Player Matchup

Bellona
Bellona
BigBean130
Bellona
Level 125
God Stats
1W - 0L
1,533 SR
Queue Stats
27W - 17L
1,592 Elo+
Party 1
Ullr
Ullr
Bradforton
Ullr
Level 90
God Stats
8W - 8L
1,500 SR
Queue Stats
228W - 216L
1,623 Elo+
Solo
Yu Huang
Yu Huang
JrJacques
Yu Huang
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 236L
1,485 Elo+
Solo
Jormungandr
Jormungandr
MrCreed64
Jormungandr
Level 113
God Stats
1W - 0L
1,530 SR
Queue Stats
36W - 30L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
beastmode098
Hou Yi
Level 89
God Stats
8W - 1L
1,660 SR
Queue Stats
168W - 136L
1,645 Elo+
Solo
Team Averages
Level 112
1,544 SR
1,577 Elo+

VS

Team Averages
Level 136
1,439 SR
1,539 Elo+
Arachne
Arachne
LuvU2DaMoon
Arachne
Level 160
God Stats
0W - 1L
1,305 SR
Queue Stats
21W - 11L
1,640 Elo+
Party 2
Da Ji
Da Ji
PontiusPunches
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,489 Elo+
Party 3
Ullr
Ullr
SaltieBawlz
Ullr
Level 160
God Stats
10W - 3L
1,559 SR
Queue Stats
114W - 97L
1,651 Elo+
Party 2
Yemoja
Yemoja
ZeHopper
Yemoja
Level 111
God Stats
1W - 2L
1,332 SR
Queue Stats
12W - 18L
1,426 Elo+
Party 3
Yu Huang
Yu Huang
jamesmcs121
Yu Huang
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 61L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBean130
Bellona
16
10 / 6 / 3
11,100
555
12,245
15,122
15,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 0 / 5
12,885
644
9,489
12,676
4,920
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
JrJacques
Yu Huang
17
4 / 4 / 8
11,032
552
13,515
10,421
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MrCreed64
Jormungandr
16
1 / 2 / 10
10,088
504
10,599
14,427
13,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
18
5 / 4 / 3
11,303
565
12,101
15,530
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LuvU2DaMoon
Arachne
13
3 / 12 / 2
8,764
438
4,766
18,554
5,122
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 5 / 3
9,850
493
9,115
15,949
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 6 / 6
9,737
487
9,641
17,830
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ZeHopper
Yemoja
13
0 / 2 / 0
8,038
402
1,622
9,554
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yu Huang
jamesmcs121
Yu Huang
15
4 / 3 / 2
10,228
511
13,406
12,813
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
28
Kills
16
16
Deaths
28
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigBean130
Bellona
10
6
3
1.92
W
8
0
5
10.5
W
Yu Huang
JrJacques
Yu Huang
4
4
8
2
L
Arachne
LuvU2DaMoon
Arachne
3
12
2
0.33
W
Jormungandr
MrCreed64
Jormungandr
1
2
10
3
L
5
5
3
1.3
L
4
6
6
1.17
L
Yemoja
ZeHopper
Yemoja
0
2
0
0
W
Hou Yi
5
4
3
1.63
L
Yu Huang
jamesmcs121
Yu Huang
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,949
Damage
38,550
68,176
Taken
74,700
42,391
Mitigated
26,536
13,150
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigBean130
Bellona
12,245
3,419
0
3,224
15,122
15,940
1,672
2,960
12,162
0
60,307
W
9,489
3,349
0
1,619
12,676
4,920
2,396
2,885
9,791
0
117,240
W
Yu Huang
JrJacques
Yu Huang
13,515
553
107
2,218
10,421
3,581
459
4,434
5,987
66,333
0
L
Arachne
LuvU2DaMoon
Arachne
4,766
3,861
0
2,003
18,554
5,122
0
4,531
13,699
0
32,016
W
Jormungandr
MrCreed64
Jormungandr
10,599
2,721
590
1,191
14,427
13,090
528
4,117
10,310
47,099
5,561
L
9,115
1,173
0
3,670
15,949
5,759
0
4,681
11,268
0
45,939
L
9,641
2,703
0
2,851
17,830
4,732
0
6,099
11,731
0
50,786
L
Yemoja
ZeHopper
Yemoja
1,622
220
891
2,091
9,554
7,059
719
1,893
7,661
27,687
0
W
Hou Yi
12,101
5,234
0
4,201
15,530
4,860
2,312
632
14,898
0
83,720
L
Yu Huang
jamesmcs121
Yu Huang
13,406
689
0
2,396
12,813
3,864
350
6,593
6,220
66,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,408
Gold Earned
46,617
615
Minions Killed
385
0
Camps Cleared
0
1,862,200
Distance Traveled
1,797,436
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,100
555
108
5
0
374,109
3
W
Ullr
12,885
644
185
9
0
423,091
2
W
Yu Huang
11,032
552
106
5
0
346,705
5
L
Arachne
8,764
438
52
3
0
346,602
4
W
Jormungandr
10,088
504
89
4
0
388,063
2
L
Da Ji
9,850
493
88
4
0
419,076
2
L
Ullr
9,737
487
69
3
0
321,565
9
L
Yemoja
8,038
402
50
3
0
351,639
2
W
Hou Yi
11,303
565
127
6
0
330,232
3
L
Yu Huang
10,228
511
126
6
0
358,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role