Player Matchup

Izanami
Izanami
QSM RAMPAGE
Izanami
Level 145
God Stats
3W - 3L
1,459 SR
Queue Stats
58W - 51L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
QSM STONEY
Cthulhu
Level 28
God Stats
3W - 1L
1,526 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 1
Yu Huang
Yu Huang
QSM THUNDER
Yu Huang
Level 126
God Stats
2W - 1L
1,265 SR
Queue Stats
182W - 142L
1,403 Elo+
Party 1
Team Averages
Level 100
1,417 SR
1,422 Elo+

VS

Team Averages
Level 75
1,474 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MADNESS066
Cernunnos
Level 4
God Stats
5W - 2L
1,261 SR
Queue Stats
50W - 72L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
katsurushinobi7
Cthulhu
Level 83
God Stats
3W - 0L
1,661 SR
Queue Stats
81W - 92L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
QSM RAMPAGE
Izanami
12
2 / 3 / 1
7,887
717
4,431
8,986
3,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
QSM STONEY
Cthulhu
11
1 / 3 / 2
6,887
626
6,847
11,744
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
QSM THUNDER
Yu Huang
12
2 / 4 / 2
7,764
706
5,887
7,494
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 1 / 5
8,413
765
12,131
7,926
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MADNESS066
Cernunnos
11
1 / 2 / 3
7,234
658
2,715
4,954
1,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

13
4 / 2 / 6
8,317
756
9,185
9,059
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
10
10
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
5
7.5
W
Cernunnos
MADNESS066
Cernunnos
1
2
3
1.25
L
Izanami
QSM RAMPAGE
Izanami
2
3
1
0.83
L
Cthulhu
QSM STONEY
Cthulhu
1
3
2
0.67
L
Yu Huang
QSM THUNDER
Yu Huang
2
4
2
0.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,165
Damage
24,031
28,224
Taken
21,939
9,518
Mitigated
12,589
6,741
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,131
2,954
137
4,187
7,926
2,432
855
4,596
3,330
30,688
0
W
Cernunnos
MADNESS066
Cernunnos
2,715
772
0
0
4,954
1,637
507
4,034
920
0
11,870
L
Izanami
QSM RAMPAGE
Izanami
4,431
3,260
243
2,859
8,986
3,130
0
7,444
1,155
0
26,020
L
Cthulhu
QSM STONEY
Cthulhu
6,847
64
104
2,557
11,744
4,016
0
8,119
2,998
16,147
0
L
Yu Huang
QSM THUNDER
Yu Huang
5,887
172
0
978
7,494
2,372
0
4,740
2,311
17,710
0
W
9,185
484
142
2,124
9,059
8,520
27
4,424
4,635
23,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,538
Gold Earned
23,964
107
Minions Killed
124
4
Camps Cleared
6
570,326
Distance Traveled
596,025
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,413
765
49
4
3
212,899
4
W
Cernunnos
7,234
658
29
3
1
188,729
0
L
Izanami
7,887
717
55
5
3
192,302
0
L
Cthulhu
6,887
626
29
3
0
202,554
2
L
Yu Huang
7,764
706
23
2
1
175,470
0
W
Cthulhu
8,317
756
46
4
2
194,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role