Player Matchup

Sylvanus
Sylvanus
ARCHANGEL212
Sylvanus
Level 145
God Stats
3W - 7L
1,500 SR
Queue Stats
139W - 167L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Pocket Latex
Yu Huang
Level 104
God Stats
8W - 2L
1,784 SR
Queue Stats
115W - 136L
1,430 Elo+
Party 3
Neith
Neith
Scuttlebottom
Neith
Level 128
God Stats
9W - 9L
1,673 SR
Queue Stats
145W - 160L
1,694 Elo+
Party 1
King Arthur
King Arthur
TwinHILL83
King Arthur
Level 66
God Stats
2W - 4L
1,370 SR
Queue Stats
101W - 120L
1,431 Elo+
Party 3
Horus
Horus
temp-205445
Horus
Level 65
God Stats
12W - 7L
1,568 SR
Queue Stats
129W - 136L
1,398 Elo+
Solo
Team Averages
Level 102
1,579 SR
1,491 Elo+

VS

Team Averages
Level 91
1,546 SR
1,364 Elo+
Heimdallr
Heimdallr
HotFuzz1028
Heimdallr
Level 95
God Stats
5W - 5L
1,293 SR
Queue Stats
242W - 268L
1,385 Elo+
Party 2
Sylvanus
Sylvanus
JReXuS_750
Sylvanus
Level 63
God Stats
11W - 10L
1,761 SR
Queue Stats
301W - 292L
1,340 Elo+
Solo
Cliodhna
Cliodhna
PappaJ10
Cliodhna
Level 110
God Stats
2W - 3L
1,525 SR
Queue Stats
96W - 127L
1,378 Elo+
Party 2
Atlas
Atlas
Who Dat JT
Atlas
Level 92
God Stats
16W - 10L
1,650 SR
Queue Stats
145W - 188L
1,359 Elo+
Party 2
Chronos
Chronos
m0rg4n3auX
Chronos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 134L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARCHANGEL212
Sylvanus
14
0 / 2 / 2
9,670
387
7,392
20,416
23,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Pocket Latex
Yu Huang
17
4 / 2 / 0
11,162
446
21,126
14,180
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 1
10,063
403
6,863
13,823
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TwinHILL83
King Arthur
16
1 / 3 / 0
10,269
411
15,169
34,616
30,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 2
9,950
398
6,433
13,216
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HotFuzz1028
Heimdallr
20
4 / 1 / 5
13,333
533
16,466
16,423
8,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
JReXuS_750
Sylvanus
18
2 / 0 / 6
12,369
495
20,303
20,299
29,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
PappaJ10
Cliodhna
20
3 / 1 / 4
12,451
498
13,954
21,026
9,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
16
3 / 0 / 4
11,610
464
13,300
24,036
33,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
m0rg4n3auX
Chronos
16
1 / 4 / 1
10,456
418
7,280
14,898
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
13
13
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ARCHANGEL212
Sylvanus
0
2
2
0.5
W
Heimdallr
HotFuzz1028
Heimdallr
4
1
5
6.5
W
Sylvanus
JReXuS_750
Sylvanus
2
0
6
5
W
Cliodhna
PappaJ10
Cliodhna
3
1
4
5
L
Yu Huang
Pocket Latex
Yu Huang
4
2
0
2
L
0
5
1
0.1
L
King Arthur
TwinHILL83
King Arthur
1
3
0
0.33
W
Atlas
3
0
4
5
W
Chronos
m0rg4n3auX
Chronos
1
4
1
0.38
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,983
Damage
71,303
96,251
Taken
96,682
70,256
Mitigated
85,996
31,620
Healing
48,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ARCHANGEL212
Sylvanus
7,392
1,531
4,690
6,646
20,416
23,321
0
8,786
11,630
25,348
0
W
Heimdallr
HotFuzz1028
Heimdallr
16,466
8,306
0
9,375
16,423
8,417
5,669
5,478
10,945
0
122,759
W
Sylvanus
JReXuS_750
Sylvanus
20,303
5,914
5,080
9,250
20,299
29,073
973
3,784
16,515
69,033
13,503
W
Cliodhna
PappaJ10
Cliodhna
13,954
1,194
1,108
13,413
21,026
9,278
97
5,538
15,488
0
101,206
L
Yu Huang
Pocket Latex
Yu Huang
21,126
1,262
0
1,360
14,180
6,079
0
6,388
7,792
92,044
0
L
6,863
2,858
45
3,559
13,823
4,897
2,038
3,139
10,684
0
67,376
L
King Arthur
TwinHILL83
King Arthur
15,169
2,355
106
11,698
34,616
30,024
244
16,794
17,822
0
68,150
W
Atlas
13,300
4,520
621
6,616
24,036
33,386
998
6,783
17,253
35,436
0
W
Chronos
m0rg4n3auX
Chronos
7,280
1,477
995
2,174
14,898
5,842
3,778
6,935
7,963
55,813
0
L
6,433
2,363
0
3,516
13,216
5,935
0
4,077
9,139
0
68,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,114
Gold Earned
60,219
560
Minions Killed
633
0
Camps Cleared
0
2,375,263
Distance Traveled
2,339,619
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,670
387
40
2
0
482,312
5
W
Heimdallr
13,333
533
203
8
0
477,620
7
W
Sylvanus
12,369
495
141
6
0
375,374
0
W
Cliodhna
12,451
498
143
6
0
535,297
1
L
Yu Huang
11,162
446
145
6
0
454,116
3
L
Neith
10,063
403
144
6
0
406,085
0
L
King Arthur
10,269
411
125
5
0
524,141
1
W
Atlas
11,610
464
47
2
0
492,246
3
W
Chronos
10,456
418
99
4
0
459,082
3
L
Horus
9,950
398
106
4
0
508,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role