Player Matchup

Ymir
Ymir
Boppaa
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,715 Elo+
Party 2
Apollo
Apollo
CrakwithRobFord
Apollo
Level 34
God Stats
6W - 6L
1,572 SR
Queue Stats
105W - 97L
1,537 Elo+
Party 2
Cliodhna
Cliodhna
JamaicanJay
Cliodhna
Level 18
God Stats
6W - 6L
1,532 SR
Queue Stats
63W - 77L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
Sickroom
Amaterasu
Level 13
God Stats
1W - 3L
1,372 SR
Queue Stats
15W - 16L
1,482 Elo+
Party 2
Yu Huang
Yu Huang
thedeeppatil0
Yu Huang
Level 153
God Stats
8W - 7L
1,717 SR
Queue Stats
367W - 403L
1,513 Elo+
Solo
Team Averages
Level 44
1,539 SR
1,550 Elo+

VS

Team Averages
Level 83
1,625 SR
1,590 Elo+
Charybdis
Charybdis
HeadSchott354
Charybdis
Level 123
God Stats
7W - 6L
1,695 SR
Queue Stats
91W - 69L
1,640 Elo+
Party 1
Atlas
Atlas
Kirzklin
Atlas
Level 96
God Stats
3W - 1L
1,491 SR
Queue Stats
71W - 74L
1,699 Elo+
Solo
Yu Huang
Yu Huang
Lorandon
Yu Huang
Level 127
God Stats
3W - 1L
1,905 SR
Queue Stats
79W - 72L
1,530 Elo+
Party 1
Set
Set
Mankey14
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,599 Elo+
Party 1
Erlang Shen
Erlang Shen
NickKeou
Erlang Shen
Level 45
God Stats
5W - 5L
1,532 SR
Queue Stats
86W - 94L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boppaa
Ymir
14
0 / 7 / 7
9,987
384
4,747
23,577
24,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 4 / 2
14,359
552
15,009
20,498
5,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
JamaicanJay
Cliodhna
16
5 / 9 / 5
10,858
418
19,007
21,086
8,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Sickroom
Amaterasu
19
6 / 6 / 6
12,889
496
15,032
27,946
28,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
thedeeppatil0
Yu Huang
16
1 / 6 / 3
10,693
411
14,341
17,015
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeadSchott354
Charybdis
20
15 / 3 / 7
16,330
628
33,964
22,728
8,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
Kirzklin
Atlas
17
2 / 5 / 18
12,784
492
10,244
32,163
40,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Lorandon
Yu Huang
20
5 / 0 / 11
14,287
550
24,157
13,968
6,352
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 8 / 7
13,116
504
6,091
23,440
9,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
NickKeou
Erlang Shen
20
7 / 3 / 2
15,408
593
12,013
19,361
25,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
18
Kills
31
32
Deaths
19
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
Boppaa
Ymir
0
7
7
0.5
L
6
4
2
1.75
W
Charybdis
HeadSchott354
Charybdis
15
3
7
6.17
L
Cliodhna
JamaicanJay
Cliodhna
5
9
5
0.83
W
Atlas
Kirzklin
Atlas
2
5
18
2.2
W
Yu Huang
Lorandon
Yu Huang
5
0
11
10.5
W
2
8
7
0.69
W
Erlang Shen
NickKeou
Erlang Shen
7
3
2
2.67
L
Amaterasu
Sickroom
Amaterasu
6
6
6
1.5
L
Yu Huang
thedeeppatil0
Yu Huang
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,136
Damage
86,469
110,122
Taken
111,660
73,956
Mitigated
90,517
23,336
Healing
43,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Boppaa
Ymir
4,747
648
515
2,900
23,577
24,442
0
9,751
13,826
22,978
0
L
15,009
10,060
0
4,680
20,498
5,856
0
6,318
14,180
0
120,248
W
Charybdis
HeadSchott354
Charybdis
33,964
24,744
0
15,350
22,728
8,802
9,907
3,946
18,782
0
166,491
L
Cliodhna
JamaicanJay
Cliodhna
19,007
2,519
0
3,124
21,086
8,159
0
4,329
16,757
0
74,300
W
Atlas
Kirzklin
Atlas
10,244
3,853
678
8,241
32,163
40,391
66
6,052
26,111
27,248
0
W
Yu Huang
Lorandon
Yu Huang
24,157
1,808
0
7,089
13,968
6,352
1,905
3,680
10,288
119,623
0
W
6,091
2,870
0
2,738
23,440
9,803
0
4,800
18,640
0
95,088
W
Erlang Shen
NickKeou
Erlang Shen
12,013
6,618
496
8,586
19,361
25,169
4,564
3,641
15,720
0
103,983
L
Amaterasu
Sickroom
Amaterasu
15,032
9,330
0
8,690
27,946
28,800
0
5,679
22,267
0
77,092
L
Yu Huang
thedeeppatil0
Yu Huang
14,341
1,240
276
3,151
17,015
6,699
0
8,324
8,691
65,517
6,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,786
Gold Earned
71,925
574
Minions Killed
737
0
Camps Cleared
0
2,386,469
Distance Traveled
2,434,724
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,987
384
19
1
0
475,515
4
L
Apollo
14,359
552
210
8
0
489,126
3
W
Charybdis
16,330
628
234
9
0
452,565
3
L
Cliodhna
10,858
418
102
4
0
514,905
4
W
Atlas
12,784
492
21
1
0
521,688
9
W
Yu Huang
14,287
550
165
6
0
496,409
4
W
Set
13,116
504
133
5
0
471,990
2
W
Erlang Shen
15,408
593
184
7
0
492,072
0
L
Amaterasu
12,889
496
129
5
0
497,309
9
L
Yu Huang
10,693
411
114
4
0
409,614
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role