Player Matchup

Fenrir
Fenrir
FloobityDoobity
Fenrir
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
38W - 39L
1,185 Elo+
Party 1
Erlang Shen
Erlang Shen
LyfeAlert
Erlang Shen
Level 108
God Stats
2W - 0L
1,385 SR
Queue Stats
33W - 27L
1,354 Elo+
Party 1
Artemis
Artemis
SpaceMancy
Artemis
Level 25
God Stats
11W - 13L
1,360 SR
Queue Stats
18W - 23L
1,324 Elo+
Party 1
Freya
Freya
TrickyMcFinland
Freya
Level 44
God Stats
3W - 7L
1,183 SR
Queue Stats
21W - 18L
1,379 Elo+
Party 1
Bellona
Bellona
Troll2
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,476 Elo+
Party 1
Team Averages
Level 59
1,386 SR
1,344 Elo+

VS

Team Averages
Level 53
1,509 SR
1,388 Elo+
Hou Yi
Hou Yi
BIGDPLAYAH22
Hou Yi
Level 28
God Stats
3W - 5L
1,339 SR
Queue Stats
5W - 7L
1,495 Elo+
Party 2
Ymir
Ymir
SirWheezy
Ymir
Level 15
God Stats
15W - 6L
1,652 SR
Queue Stats
241W - 220L
1,411 Elo+
Party 3
Mercury
Mercury
Topherre
Mercury
Level 103
God Stats
15W - 7L
1,720 SR
Queue Stats
253W - 211L
1,417 Elo+
Party 3
Vamana
Vamana
VAGIRLS
Vamana
Level 52
God Stats
5W - 7L
1,280 SR
Queue Stats
100W - 94L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
vangeance
Kukulkan
Level 66
God Stats
3W - 3L
1,555 SR
Queue Stats
25W - 26L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 4
7,840
713
5,823
5,037
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
LyfeAlert
Erlang Shen
10
4 / 1 / 3
6,185
562
3,088
4,622
3,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SpaceMancy
Artemis
10
3 / 0 / 3
6,020
547
6,824
3,728
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 7
6,288
572
5,962
7,319
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Troll2
Bellona
11
1 / 1 / 2
6,272
570
5,244
9,353
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
1 / 4 / 1
5,184
471
3,520
5,901
1,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
7
0 / 4 / 2
5,233
476
1,699
9,806
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Topherre
Mercury
12
4 / 4 / 0
6,805
619
3,503
8,254
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
VAGIRLS
Vamana
10
0 / 1 / 1
5,629
512
3,978
7,063
6,172
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
vangeance
Kukulkan
10
1 / 7 / 1
5,939
540
1,384
6,841
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
6
6
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
1
0.38
W
10
0
4
12
W
Erlang Shen
LyfeAlert
Erlang Shen
4
1
3
5.5
L
Ymir
0
4
2
0.25
W
Artemis
SpaceMancy
Artemis
3
0
3
4.5
L
Mercury
Topherre
Mercury
4
4
0
1
W
2
4
7
1.38
W
Bellona
Troll2
Bellona
1
1
2
2
L
Vamana
VAGIRLS
Vamana
0
1
1
0.5
L
Kukulkan
vangeance
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
14,084
30,059
Taken
37,865
18,113
Mitigated
18,042
11,926
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,520
1,140
0
341
5,901
1,347
444
180
5,721
0
19,445
W
5,823
1,273
0
1,943
5,037
2,794
30
269
4,768
0
21,434
W
Erlang Shen
LyfeAlert
Erlang Shen
3,088
1,355
94
891
4,622
3,824
381
695
3,927
0
23,866
L
Ymir
1,699
728
0
665
9,806
5,750
170
1,303
8,503
8,994
0
W
Artemis
SpaceMancy
Artemis
6,824
3,283
0
2,665
3,728
984
1,237
352
3,376
0
27,916
L
Mercury
Topherre
Mercury
3,503
2,049
0
125
8,254
2,702
0
1,302
6,952
0
48,555
W
5,962
2,176
0
1,870
7,319
2,498
731
1,399
5,920
26,440
0
W
Bellona
Troll2
Bellona
5,244
1,906
0
4,463
9,353
8,013
830
368
8,985
0
34,069
L
Vamana
VAGIRLS
Vamana
3,978
1,116
0
3,105
7,063
6,172
138
125
6,938
0
23,706
L
Kukulkan
vangeance
Kukulkan
1,384
92
0
480
6,841
2,071
656
3,052
3,789
28,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
28,790
243
Minions Killed
240
0
Camps Cleared
0
1,112,691
Distance Traveled
1,054,167
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,184
471
39
4
0
210,621
1
W
Fenrir
7,840
713
34
3
0
241,201
0
W
Erlang Shen
6,185
562
29
3
0
250,704
6
L
Ymir
5,233
476
18
2
0
217,767
2
W
Artemis
6,020
547
75
7
0
199,262
1
L
Mercury
6,805
619
82
7
0
218,681
2
W
Freya
6,288
572
46
4
0
201,693
0
W
Bellona
6,272
570
59
5
0
219,831
2
L
Vamana
5,629
512
35
3
0
232,542
4
L
Kukulkan
5,939
540
66
6
0
174,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role