Player Matchup

Hachiman
Hachiman
Alafas
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,328 Elo+
Party 2
Tiamat
Tiamat
MaximusLycius
Tiamat
Level 67
God Stats
1W - 4L
1,183 SR
Queue Stats
12W - 20L
1,299 Elo+
Party 2
Ullr
Ullr
XptcvboyX
Ullr
Level 135
God Stats
33W - 39L
1,428 SR
Queue Stats
833W - 905L
1,478 Elo+
Solo
Team Averages
Level 90
1,370 SR
1,368 Elo+

VS

Team Averages
Level 78
1,416 SR
1,391 Elo+
Hercules
Hercules
Moosen8r
Hercules
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,473 Elo+
Solo
Ah Puch
Ah Puch
Spotty1188
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 33L
1,350 Elo+
Party 1
Awilix
Awilix
UhOverpowered
Awilix
Level 103
God Stats
2W - 2L
1,248 SR
Queue Stats
16W - 33L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alafas
Hachiman
14
1 / 11 / 4
9,437
629
8,783
16,842
5,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 9 / 2
8,811
587
7,075
12,624
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
16
7 / 4 / 0
11,300
753
10,637
14,286
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Moosen8r
Hercules
18
11 / 0 / 11
12,421
828
16,141
17,048
28,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Spotty1188
Ah Puch
18
4 / 2 / 15
11,899
793
11,884
7,485
2,384
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 7 / 5
11,271
751
9,546
14,330
6,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
9
Kills
24
24
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alafas
Hachiman
1
11
4
0.27
L
1
9
2
0.22
W
Hercules
Moosen8r
Hercules
11
0
11
16.5
W
Ah Puch
Spotty1188
Ah Puch
4
2
15
5.75
W
9
7
5
1.64
L
Ullr
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,495
Damage
37,571
43,752
Taken
38,863
17,839
Mitigated
37,125
5,828
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alafas
Hachiman
8,783
5,367
0
1,338
16,842
5,857
0
5,163
11,335
0
24,832
L
7,075
1,523
0
813
12,624
6,369
0
3,689
8,657
24,321
0
W
Hercules
Moosen8r
Hercules
16,141
4,311
0
9,186
17,048
28,695
460
3,373
13,675
3,916
32,830
W
Ah Puch
Spotty1188
Ah Puch
11,884
543
99
2,084
7,485
2,384
1,364
1,576
5,909
52,423
0
W
9,546
2,727
138
3,386
14,330
6,046
198
2,752
11,578
0
33,000
L
Ullr
10,637
5,342
0
3,677
14,286
5,613
0
4,538
9,155
0
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,548
Gold Earned
35,591
151
Minions Killed
163
6
Camps Cleared
7
685,254
Distance Traveled
846,409
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,437
629
35
2
4
208,413
3
L
Tiamat
8,811
587
48
3
0
226,089
0
W
Hercules
12,421
828
42
3
0
309,600
3
W
Ah Puch
11,899
793
89
6
3
279,041
0
W
Awilix
11,271
751
32
2
4
257,768
4
L
Ullr
11,300
753
68
5
2
250,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role