Player Matchup

Yu Huang
Yu Huang
BE_77
Yu Huang
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 110L
1,472 Elo+
Solo
Loki
Loki
Eluat
Loki
Level 148
God Stats
1W - 1L
1,412 SR
Queue Stats
221W - 225L
1,526 Elo+
Solo
Ra
Ra
ExXxitus
Ra
Level 135
God Stats
3W - 3L
1,432 SR
Queue Stats
203W - 214L
1,495 Elo+
Solo
Discordia
Discordia
ejderozk
Discordia
Level 125
God Stats
1W - 4L
1,216 SR
Queue Stats
142W - 140L
1,456 Elo+
Solo
Jormungandr
Jormungandr
风雪银城
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,467 Elo+
Solo
Team Averages
Level 118
1,412 SR
1,483 Elo+

VS

Team Averages
Level 160
1,513 SR
1,645 Elo+
Yu Huang
Yu Huang
DayozVeyron
Yu Huang
Level 160
God Stats
20W - 20L
1,550 SR
Queue Stats
620W - 475L
1,677 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KubratKhan
Tsukuyomi
Level 160
God Stats
14W - 14L
1,538 SR
Queue Stats
106W - 124L
1,505 Elo+
Party 1
Yemoja
Yemoja
Mogril
Yemoja
Level 160
God Stats
14W - 15L
1,606 SR
Queue Stats
519W - 361L
1,642 Elo+
Party 1
Anubis
Anubis
OberonofAmber
Anubis
Level 160
God Stats
3W - 2L
1,369 SR
Queue Stats
227W - 167L
1,674 Elo+
Party 1
Rama
Rama
Wonderpony
Rama
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 60L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BE_77
Yu Huang
16
2 / 5 / 4
9,711
694
9,621
11,127
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Eluat
Loki
17
4 / 5 / 3
9,783
699
7,589
15,742
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 5 / 4
8,510
608
4,618
9,346
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ejderozk
Discordia
15
1 / 5 / 4
8,894
635
7,033
8,934
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
风雪银城
Jormungandr
16
2 / 5 / 4
9,293
664
5,183
14,597
9,239
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DayozVeyron
Yu Huang
20
9 / 1 / 3
11,664
833
15,013
8,967
3,546
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KubratKhan
Tsukuyomi
13
0 / 3 / 3
8,532
609
673
3,990
1,612
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Mogril
Yemoja
17
2 / 2 / 14
10,165
726
4,141
11,580
12,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 1 / 7
11,351
811
12,225
8,607
4,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 2 / 8
11,870
848
20,013
13,405
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
9
Kills
25
25
Deaths
9
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BE_77
Yu Huang
2
5
4
0.8
W
Yu Huang
DayozVeyron
Yu Huang
9
1
3
10.5
L
Loki
Eluat
Loki
4
5
3
1.1
L
0
5
4
0.4
W
Tsukuyomi
KubratKhan
Tsukuyomi
0
3
3
0.5
W
Yemoja
Mogril
Yemoja
2
2
14
4.5
W
6
1
7
9.5
W
8
2
8
6
L
Discordia
ejderozk
Discordia
1
5
4
0.6
L
Jormungandr
风雪银城
Jormungandr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,044
Damage
52,065
59,746
Taken
46,549
24,698
Mitigated
28,183
6,740
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BE_77
Yu Huang
9,621
1,092
0
620
11,127
4,123
0
6,601
4,526
29,017
0
W
Yu Huang
DayozVeyron
Yu Huang
15,013
921
0
1,408
8,967
3,546
435
4,865
3,856
55,421
0
L
Loki
Eluat
Loki
7,589
1,630
0
2,232
15,742
5,657
0
6,061
9,681
0
30,654
L
4,618
123
1,859
632
9,346
2,938
246
5,555
3,791
19,202
0
W
Tsukuyomi
KubratKhan
Tsukuyomi
673
158
22
190
3,990
1,612
0
540
3,450
0
3,901
W
Yemoja
Mogril
Yemoja
4,141
307
3,623
2,766
11,580
12,810
189
7,276
4,034
12,170
0
W
12,225
491
0
4,568
8,607
4,514
1,202
4,520
4,077
54,328
0
W
20,013
15,355
0
2,977
13,405
5,701
3,727
8,480
4,677
0
49,781
L
Discordia
ejderozk
Discordia
7,033
82
0
630
8,934
2,741
0
6,615
2,319
28,207
0
L
Jormungandr
风雪银城
Jormungandr
5,183
767
0
767
14,597
9,239
0
6,547
8,050
21,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,191
Gold Earned
53,582
204
Minions Killed
272
0
Camps Cleared
0
1,325,605
Distance Traveled
1,126,788
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,711
694
47
3
0
233,617
2
W
Yu Huang
11,664
833
91
7
0
270,530
0
L
Loki
9,783
699
48
3
0
311,711
2
L
Ra
8,510
608
41
3
0
255,889
2
W
Tsukuyomi
8,532
609
7
1
0
94,997
0
W
Yemoja
10,165
726
13
1
0
240,509
0
W
Anubis
11,351
811
94
7
0
257,157
3
W
Rama
11,870
848
67
5
0
263,595
1
L
Discordia
8,894
635
45
3
0
269,143
3
L
Jormungandr
9,293
664
23
2
0
255,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role