Player Matchup

Zeus
Zeus
Gold III
Medcorcel99
Zeus
Gold III
Level 149
God Stats
1W - 2L
1,793 SR
Queue Stats
189W - 184L
1,444 MMR
Solo
Set
Set
Gold IV
Recklxss
Set
Gold IV
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 137L
1,436 MMR
Solo
Anhur
Anhur
Gold V
TheCuddlyLion
Anhur
Gold V
Level 108
God Stats
7W - 9L
1,314 SR
Queue Stats
51W - 61L
1,360 MMR
Party 2
Jormungandr
Jormungandr
Silver II
TheCuddlyTiger
Jormungandr
Silver II
Level 109
God Stats
1W - 0L
1,736 SR
Queue Stats
24W - 27L
1,505 MMR
Party 2
Osiris
Osiris
Gold I
WellIveDied
Osiris
Gold I
Level 118
God Stats
3W - 2L
1,562 SR
Queue Stats
190W - 189L
1,438 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,581 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,653 SR
1,426 MMR
Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold V
CyanMod
Hades
Gold V
Level 108
God Stats
3W - 2L
1,896 SR
Queue Stats
227W - 256L
1,425 MMR
Solo
Neith
Neith
Gold III
ElPerroMapache
Neith
Gold III
Level 156
God Stats
1W - 5L
1,305 SR
Queue Stats
214W - 217L
1,440 MMR
Solo
Sobek
Sobek
Gold V
TheJohnX
Sobek
Gold V
Level 145
God Stats
3W - 1L
1,905 SR
Queue Stats
56W - 61L
1,426 MMR
Solo
Sol
Sol
Gold V
fatmoose99
Sol
Gold V
Level 141
God Stats
34W - 24L
1,660 SR
Queue Stats
109W - 116L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,801
686
2,258
2,013
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 2 / 2
4,910
701
3,838
5,755
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 3
4,645
664
2,726
2,651
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TheCuddlyTiger
Jormungandr
7
0 / 0 / 3
3,858
551
1,965
3,802
1,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
8
2 / 1 / 0
4,779
683
3,708
5,187
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasCliodhnaArtio

VS

Bans
ThothShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
2 / 2 / 1
4,626
661
1,949
4,488
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
CyanMod
Hades
8
0 / 1 / 1
4,359
623
1,671
4,223
1,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 3 / 0
3,370
481
2,280
3,977
765
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TheJohnX
Sobek
6
0 / 2 / 1
3,955
565
1,197
5,660
1,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 0
4,910
701
2,578
2,552
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
2
1
1.25
L
Hades
CyanMod
Hades
0
1
1
0.5
L
0
3
0
0
W
2
1
1
2.5
W
3
2
2
2
W
1
0
3
2.5
W
Jormungandr
TheCuddlyTiger
Jormungandr
0
0
3
1.5
L
Sobek
TheJohnX
Sobek
0
2
1
0.25
W
Osiris
2
1
0
2
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,495
Damage
9,675
19,408
Taken
20,900
7,044
Mitigated
6,045
6,092
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,949
894
0
1,720
4,488
1,644
0
520
3,968
0
19,445
L
Hades
CyanMod
Hades
1,671
666
0
2,241
4,223
1,577
0
0
4,223
19,042
0
L
2,280
1,220
0
663
3,977
765
0
1,948
2,029
0
13,705
W
2,258
299
0
457
2,013
435
0
82
1,931
20,898
0
W
3,838
1,885
0
1,181
5,755
1,945
0
1,880
3,875
0
25,961
W
2,726
1,320
0
1,300
2,651
495
0
255
2,396
0
21,895
W
Jormungandr
TheCuddlyTiger
Jormungandr
1,965
1,165
0
64
3,802
1,606
0
1,458
2,344
11,437
0
L
Sobek
TheJohnX
Sobek
1,197
187
682
1,897
5,660
1,346
0
1,512
4,148
4,566
0
W
Osiris
3,708
1,657
0
3,090
5,187
2,563
0
1,671
3,516
0
22,628
L
2,578
411
0
1,209
2,552
713
0
243
2,309
24,318
2,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,993
Gold Earned
21,220
216
Minions Killed
192
0
Camps Cleared
0
685,183
Distance Traveled
683,314
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,626
661
49
7
0
161,325
3
L
Hades
4,359
623
47
7
0
130,713
2
L
Neith
3,370
481
33
5
0
92,223
0
W
Zeus
4,801
686
50
7
0
136,068
4
W
Set
4,910
701
54
8
0
157,408
2
W
Anhur
4,645
664
48
7
0
132,284
2
W
Jormungandr
3,858
551
21
3
0
136,394
4
L
Sobek
3,955
565
6
1
0
156,947
2
W
Osiris
4,779
683
43
6
0
123,029
1
L
Sol
4,910
701
57
8
0
142,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role