Player Matchup

Ares
Ares
CanceroursSmurf
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3
Bakasura
Bakasura
CrustGod420
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MooreToExpect
Ah Muzen Cab
Level 87
God Stats
2W - 2L
1,850 SR
Queue Stats
69W - 59L
1,497 Elo+
Party 3
Yu Huang
Yu Huang
Weak3nsPapi
Yu Huang
Level 25
God Stats
2W - 1L
1,902 SR
Queue Stats
16W - 17L
1,426 Elo+
Party 3
Anhur
Anhur
houmrico
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,562 Elo+
Party 3
Team Averages
Level 45
1,651 SR
1,497 Elo+

VS

Team Averages
Level 84
1,474 SR
1,515 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Steezmakesit
Artemis
Level 28
God Stats
5W - 8L
1,193 SR
Queue Stats
301W - 265L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Zeesuhs
Cthulhu
Level 103
God Stats
6W - 8L
1,510 SR
Queue Stats
216W - 194L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
ishvsthewrld
Baron Samedi
Level 27
God Stats
8W - 4L
1,668 SR
Queue Stats
84W - 72L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 7
4,811
601
3,304
6,400
2,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
CrustGod420
Bakasura
8
2 / 2 / 0
4,669
584
2,711
5,037
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
MooreToExpect
Ah Muzen Cab
8
1 / 1 / 0
4,470
559
1,893
4,023
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Weak3nsPapi
Yu Huang
8
0 / 0 / 4
4,625
578
2,599
2,154
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
houmrico
Anhur
8
5 / 1 / 0
4,858
607
2,644
3,815
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 1 / 1
5,229
654
2,498
4,642
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
 
Arachne
9
2 / 0 / 1
4,788
599
1,950
4,856
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
Steezmakesit
Artemis
8
2 / 2 / 1
4,977
622
4,811
5,041
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Zeesuhs
Cthulhu
4
0 / 3 / 0
3,346
418
794
3,076
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ishvsthewrld
Baron Samedi
7
0 / 2 / 1
4,258
532
1,672
3,593
1,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
5
5
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
1
1.5
L
Arachne
 
Arachne
2
0
1
2.5
W
0
1
7
3.5
W
Bakasura
CrustGod420
Bakasura
2
2
0
1
W
Ah Muzen Cab
MooreToExpect
Ah Muzen Cab
1
1
0
1
L
Artemis
Steezmakesit
Artemis
2
2
1
1.25
W
Yu Huang
Weak3nsPapi
Yu Huang
0
0
4
2
L
Cthulhu
Zeesuhs
Cthulhu
0
3
0
0
W
Anhur
houmrico
Anhur
5
1
0
5
L
Baron Samedi
ishvsthewrld
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,151
Damage
11,725
21,429
Taken
21,208
6,416
Mitigated
7,312
7,733
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,498
1,039
0
352
4,642
3,175
0
971
3,194
26,668
0
L
Arachne
 
Arachne
1,950
1,060
0
1,939
4,856
1,105
0
1,100
3,756
0
25,835
W
3,304
345
971
1,535
6,400
2,232
0
1,176
5,224
14,049
0
W
Bakasura
CrustGod420
Bakasura
2,711
1,444
0
2,118
5,037
1,471
200
1,055
3,982
0
17,576
W
Ah Muzen Cab
MooreToExpect
Ah Muzen Cab
1,893
151
0
1,526
4,023
1,143
0
1,650
2,373
0
20,795
L
Artemis
Steezmakesit
Artemis
4,811
2,641
0
1,856
5,041
1,241
0
2,173
2,868
0
20,128
W
Yu Huang
Weak3nsPapi
Yu Huang
2,599
357
0
522
2,154
632
0
737
1,417
23,090
0
L
Cthulhu
Zeesuhs
Cthulhu
794
78
61
462
3,076
621
0
765
2,311
5,056
0
W
Anhur
houmrico
Anhur
2,644
1,586
0
1,061
3,815
938
0
346
3,469
0
17,343
L
Baron Samedi
ishvsthewrld
Baron Samedi
1,672
135
437
1,173
3,593
1,170
0
894
2,446
20,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
22,598
212
Minions Killed
223
0
Camps Cleared
0
776,089
Distance Traveled
702,861
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,229
654
73
9
0
161,318
0
L
Arachne
4,788
599
62
8
0
196,814
1
W
Ares
4,811
601
16
2
0
151,477
3
W
Bakasura
4,669
584
50
6
0
184,079
4
W
Ah Muzen Cab
4,470
559
52
7
0
140,803
2
L
Artemis
4,977
622
38
5
0
128,324
2
W
Yu Huang
4,625
578
51
6
0
154,993
1
L
Cthulhu
3,346
418
12
2
0
72,736
0
W
Anhur
4,858
607
43
5
0
144,737
2
L
Baron Samedi
4,258
532
38
5
0
143,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role