Player Matchup

Cupid
Cupid
Platinum V
 
Cupid
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
Bookersbecerra
Bellona
Gold III
Level 123
God Stats
4W - 3L
1,626 SR
Queue Stats
103W - 103L
1,592 MMR
Solo
Da Ji
Da Ji
Bronze III
CX Jagded
Da Ji
Bronze III
Level 128
God Stats
1W - 0L
1,103 SR
Queue Stats
3W - 4L
1,447 MMR
Solo
Ares
Ares
Silver II
Doule 12193
Ares
Silver II
Level 155
God Stats
3W - 1L
1,538 SR
Queue Stats
65W - 50L
1,447 MMR
Solo
Anubis
Anubis
Gold V
HYD7
Anubis
Gold V
Level 79
God Stats
4W - 2L
1,889 SR
Queue Stats
224W - 214L
1,526 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,531 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,576 SR
1,539 MMR
Tyr
Tyr
Bronze III
D_Anubiz_J
Tyr
Bronze III
Level 85
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 2L
1,546 MMR
Solo
Arachne
Arachne
Bronze III
KeepinItChronic
Arachne
Bronze III
Level 113
God Stats
0W - 1L
1,770 SR
Queue Stats
3W - 2L
1,638 MMR
Solo
Hou Yi
Hou Yi
Gold III
Reloady
Hou Yi
Gold III
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
382W - 376L
1,445 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
eSp Mr Hankey
Kumbhakarna
Gold IV
Level 118
God Stats
12W - 7L
1,778 SR
Queue Stats
72W - 71L
1,520 MMR
Party 1
Eset
Eset
Silver II
l Arthur Morgan
Eset
Silver II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 3 / 2
4,675
584
3,019
5,353
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 0 / 2
5,892
737
5,252
5,400
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
CX Jagded
Da Ji
7
1 / 1 / 1
4,580
573
1,085
4,059
1,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
3 / 1 / 2
5,605
701
3,012
4,657
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
HYD7
Anubis
8
1 / 3 / 0
4,776
597
644
4,120
1,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
LokiCharybdisCabrakanCliodhna

VS

Bans
ZeusShivaAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,923
490
2,635
5,016
1,547
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
2 / 2 / 2
4,653
582
2,178
5,331
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
Reloady
Hou Yi
9
4 / 3 / 0
5,150
644
4,562
5,448
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
eSp Mr Hankey
Kumbhakarna
7
0 / 0 / 1
4,404
551
1,406
3,830
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
5,546
693
3,692
4,073
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
8
8
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
3
2
0.33
W
4
0
2
5
W
Da Ji
CX Jagded
Da Ji
1
1
1
1.5
L
0
3
0
0
W
3
1
2
4
W
Anubis
HYD7
Anubis
1
3
0
0.33
L
2
2
2
1.5
L
Hou Yi
Reloady
Hou Yi
4
3
0
1.33
L
Kumbhakarna
eSp Mr Hankey
Kumbhakarna
0
0
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,012
Damage
14,473
23,589
Taken
23,698
10,485
Mitigated
6,889
7,490
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,019
1,487
314
1,854
5,353
815
0
426
4,927
0
23,461
W
5,252
2,920
0
2,789
5,400
4,493
0
217
5,181
0
30,847
W
Da Ji
CX Jagded
Da Ji
1,085
167
0
409
4,059
1,348
0
1,148
2,863
0
17,167
L
2,635
541
0
438
5,016
1,547
0
0
5,016
0
14,113
W
3,012
154
0
842
4,657
2,151
0
1,439
3,170
9,127
0
W
Anubis
HYD7
Anubis
644
25
0
1,282
4,120
1,678
0
1,636
2,350
23,643
0
L
2,178
1,623
0
1,002
5,331
1,378
0
552
4,779
0
15,718
L
Hou Yi
Reloady
Hou Yi
4,562
2,621
0
1,420
5,448
1,323
528
1,420
4,028
0
27,894
L
Kumbhakarna
eSp Mr Hankey
Kumbhakarna
1,406
206
0
909
3,830
1,460
0
874
2,956
8,228
0
L
3,692
177
0
1,081
4,073
1,181
0
810
3,263
37,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
23,676
249
Minions Killed
207
0
Camps Cleared
0
854,408
Distance Traveled
823,697
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,675
584
46
6
0
152,682
2
W
Bellona
5,892
737
83
10
0
179,864
4
W
Da Ji
4,580
573
53
7
0
183,906
0
L
Tyr
3,923
490
27
3
0
116,386
2
W
Ares
5,605
701
18
2
0
178,380
2
W
Anubis
4,776
597
49
6
0
159,576
4
L
Arachne
4,653
582
34
4
0
211,405
1
L
Hou Yi
5,150
644
56
7
0
137,378
3
L
Kumbhakarna
4,404
551
14
2
0
181,873
1
L
Eset
5,546
693
76
10
0
176,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role