Player Matchup

Arachne
Arachne
Death_Bringer545
Arachne
Level 38
God Stats
4W - 10L
1,390 SR
Queue Stats
112W - 132L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
DeeeesFooo
Guan Yu
Level 61
God Stats
7W - 5L
1,192 SR
Queue Stats
132W - 131L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
PartiallyHuman
Danzaburou
Level 76
God Stats
68W - 57L
1,510 SR
Queue Stats
310W - 318L
1,351 Elo+
Solo
Bacchus
Bacchus
TicciT0BY34
Bacchus
Level 65
God Stats
2W - 2L
1,304 SR
Queue Stats
41W - 32L
1,346 Elo+
Solo
Vulcan
Vulcan
nefisto221188
Vulcan
Level 101
God Stats
24W - 25L
1,623 SR
Queue Stats
574W - 591L
1,391 Elo+
Solo
Team Averages
Level 68
1,404 SR
1,379 Elo+

VS

Team Averages
Level 95
1,508 SR
1,374 Elo+
Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ancinet Bows
Hel
Level 125
God Stats
14W - 26L
1,433 SR
Queue Stats
24W - 48L
1,229 Elo+
Solo
Apollo
Apollo
StoniestBowl2
Apollo
Level 109
God Stats
7W - 8L
1,443 SR
Queue Stats
145W - 162L
1,415 Elo+
Solo
Izanami
Izanami
Sub0_Reaper
Izanami
Level 49
God Stats
7W - 8L
1,665 SR
Queue Stats
163W - 152L
1,360 Elo+
Solo
Yu Huang
Yu Huang
Uncanny_Break30
Yu Huang
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 48L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,477
575
3,215
6,681
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
DeeeesFooo
Guan Yu
12
2 / 1 / 3
6,803
523
6,481
9,099
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PartiallyHuman
Danzaburou
13
4 / 0 / 6
7,937
611
5,172
5,748
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TicciT0BY34
Bacchus
11
9 / 1 / 3
7,298
561
4,770
5,902
4,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 2 / 5
7,403
569
9,020
7,944
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 5 / 0
6,913
532
6,359
14,218
4,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 1
4,923
379
606
5,378
2,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 3 / 0
6,366
490
5,719
10,639
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Sub0_Reaper
Izanami
8
0 / 6 / 1
5,442
419
1,945
6,922
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
8
0 / 5 / 0
5,348
411
2,496
6,998
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
23
Kills
3
4
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
0
0.2
L
0
5
1
0.1
W
5
0
3
6.5
W
Guan Yu
DeeeesFooo
Guan Yu
2
1
3
3.5
W
Danzaburou
PartiallyHuman
Danzaburou
4
0
6
7
L
2
3
0
0.67
L
Izanami
Sub0_Reaper
Izanami
0
6
1
0.08
W
Bacchus
TicciT0BY34
Bacchus
9
1
3
10.5
L
Yu Huang
0
5
0
0
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
17,125
35,374
Taken
44,155
22,197
Mitigated
13,770
12,243
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,359
2,622
0
3,793
14,218
4,475
527
508
12,939
0
44,245
L
606
101
96
294
5,378
2,280
0
2,928
2,392
5,963
0
W
3,215
2,484
0
328
6,681
2,389
0
372
6,309
0
34,650
W
Guan Yu
DeeeesFooo
Guan Yu
6,481
463
246
5,184
9,099
9,814
127
0
9,099
0
31,790
W
Danzaburou
PartiallyHuman
Danzaburou
5,172
1,789
0
3,666
5,748
1,859
689
522
5,226
0
47,520
L
5,719
2,458
0
4,156
10,639
3,341
92
3,893
6,500
0
30,728
L
Izanami
Sub0_Reaper
Izanami
1,945
968
0
1,003
6,922
1,624
0
1,699
5,223
0
21,606
W
Bacchus
TicciT0BY34
Bacchus
4,770
840
351
374
5,902
4,728
93
292
5,610
12,724
0
L
Yu Huang
2,496
263
0
500
6,998
2,050
0
4,062
2,540
26,100
0
W
9,020
2,064
182
1,912
7,944
3,407
687
1,916
6,028
43,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
28,992
291
Minions Killed
260
0
Camps Cleared
0
1,438,358
Distance Traveled
1,063,140
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,913
532
94
7
0
235,048
0
L
Hel
4,923
379
10
1
0
197,021
6
W
Arachne
7,477
575
73
6
0
325,705
0
W
Guan Yu
6,803
523
59
5
0
300,818
3
W
Danzaburou
7,937
611
72
6
0
246,736
8
L
Apollo
6,366
490
59
5
0
256,744
1
L
Izanami
5,442
419
48
4
0
151,309
0
W
Bacchus
7,298
561
20
2
0
296,251
0
L
Yu Huang
5,348
411
49
4
0
223,018
0
W
Vulcan
7,403
569
67
5
0
268,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role