Player Matchup

Sylvanus
Sylvanus
Symbxls7108
Sylvanus
Level 14
God Stats
9W - 2L
1,500 SR
Queue Stats
52W - 32L
1,534 Elo+
Party 1
Ra
Ra
xMajinAkuma
Ra
Level 138
God Stats
6W - 2L
1,260 SR
Queue Stats
57W - 37L
1,534 Elo+
Party 1
Neith
Neith
xMajinToast
Neith
Level 81
God Stats
15W - 5L
1,842 SR
Queue Stats
54W - 36L
1,585 Elo+
Party 1
Team Averages
Level 78
1,534 SR
1,551 Elo+

VS

Team Averages
Level 61
1,378 SR
1,411 Elo+
Nu Wa
Nu Wa
DblCheekedH
Nu Wa
Level 27
God Stats
5W - 16L
1,224 SR
Queue Stats
137W - 205L
1,283 Elo+
Party 2
Chiron
Chiron
The Hans Factor
Chiron
Level 67
God Stats
11W - 15L
1,410 SR
Queue Stats
137W - 206L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
TylerTheSupport
Cthulhu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Symbxls7108
Sylvanus
14
10 / 0 / 6
9,822
819
7,912
8,566
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 12
9,630
803
12,639
6,960
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 10
8,330
694
8,066
9,322
3,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,851
654
5,065
10,401
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 3
8,331
694
8,091
10,695
2,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 5 / 2
7,379
615
7,644
13,029
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
6
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Sylvanus
Symbxls7108
Sylvanus
10
0
6
13
L
3
6
3
0.75
L
2
5
2
0.6
W
5
1
12
11
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
20,800
24,848
Taken
34,125
9,517
Mitigated
14,415
10,269
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,065
1,771
266
943
10,401
2,646
12
5,300
5,063
18,892
0
W
Sylvanus
Symbxls7108
Sylvanus
7,912
1,481
3,560
4,185
8,566
3,560
316
5,004
3,121
16,312
0
L
8,091
1,272
1,098
1,947
10,695
2,864
0
6,622
3,869
0
32,404
L
7,644
966
444
2,466
13,029
8,905
0
8,311
4,477
17,997
0
W
12,639
1,539
933
1,017
6,960
2,703
470
3,945
2,701
50,146
0
W
8,066
1,270
0
574
9,322
3,254
258
2,983
6,109
0
21,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
23,561
139
Minions Killed
125
3
Camps Cleared
3
616,596
Distance Traveled
583,729
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,851
654
37
3
1
175,708
4
W
Sylvanus
9,822
819
21
2
1
193,730
0
L
Chiron
8,331
694
68
6
2
198,806
2
L
Cthulhu
7,379
615
20
2
0
209,215
4
W
Ra
9,630
803
92
8
2
220,403
0
W
Neith
8,330
694
26
2
0
202,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role