Player Matchup

Medusa
Medusa
Darth Harmon
Medusa
Level 60
God Stats
3W - 1L
1,350 SR
Queue Stats
215W - 219L
1,548 Elo+
Party 3
Jormungandr
Jormungandr
ImAPredo
Jormungandr
Level 17
God Stats
2W - 1L
1,324 SR
Queue Stats
7W - 8L
1,760 Elo+
Party 1
King Arthur
King Arthur
LEMONSxWORTH
King Arthur
Level 140
God Stats
2W - 5L
1,254 SR
Queue Stats
69W - 54L
1,573 Elo+
Party 1
Yu Huang
Yu Huang
Mcclenathan78
Yu Huang
Level 47
God Stats
1W - 2L
1,749 SR
Queue Stats
445W - 453L
1,427 Elo+
Party 3
Camazotz
Camazotz
Wint3rzz9811
Camazotz
Level 21
God Stats
0W - 2L
1,142 SR
Queue Stats
29W - 32L
1,536 Elo+
Party 1
Team Averages
Level 57
1,364 SR
1,569 Elo+

VS

Team Averages
Level 101
1,639 SR
1,684 Elo+
King Arthur
King Arthur
IcyTagz
King Arthur
Level 141
God Stats
6W - 1L
1,822 SR
Queue Stats
104W - 38L
1,811 Elo+
Party 2
Thanatos
Thanatos
Luxkky-
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 60L
1,712 Elo+
Party 2
Tiamat
Tiamat
OG-GateKeeper
Tiamat
Level 64
God Stats
15W - 25L
1,327 SR
Queue Stats
166W - 210L
1,333 Elo+
Solo
Danzaburou
Danzaburou
SJPN82
Danzaburou
Level 46
God Stats
4W - 1L
1,816 SR
Queue Stats
127W - 52L
1,760 Elo+
Party 2
Artio
Artio
cboss-savage
Artio
Level 129
God Stats
5W - 0L
1,728 SR
Queue Stats
112W - 44L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 4 / 0
4,788
479
3,867
6,087
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ImAPredo
Jormungandr
7
0 / 4 / 0
4,296
430
984
6,934
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LEMONSxWORTH
King Arthur
8
1 / 3 / 1
4,911
491
3,696
6,602
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Mcclenathan78
Yu Huang
9
1 / 3 / 3
5,310
531
4,195
5,814
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Wint3rzz9811
Camazotz
6
1 / 5 / 0
4,402
440
2,425
8,732
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcyTagz
King Arthur
12
3 / 1 / 2
6,863
686
5,338
6,772
5,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Luxkky-
Thanatos
11
6 / 1 / 4
6,628
663
4,386
8,047
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 2
5,740
574
3,468
4,257
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SJPN82
Danzaburou
12
6 / 0 / 1
6,937
694
8,788
5,066
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 1 / 4
5,618
562
1,922
9,524
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
19
19
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
0
0.25
W
King Arthur
IcyTagz
King Arthur
3
1
2
4
L
Jormungandr
ImAPredo
Jormungandr
0
4
0
0
L
King Arthur
LEMONSxWORTH
King Arthur
1
3
1
0.5
W
Thanatos
Luxkky-
Thanatos
6
1
4
8
L
Yu Huang
Mcclenathan78
Yu Huang
1
3
3
0.83
W
2
1
2
3
W
Danzaburou
SJPN82
Danzaburou
6
0
1
6.5
L
Camazotz
Wint3rzz9811
Camazotz
1
5
0
0.2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,167
Damage
23,902
34,169
Taken
33,666
11,869
Mitigated
18,939
7,214
Healing
18,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,867
1,771
0
1,036
6,087
1,357
0
361
5,726
0
17,364
W
King Arthur
IcyTagz
King Arthur
5,338
874
0
661
6,772
5,533
0
446
6,035
0
44,544
L
Jormungandr
ImAPredo
Jormungandr
984
331
0
300
6,934
3,100
198
439
6,495
13,149
0
L
King Arthur
LEMONSxWORTH
King Arthur
3,696
668
0
1,062
6,602
4,102
0
374
6,228
1,504
19,333
W
Thanatos
Luxkky-
Thanatos
4,386
1,622
0
9,361
8,047
2,826
0
471
7,490
0
33,706
L
Yu Huang
Mcclenathan78
Yu Huang
4,195
706
0
1,907
5,814
1,527
0
2,858
2,956
21,961
0
W
3,468
223
0
940
4,257
1,667
817
1,632
2,328
29,136
0
W
Danzaburou
SJPN82
Danzaburou
8,788
6,331
0
3,646
5,066
1,444
528
644
4,422
0
46,944
L
Camazotz
Wint3rzz9811
Camazotz
2,425
651
0
2,909
8,732
1,783
0
1,358
7,374
0
14,863
W
1,922
213
750
2,817
9,524
7,469
0
2,082
7,271
8,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
31,786
169
Minions Killed
350
0
Camps Cleared
0
893,309
Distance Traveled
992,302
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,788
479
25
3
0
169,947
1
W
King Arthur
6,863
686
109
11
0
214,807
0
L
Jormungandr
4,296
430
21
2
0
141,087
0
L
King Arthur
4,911
491
49
5
0
186,836
1
W
Thanatos
6,628
663
80
8
0
225,056
4
L
Yu Huang
5,310
531
52
5
0
192,599
2
W
Tiamat
5,740
574
60
6
0
185,282
4
W
Danzaburou
6,937
694
88
9
0
161,230
2
L
Camazotz
4,402
440
22
2
0
202,840
1
W
Artio
5,618
562
13
1
0
205,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role