Player Matchup

Izanami
Izanami
Chibibiba
Izanami
Level 14
God Stats
7W - 8L
1,882 SR
Queue Stats
24W - 24L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
Kimical
Danzaburou
Level 75
God Stats
265W - 260L
1,472 SR
Queue Stats
518W - 557L
1,418 Elo+
Party 3
Jormungandr
Jormungandr
NateSkunk
Jormungandr
Level 18
God Stats
3W - 4L
1,473 SR
Queue Stats
43W - 36L
1,538 Elo+
Party 3
Yu Huang
Yu Huang
Rolic
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 140L
1,537 Elo+
Party 2
Horus
Horus
SealTeamSix
Horus
Level 64
God Stats
7W - 3L
1,897 SR
Queue Stats
159W - 134L
1,570 Elo+
Party 2
Team Averages
Level 38
1,645 SR
1,521 Elo+

VS

Team Averages
Level 52
1,650 SR
1,656 Elo+
Yu Huang
Yu Huang
DXXM0
Yu Huang
Level 37
God Stats
7W - 4L
1,278 SR
Queue Stats
43W - 34L
1,525 Elo+
Solo
Nox
Nox
Hasuga
Nox
Level 24
God Stats
45W - 27L
1,823 SR
Queue Stats
46W - 28L
1,805 Elo+
Party 1
Khepri
Khepri
Kingofyurmother
Khepri
Level 67
God Stats
64W - 31L
1,677 SR
Queue Stats
189W - 112L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
Majesté
Danzaburou
Level 69
God Stats
103W - 63L
1,744 SR
Queue Stats
145W - 105L
1,639 Elo+
Party 1
Shiva
Shiva
klap
Shiva
Level 64
God Stats
52W - 22L
1,725 SR
Queue Stats
238W - 148L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chibibiba
Izanami
15
0 / 8 / 1
9,800
891
8,535
24,316
9,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kimical
Danzaburou
15
0 / 14 / 1
10,030
912
7,216
27,527
14,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NateSkunk
Jormungandr
15
1 / 1 / 0
10,190
926
8,716
18,438
20,248
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
Rolic
Yu Huang
15
0 / 0 / 0
9,500
864
13,535
8,024
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 0
9,604
873
3,519
16,275
16,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

127

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DXXM0
Yu Huang
17
3 / 0 / 17
10,848
986
16,040
5,378
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Hasuga
Nox
18
4 / 0 / 17
11,976
1,089
12,261
6,603
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 0 / 22
10,994
999
5,878
6,451
5,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Majesté
Danzaburou
18
12 / 1 / 11
11,646
1,059
26,730
10,079
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
klap
Shiva
17
5 / 0 / 20
11,431
1,039
29,822
18,600
18,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
113
1
Kills
26
26
Deaths
1
2
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chibibiba
Izanami
0
8
1
0.06
W
Yu Huang
DXXM0
Yu Huang
3
0
17
11.5
W
Nox
Hasuga
Nox
4
0
17
12.5
L
Danzaburou
Kimical
Danzaburou
0
14
1
0.04
W
2
0
22
13
W
Danzaburou
Majesté
Danzaburou
12
1
11
17.5
L
Jormungandr
NateSkunk
Jormungandr
1
1
0
1
L
Yu Huang
Rolic
Yu Huang
0
0
0
0
L
0
3
0
0
W
Shiva
klap
Shiva
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,521
Damage
90,731
94,580
Taken
47,111
62,915
Mitigated
33,009
7,727
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chibibiba
Izanami
8,535
7,006
0
1,641
24,316
9,220
0
7,410
16,906
0
27,980
W
Yu Huang
DXXM0
Yu Huang
16,040
1,432
0
368
5,378
2,118
0
2,505
2,818
32,313
0
W
Nox
Hasuga
Nox
12,261
782
0
0
6,603
2,484
0
3,291
3,312
33,676
0
L
Danzaburou
Kimical
Danzaburou
7,216
2,099
20
1,498
27,527
14,505
0
9,556
17,971
0
25,540
W
5,878
89
0
944
6,451
5,868
0
3,755
2,696
12,149
0
W
Danzaburou
Majesté
Danzaburou
26,730
13,819
0
3,952
10,079
4,191
0
5,482
4,597
0
42,353
L
Jormungandr
NateSkunk
Jormungandr
8,716
3,254
0
280
18,438
20,248
0
7,141
11,297
29,009
0
L
Yu Huang
Rolic
Yu Huang
13,535
90
0
0
8,024
2,629
0
3,770
4,254
23,787
0
L
3,519
1,861
1,414
2,874
16,275
16,313
0
6,302
9,973
0
7,408
W
Shiva
klap
Shiva
29,822
3,942
42
4,812
18,600
18,348
0
7,218
11,048
0
43,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,124
Gold Earned
56,895
163
Minions Killed
183
7
Camps Cleared
8
969,159
Distance Traveled
1,114,170
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,800
891
44
4
3
175,006
0
W
Yu Huang
10,848
986
38
3
0
213,663
0
W
Nox
11,976
1,089
59
5
3
234,163
0
L
Danzaburou
10,030
912
39
4
0
183,260
0
W
Khepri
10,994
999
15
1
4
231,730
0
W
Danzaburou
11,646
1,059
37
3
1
202,886
0
L
Jormungandr
10,190
926
58
5
0
201,560
1
L
Yu Huang
9,500
864
18
2
2
213,020
0
L
Horus
9,604
873
4
0
2
196,313
0
W
Shiva
11,431
1,039
34
3
0
231,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role