Player Matchup

Ra
Ra
Corey804gamingYT
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,466 Elo+
Party 1
Da Ji
Da Ji
Juubert
Da Ji
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,443 Elo+
Party 1
Shiva
Shiva
SN Slevin
Shiva
Level 21
God Stats
17W - 15L
1,407 SR
Queue Stats
23W - 24L
1,337 Elo+
Party 1
Team Averages
Level 99
1,469 SR
1,415 Elo+

VS

Team Averages
Level 54
1,408 SR
1,127 Elo+
Anubis
Anubis
KarlaAG191211
Anubis
Level 17
God Stats
2W - 6L
1,354 SR
Queue Stats
72W - 132L
1,086 Elo+
Party 2
Sun Wukong
Sun Wukong
Marvinrey2404
Sun Wukong
Level 43
God Stats
14W - 17L
1,431 SR
Queue Stats
220W - 360L
1,150 Elo+
Party 2
Ullr
Ullr
StoneyRecord772
Ullr
Level 103
God Stats
0W - 1L
1,439 SR
Queue Stats
4W - 6L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
10,874
836
10,696
6,904
3,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Juubert
Da Ji
15
8 / 2 / 6
10,471
805
10,142
9,308
3,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
SN Slevin
Shiva
13
0 / 2 / 13
8,902
685
6,064
11,696
10,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,047
619
2,220
8,986
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Marvinrey2404
Sun Wukong
13
3 / 5 / 0
8,740
672
7,247
15,948
10,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 5 / 3
8,510
655
9,821
12,248
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
4
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
W
Da Ji
Juubert
Da Ji
8
2
6
5.5
L
0
6
2
0.17
L
Sun Wukong
Marvinrey2404
Sun Wukong
3
5
0
0.6
W
Shiva
SN Slevin
Shiva
0
2
13
3.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
19,288
27,908
Taken
37,182
17,412
Mitigated
17,571
6,557
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,696
1,137
2,528
1,891
6,904
3,567
720
619
6,285
51,183
0
W
Da Ji
Juubert
Da Ji
10,142
2,772
0
938
9,308
3,161
980
865
8,443
0
21,477
L
2,220
0
0
711
8,986
3,392
0
3,903
5,083
14,713
0
L
Sun Wukong
Marvinrey2404
Sun Wukong
7,247
896
194
3,808
15,948
10,023
0
5,063
10,885
0
32,022
W
Shiva
SN Slevin
Shiva
6,064
1,158
633
567
11,696
10,684
383
1,058
10,638
0
16,994
L
9,821
4,611
0
1,735
12,248
4,156
261
2,305
9,943
0
33,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
25,297
123
Minions Killed
124
6
Camps Cleared
6
736,458
Distance Traveled
692,491
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,874
836
80
6
4
237,964
2
W
Da Ji
10,471
805
21
2
1
237,899
0
L
Anubis
8,047
619
38
3
0
214,625
0
L
Sun Wukong
8,740
672
49
4
2
251,235
1
W
Shiva
8,902
685
22
2
1
260,595
0
L
Ullr
8,510
655
37
3
4
226,631
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role