Player Matchup

Yu Huang
Yu Huang
Bullegula
Yu Huang
Level 123
God Stats
4W - 6L
1,232 SR
Queue Stats
192W - 187L
1,473 Elo+
Party 2
Raijin
Raijin
Damevito
Raijin
Level 45
God Stats
2W - 8L
1,500 SR
Queue Stats
84W - 102L
1,486 Elo+
Solo
King Arthur
King Arthur
EL-ABUELO-FLAPPY
King Arthur
Level 106
God Stats
39W - 40L
1,376 SR
Queue Stats
191W - 187L
1,480 Elo+
Party 2
Xbalanque
Xbalanque
TheAfroJoker25
Xbalanque
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Awilix
Awilix
volador_binario0
Awilix
Level 17
God Stats
5W - 6L
1,585 SR
Queue Stats
18W - 16L
1,495 Elo+
Party 2
Team Averages
Level 67
1,439 SR
1,487 Elo+

VS

Team Averages
Level 78
1,546 SR
1,511 Elo+
Yu Huang
Yu Huang
AceAmp01
Yu Huang
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 155L
1,547 Elo+
Party 1
Cerberus
Cerberus
BigBulbasaur
Cerberus
Level 15
God Stats
11W - 4L
1,797 SR
Queue Stats
15W - 17L
1,471 Elo+
Party 1
Shiva
Shiva
BrysenJones
Shiva
Level 88
God Stats
14W - 5L
1,550 SR
Queue Stats
174W - 149L
1,487 Elo+
Party 3
Ne Zha
Ne Zha
Thepeacemaker94
Ne Zha
Level 121
God Stats
1W - 3L
1,149 SR
Queue Stats
122W - 119L
1,538 Elo+
Party 1
Izanami
Izanami
hsutes
Izanami
Level 47
God Stats
19W - 8L
1,732 SR
Queue Stats
148W - 157L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bullegula
Yu Huang
16
1 / 4 / 1
9,794
426
8,387
14,999
9,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Damevito
Raijin
10
0 / 5 / 0
7,582
330
4,202
7,974
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
EL-ABUELO-FLAPPY
King Arthur
16
0 / 9 / 2
10,273
447
7,027
26,736
23,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
TheAfroJoker25
Xbalanque
14
0 / 6 / 1
8,256
359
2,870
11,425
2,692
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 1
11,101
483
8,121
20,647
9,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AceAmp01
Yu Huang
19
4 / 2 / 13
13,111
570
11,093
8,155
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BigBulbasaur
Cerberus
17
0 / 0 / 5
11,768
512
2,343
14,319
15,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 2 / 7
14,560
633
23,630
22,575
28,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
11 / 0 / 8
13,694
595
14,928
14,670
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
hsutes
Izanami
18
3 / 2 / 6
11,964
520
7,729
12,862
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
6
Kills
28
29
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AceAmp01
Yu Huang
4
2
13
5.25
W
Cerberus
BigBulbasaur
Cerberus
0
0
5
2.5
W
10
2
7
6.75
L
Yu Huang
Bullegula
Yu Huang
1
4
1
0.38
L
Raijin
Damevito
Raijin
0
5
0
0
L
King Arthur
EL-ABUELO-FLAPPY
King Arthur
0
9
2
0.11
L
Xbalanque
TheAfroJoker25
Xbalanque
0
6
1
0.08
W
11
0
8
15
W
Izanami
hsutes
Izanami
3
2
6
3
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
59,723
81,781
Taken
72,581
47,201
Mitigated
58,877
9,995
Healing
28,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AceAmp01
Yu Huang
11,093
1,575
0
1,335
8,155
3,957
1,236
3,230
4,785
77,648
0
W
Cerberus
BigBulbasaur
Cerberus
2,343
125
0
4,035
14,319
15,358
774
2,854
11,183
34,171
0
W
23,630
6,902
0
7,400
22,575
28,049
485
3,879
18,504
0
102,225
L
Yu Huang
Bullegula
Yu Huang
8,387
260
0
498
14,999
9,875
96
1,823
13,176
61,514
0
L
Raijin
Damevito
Raijin
4,202
71
0
0
7,974
1,695
0
2,599
5,375
32,548
0
L
King Arthur
EL-ABUELO-FLAPPY
King Arthur
7,027
1,096
0
3,836
26,736
23,860
82
4,903
21,833
0
72,322
L
Xbalanque
TheAfroJoker25
Xbalanque
2,870
1,161
34
1,611
11,425
2,692
31
1,596
9,829
0
32,037
W
14,928
3,389
0
9,071
14,670
6,155
3,276
2,696
11,806
0
100,767
W
Izanami
hsutes
Izanami
7,729
3,817
0
6,159
12,862
5,358
7,245
1,847
10,811
0
99,156
L
8,121
2,456
0
4,016
20,647
9,079
157
2,515
18,132
0
71,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
65,097
508
Minions Killed
656
0
Camps Cleared
0
1,863,014
Distance Traveled
2,243,505
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,111
570
141
6
0
413,631
5
W
Cerberus
11,768
512
52
2
0
477,604
3
W
Shiva
14,560
633
173
8
0
455,269
3
L
Yu Huang
9,794
426
118
5
0
410,643
4
L
Raijin
7,582
330
60
3
0
271,017
2
L
King Arthur
10,273
447
157
7
0
374,177
0
L
Xbalanque
8,256
359
58
3
0
351,979
1
W
Ne Zha
13,694
595
132
6
0
484,043
4
W
Izanami
11,964
520
158
7
0
412,958
0
L
Awilix
11,101
483
115
5
0
455,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role