Player Matchup

Jing Wei
Jing Wei
Aypoz
Jing Wei
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
110W - 126L
1,378 Elo+
Party 3
Yu Huang
Yu Huang
ConvexKestrel40
Yu Huang
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 150L
1,415 Elo+
Party 3
Fenrir
Fenrir
LuciousTPK
Fenrir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,440 Elo+
Party 3
Tiamat
Tiamat
TwistedDrop7
Tiamat
Level 88
God Stats
17W - 17L
1,584 SR
Queue Stats
133W - 128L
1,411 Elo+
Party 3
Horus
Horus
Xpertroach
Horus
Level 48
God Stats
33W - 30L
1,524 SR
Queue Stats
117W - 124L
1,435 Elo+
Party 3
Team Averages
Level 68
1,522 SR
1,416 Elo+

VS

Team Averages
Level 89
1,488 SR
1,446 Elo+
Vulcan
Vulcan
Sduque01804
Vulcan
Level 75
God Stats
4W - 4L
1,445 SR
Queue Stats
121W - 139L
1,446 Elo+
Party 1
Thanatos
Thanatos
aboody1995
Thanatos
Level 18
God Stats
1W - 3L
1,348 SR
Queue Stats
42W - 41L
1,363 Elo+
Party 2
Anubis
Anubis
al-kathiry15
Anubis
Level 125
God Stats
13W - 10L
1,578 SR
Queue Stats
171W - 199L
1,474 Elo+
Party 2
Yu Huang
Yu Huang
indio_0212
Yu Huang
Level 107
God Stats
2W - 2L
1,554 SR
Queue Stats
83W - 76L
1,538 Elo+
Party 1
Shiva
Shiva
sh3biha
Shiva
Level 122
God Stats
17W - 26L
1,516 SR
Queue Stats
184W - 237L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aypoz
Jing Wei
12
0 / 11 / 3
7,952
346
3,635
19,841
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
15
2 / 4 / 2
10,236
445
10,339
12,859
4,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
LuciousTPK
Fenrir
12
2 / 12 / 2
8,846
385
8,092
21,222
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
4 / 9 / 3
10,581
460
12,670
17,088
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
14
2 / 7 / 1
9,827
427
2,931
21,561
17,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 1 / 16
10,321
449
19,964
7,920
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
aboody1995
Thanatos
19
12 / 3 / 7
12,384
538
14,060
22,437
9,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
17
12 / 2 / 8
12,079
525
12,821
14,513
6,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
indio_0212
Yu Huang
17
12 / 3 / 11
11,565
503
17,493
10,354
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
sh3biha
Shiva
16
3 / 1 / 11
10,810
470
11,193
18,025
19,560
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
10
Kills
43
43
Deaths
10
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aypoz
Jing Wei
0
11
3
0.14
L
Yu Huang
2
4
2
0.75
L
Fenrir
LuciousTPK
Fenrir
2
12
2
0.25
W
Vulcan
4
1
16
12
L
Tiamat
4
9
3
0.61
L
Horus
2
7
1
0.36
W
Thanatos
aboody1995
Thanatos
12
3
7
5.17
W
Anubis
12
2
8
8
W
Yu Huang
indio_0212
Yu Huang
12
3
11
5.83
W
Shiva
sh3biha
Shiva
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
75,531
92,571
Taken
73,249
41,737
Mitigated
40,487
17,473
Healing
31,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aypoz
Jing Wei
3,635
2,696
0
2,631
19,841
4,582
0
12,699
6,748
0
32,846
L
Yu Huang
10,339
495
0
1,833
12,859
4,974
192
5,181
7,572
58,196
0
L
Fenrir
LuciousTPK
Fenrir
8,092
1,576
0
3,574
21,222
9,847
0
8,481
12,479
108
32,722
W
Vulcan
19,964
4,617
0
1,486
7,920
2,421
0
3,042
4,784
48,122
0
L
Tiamat
12,670
481
68
1,905
17,088
4,837
188
9,229
7,775
39,298
0
L
Horus
2,931
1,273
2,398
5,064
21,561
17,497
0
13,431
7,802
0
22,205
W
Thanatos
aboody1995
Thanatos
14,060
3,471
0
20,323
22,437
9,178
1,846
4,230
17,973
0
98,412
W
Anubis
12,821
397
0
6,283
14,513
6,097
1,161
5,243
8,828
68,960
0
W
Yu Huang
indio_0212
Yu Huang
17,493
728
0
250
10,354
3,231
825
2,579
7,633
60,219
2,922
W
Shiva
sh3biha
Shiva
11,193
1,557
1,518
1,942
18,025
19,560
744
6,900
10,975
8
53,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
57,159
291
Minions Killed
508
0
Camps Cleared
0
2,020,748
Distance Traveled
2,083,294
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,952
346
67
3
0
410,378
0
L
Yu Huang
10,236
445
93
4
0
393,529
0
L
Fenrir
8,846
385
35
2
0
396,699
0
W
Vulcan
10,321
449
67
3
0
421,389
0
L
Tiamat
10,581
460
58
3
0
401,920
0
L
Horus
9,827
427
38
2
0
418,222
1
W
Thanatos
12,384
538
149
6
0
431,160
1
W
Anubis
12,079
525
120
5
0
407,904
2
W
Yu Huang
11,565
503
93
4
0
377,630
0
W
Shiva
10,810
470
79
3
0
445,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role