Player Matchup

Ymir
Ymir
CLIPZzz
Ymir
Level 160
God Stats
14W - 8L
1,880 SR
Queue Stats
213W - 241L
1,497 Elo+
Solo
Skadi
Skadi
Grimlock knight
Skadi
Level 103
God Stats
6W - 6L
1,506 SR
Queue Stats
87W - 77L
1,518 Elo+
Solo
Yu Huang
Yu Huang
StoicalRelic1
Yu Huang
Level 121
God Stats
2W - 3L
1,690 SR
Queue Stats
211W - 215L
1,453 Elo+
Solo
Pele
Pele
THExSAUCExGOD
Pele
Level 67
God Stats
12W - 9L
1,531 SR
Queue Stats
145W - 182L
1,496 Elo+
Solo
Bakasura
Bakasura
josephwn1
Bakasura
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 172L
1,462 Elo+
Solo
Team Averages
Level 112
1,621 SR
1,485 Elo+

VS

Team Averages
Level 82
1,566 SR
1,465 Elo+
Yu Huang
Yu Huang
ASAP_CROOKZ7
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 228L
1,493 Elo+
Solo
Cliodhna
Cliodhna
BallsOfSt33l3
Cliodhna
Level 86
God Stats
8W - 5L
1,625 SR
Queue Stats
197W - 199L
1,493 Elo+
Solo
Sobek
Sobek
Eaunea
Sobek
Level 84
God Stats
6W - 4L
1,636 SR
Queue Stats
61W - 62L
1,439 Elo+
Party 1
Neith
Neith
Kunar_Navigator
Neith
Level 86
God Stats
5W - 4L
1,637 SR
Queue Stats
76W - 87L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
Sc0utM4n
Sun Wukong
Level 87
God Stats
41W - 31L
1,435 SR
Queue Stats
633W - 667L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CLIPZzz
Ymir
16
6 / 3 / 12
11,059
527
9,590
16,566
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 3 / 6
10,502
500
15,563
13,244
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
StoicalRelic1
Yu Huang
16
4 / 4 / 5
10,647
507
12,966
11,617
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 5 / 4
11,242
535
14,503
18,194
14,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
josephwn1
Bakasura
19
5 / 6 / 10
11,441
545
16,901
19,039
10,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ASAP_CROOKZ7
Yu Huang
13
1 / 7 / 4
8,886
423
6,989
13,843
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
BallsOfSt33l3
Cliodhna
18
8 / 5 / 8
11,369
541
18,322
22,134
8,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Eaunea
Sobek
13
1 / 5 / 2
8,606
410
7,636
23,798
29,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 4 / 3
10,437
497
9,964
10,622
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
Sc0utM4n
Sun Wukong
17
9 / 5 / 1
10,872
518
16,155
19,543
11,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
26
Kills
21
21
Deaths
26
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ASAP_CROOKZ7
Yu Huang
1
7
4
0.43
L
Cliodhna
BallsOfSt33l3
Cliodhna
8
5
8
2.4
W
Ymir
CLIPZzz
Ymir
6
3
12
4
L
Sobek
Eaunea
Sobek
1
5
2
0.4
W
4
3
6
2.33
L
2
4
3
0.88
L
Sun Wukong
Sc0utM4n
Sun Wukong
9
5
1
1.9
W
Yu Huang
StoicalRelic1
Yu Huang
4
4
5
1.63
W
7
5
4
1.8
W
Bakasura
josephwn1
Bakasura
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,523
Damage
59,066
78,660
Taken
89,940
49,571
Mitigated
58,503
16,435
Healing
30,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ASAP_CROOKZ7
Yu Huang
6,989
532
0
3,113
13,843
5,314
588
6,706
7,082
53,871
0
L
Cliodhna
BallsOfSt33l3
Cliodhna
18,322
4,109
0
10,748
22,134
8,409
0
5,385
16,407
0
87,232
W
Ymir
CLIPZzz
Ymir
9,590
2,089
1,055
2,570
16,566
17,222
374
4,788
11,778
28,395
0
L
Sobek
Eaunea
Sobek
7,636
912
428
6,366
23,798
29,041
0
6,286
16,355
22,010
0
W
15,563
7,513
0
3,284
13,244
4,201
1,016
3,289
9,955
0
76,988
L
9,964
2,905
0
3,644
10,622
4,724
786
1,812
8,810
0
93,340
L
Sun Wukong
Sc0utM4n
Sun Wukong
16,155
3,701
0
6,375
19,543
11,015
521
2,367
16,718
0
67,593
W
Yu Huang
StoicalRelic1
Yu Huang
12,966
1,049
0
3,436
11,617
3,623
1,910
2,846
8,771
64,205
0
W
14,503
4,166
0
2,434
18,194
14,237
740
818
17,376
0
61,456
W
Bakasura
josephwn1
Bakasura
16,901
12,000
0
3,656
19,039
10,288
0
2,884
16,155
0
89,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,891
Gold Earned
50,170
552
Minions Killed
524
0
Camps Cleared
0
1,953,540
Distance Traveled
1,828,821
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,886
423
97
5
0
269,115
3
L
Cliodhna
11,369
541
121
6
0
429,332
1
W
Ymir
11,059
527
39
2
0
356,927
4
L
Sobek
8,606
410
30
1
0
373,388
2
W
Skadi
10,502
500
142
7
0
383,940
3
L
Neith
10,437
497
155
7
0
382,404
5
L
Sun Wukong
10,872
518
121
6
0
374,582
4
W
Yu Huang
10,647
507
115
5
0
383,854
8
W
Pele
11,242
535
111
5
0
353,476
0
W
Bakasura
11,441
545
145
7
0
475,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role