
Poseidon
Poseidon
Recoil US
Poseidon
Level 109
God Stats
3W - 2L
1,541 SR
Queue Stats
75W - 58L
1,505 Elo+
Party 3
Bakasura
Bakasura
StaySlatt
Bakasura
Level 108
God Stats
12W - 6L
1,782 SR
Queue Stats
62W - 47L
1,514 Elo+
Party 3
Horus
Horus
The McNimble
Horus
Level 25
God Stats
1W - 0L
1,590 SR
Queue Stats
24W - 9L
1,751 Elo+
Party 3
Team Averages
Level 98
1,551 SR
1,637 Elo+

VS

Team Averages
Level 81
1,567 SR
1,633 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
E1337 Nero
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 40L
1,888 Elo+
Party 1
Hachiman
Hachiman
Slashistrash793
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 9L
1,801 Elo+
Party 1
Susano
Susano
TheIcyMexican
Susano
Level 125
God Stats
2W - 1L
1,833 SR
Queue Stats
111W - 111L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
lI BELIAL Il
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 103L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NimbleMountain
Xbalanque
12
4 / 1 / 2
6,839
570
8,911
8,417
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
11
1 / 0 / 4
6,257
521
2,969
5,451
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Recoil US
Poseidon
12
2 / 1 / 2
6,651
554
6,083
5,791
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
StaySlatt
Bakasura
13
4 / 3 / 2
7,042
587
3,724
9,210
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 0
6,695
558
4,350
8,931
5,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 2
5,596
466
2,419
8,616
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
E1337 Nero
Merlin
12
2 / 2 / 1
6,834
570
6,116
7,639
2,333
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
10
1 / 4 / 1
6,167
514
6,305
7,779
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 1 / 2
6,148
512
4,572
6,967
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
lI BELIAL Il
Yu Huang
9
1 / 2 / 0
5,647
471
1,953
5,361
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
6
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
2
0.5
L
Merlin
E1337 Nero
Merlin
2
2
1
1.25
W
Xbalanque
NimbleMountain
Xbalanque
4
1
2
5
W
Sylvanus
1
0
4
3
W
Poseidon
Recoil US
Poseidon
2
1
2
3
L
Hachiman
1
4
1
0.38
W
Bakasura
StaySlatt
Bakasura
4
3
2
1.67
W
0
1
0
0
L
2
1
2
3
L
Yu Huang
lI BELIAL Il
Yu Huang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,037
Damage
21,365
37,800
Taken
36,362
14,919
Mitigated
12,789
11,316
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,419
961
109
2,011
8,616
4,802
0
1,962
6,629
15,402
0
L
Merlin
E1337 Nero
Merlin
6,116
601
0
3,186
7,639
2,333
0
511
6,532
39,233
0
W
Xbalanque
NimbleMountain
Xbalanque
8,911
4,387
0
2,309
8,417
2,531
0
815
7,602
0
50,029
W
Sylvanus
2,969
1,090
1,498
2,360
5,451
2,785
87
1,337
4,114
12,708
5,988
W
Poseidon
Recoil US
Poseidon
6,083
1,196
0
750
5,791
1,386
0
1,990
3,801
47,586
0
L
Hachiman
6,305
3,365
0
2,577
7,779
2,004
0
592
7,187
0
44,095
W
Bakasura
StaySlatt
Bakasura
3,724
2,456
0
1,850
9,210
3,074
0
2,308
6,902
0
40,965
W
4,350
1,854
76
2,473
8,931
5,143
0
4,038
4,893
0
40,698
L
4,572
285
0
2,102
6,967
1,983
0
2,743
4,102
0
25,681
L
Yu Huang
lI BELIAL Il
Yu Huang
1,953
85
0
750
5,361
1,667
16
2,463
2,758
23,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
30,392
395
Minions Killed
310
0
Camps Cleared
0
1,207,484
Distance Traveled
1,111,717
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,596
466
42
4
0
247,373
4
L
Merlin
6,834
570
80
7
0
209,837
3
W
Xbalanque
6,839
570
97
8
0
219,429
2
W
Sylvanus
6,257
521
40
3
0
213,039
0
W
Poseidon
6,651
554
68
6
0
244,411
5
L
Hachiman
6,167
514
75
6
0
207,288
4
W
Bakasura
7,042
587
95
8
0
278,661
6
W
Horus
6,695
558
95
8
0
251,944
3
L
Susano
6,148
512
57
5
0
222,853
0
L
Yu Huang
5,647
471
56
5
0
224,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role