Player Matchup

Yu Huang
Yu Huang
Derek_Robles
Yu Huang
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 226L
1,423 Elo+
Solo
Neith
Neith
Fenrisulfr129
Neith
Level 96
God Stats
17W - 9L
1,740 SR
Queue Stats
328W - 308L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
KingFrills
Gilgamesh
Level 160
God Stats
4W - 2L
1,571 SR
Queue Stats
270W - 248L
1,464 Elo+
Party 1
Pele
Pele
QueenPeplum
Pele
Level 89
God Stats
11W - 9L
1,355 SR
Queue Stats
17W - 18L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
UNHOLY TEXAN
Jormungandr
Level 47
God Stats
4W - 2L
1,604 SR
Queue Stats
80W - 93L
1,432 Elo+
Party 1
Team Averages
Level 96
1,554 SR
1,428 Elo+

VS

Team Averages
Level 86
1,512 SR
1,407 Elo+
Persephone
Persephone
FrostyFighter
Persephone
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
ThatBoii Ace
Sun Wukong
Level 115
God Stats
7W - 9L
1,486 SR
Queue Stats
310W - 346L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
XAussie_SlayerxX
Erlang Shen
Level 67
God Stats
2W - 4L
1,602 SR
Queue Stats
149W - 146L
1,341 Elo+
Solo
Vamana
Vamana
lxxGHOST
Vamana
Level 106
God Stats
42W - 33L
1,555 SR
Queue Stats
413W - 442L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
xLLxZEExLLx
Nu Wa
Level 108
God Stats
65W - 58L
1,417 SR
Queue Stats
300W - 340L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Derek_Robles
Yu Huang
20
4 / 4 / 6
16,304
526
17,956
19,622
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 3 / 8
17,385
561
16,740
23,907
8,175
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
KingFrills
Gilgamesh
20
9 / 2 / 11
17,917
578
31,655
38,656
46,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 3 / 13
15,923
514
12,057
25,033
15,151
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
UNHOLY TEXAN
Jormungandr
19
3 / 6 / 16
15,722
507
19,843
32,040
43,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FrostyFighter
Persephone
19
2 / 7 / 7
13,479
435
18,340
19,404
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ThatBoii Ace
Sun Wukong
18
3 / 6 / 9
12,207
394
12,898
30,059
24,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
XAussie_SlayerxX
Erlang Shen
19
1 / 6 / 7
12,554
405
6,148
28,473
19,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
lxxGHOST
Vamana
20
7 / 5 / 5
15,290
493
25,461
36,111
25,998
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 4 / 5
16,555
534
32,270
17,086
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
51
28
Kills
18
18
Deaths
28
54
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Derek_Robles
Yu Huang
4
4
6
1.75
W
6
3
8
3.33
L
Persephone
FrostyFighter
Persephone
2
7
7
0.79
W
Gilgamesh
KingFrills
Gilgamesh
9
2
11
7.25
W
6
3
13
4.17
L
Sun Wukong
ThatBoii Ace
Sun Wukong
3
6
9
1.25
W
Jormungandr
UNHOLY TEXAN
Jormungandr
3
6
16
1.83
L
Erlang Shen
XAussie_SlayerxX
Erlang Shen
1
6
7
0.75
L
Vamana
lxxGHOST
Vamana
7
5
5
1.9
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,251
Damage
95,117
139,258
Taken
131,133
119,565
Mitigated
82,322
47,922
Healing
33,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Derek_Robles
Yu Huang
17,956
1,851
0
6,650
19,622
6,560
1,526
9,652
9,970
119,224
0
W
16,740
6,272
0
13,796
23,907
8,175
0
11,636
12,271
0
142,222
L
Persephone
FrostyFighter
Persephone
18,340
1,831
0
2,076
19,404
6,360
544
5,525
13,872
83,661
0
W
Gilgamesh
KingFrills
Gilgamesh
31,655
8,821
0
11,254
38,656
46,611
6,283
11,391
26,758
11,109
119,258
W
12,057
2,944
0
6,099
25,033
15,151
4,178
10,686
14,347
0
120,306
L
Sun Wukong
ThatBoii Ace
Sun Wukong
12,898
2,990
427
11,332
30,059
24,845
154
10,143
19,916
0
62,048
W
Jormungandr
UNHOLY TEXAN
Jormungandr
19,843
3,821
4,899
5,224
32,040
43,068
351
12,028
20,012
70,705
5,984
L
Erlang Shen
XAussie_SlayerxX
Erlang Shen
6,148
2,563
323
5,497
28,473
19,491
0
9,915
18,558
0
64,719
L
Vamana
lxxGHOST
Vamana
25,461
14,976
0
12,289
36,111
25,998
927
10,385
24,799
0
133,926
L
32,270
4,313
0
2,022
17,086
5,628
2,402
4,819
12,267
139,162
2,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,251
Gold Earned
70,085
775
Minions Killed
742
0
Camps Cleared
0
3,000,496
Distance Traveled
2,743,545
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
16,304
526
176
6
0
566,965
5
W
Neith
17,385
561
209
7
0
540,891
3
L
Persephone
13,479
435
156
5
0
480,189
8
W
Gilgamesh
17,917
578
163
5
0
630,471
7
W
Pele
15,923
514
149
5
0
710,903
2
L
Sun Wukong
12,207
394
71
2
0
542,764
0
W
Jormungandr
15,722
507
78
3
0
551,266
2
L
Erlang Shen
12,554
405
114
4
0
590,109
0
L
Vamana
15,290
493
176
6
0
622,431
2
L
Nu Wa
16,555
534
225
7
0
508,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role