Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Silver III
KIRBO223
Serqet
Silver III
Level 87
God Stats
0W - 1L
1,593 SR
Queue Stats
23W - 21L
1,341 MMR
Solo
Merlin
Merlin
Gold IV
SSBMUnit
Merlin
Gold IV
Level 150
God Stats
3W - 6L
1,537 SR
Queue Stats
125W - 124L
1,400 MMR
Solo
Cthulhu
Cthulhu
Silver II
TheFlyingEStorm
Cthulhu
Silver II
Level 118
God Stats
2W - 2L
1,657 SR
Queue Stats
26W - 31L
1,363 MMR
Party 2
Tyr
Tyr
Gold V
UDeadPRO
Tyr
Gold V
Level 87
God Stats
2W - 7L
1,407 SR
Queue Stats
83W - 101L
1,338 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,539 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,488 SR
1,352 MMR
Nemesis
Nemesis
Silver I
Déprex
Nemesis
Silver I
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 215L
1,166 MMR
Party 1
Bacchus
Bacchus
Gold III
ForSureRightOnDL
Bacchus
Gold III
Level 99
God Stats
17W - 15L
1,584 SR
Queue Stats
558W - 573L
1,434 MMR
Party 1
Chiron
Chiron
Gold IV
KevinGames13
Chiron
Gold IV
Level 116
God Stats
19W - 19L
1,591 SR
Queue Stats
112W - 124L
1,392 MMR
Solo
Persephone
Persephone
Gold IV
Recklxss
Persephone
Gold IV
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 137L
1,390 MMR
Solo
Shiva
Shiva
Gold V
TheJohnX
Shiva
Gold V
Level 145
God Stats
1W - 0L
1,267 SR
Queue Stats
56W - 61L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 3 / 3
9,158
436
7,202
11,462
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
KIRBO223
Serqet
15
3 / 4 / 2
9,531
454
4,511
13,178
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SSBMUnit
Merlin
17
3 / 4 / 2
10,157
484
10,861
9,720
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 1
9,577
456
12,044
16,900
20,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 5
9,008
429
4,407
17,372
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GebMedusaAtlasCliodhnaArachne

VS

Bans
AresIzanamiErlang ShenArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Déprex
Nemesis
19
3 / 0 / 10
12,468
594
12,530
15,620
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 0 / 7
11,801
562
6,985
15,029
19,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
19
4 / 1 / 4
12,780
609
12,526
14,364
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Recklxss
Persephone
17
5 / 5 / 6
12,635
602
11,711
13,645
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
TheJohnX
Shiva
18
1 / 1 / 7
12,307
586
9,074
20,137
19,757
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
16
16
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
3
0.83
W
Nemesis
Déprex
Nemesis
3
0
10
8
W
3
0
7
6.5
L
Serqet
KIRBO223
Serqet
3
4
2
1
W
Chiron
4
1
4
6
W
Persephone
Recklxss
Persephone
5
5
6
1.6
L
Merlin
SSBMUnit
Merlin
3
4
2
1
L
0
3
1
0.17
W
Shiva
TheJohnX
Shiva
1
1
7
4.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
52,826
68,632
Taken
78,795
41,640
Mitigated
56,270
20,144
Healing
31,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,202
1,589
0
4,317
11,462
2,081
0
2,019
9,443
0
61,441
W
Nemesis
Déprex
Nemesis
12,530
6,771
0
4,898
15,620
6,876
101
4,578
10,938
0
111,219
W
6,985
867
0
4,035
15,029
19,982
691
4,244
10,647
25,566
6,559
L
Serqet
KIRBO223
Serqet
4,511
733
0
4,404
13,178
6,685
0
2,863
10,315
228
47,668
W
Chiron
12,526
4,172
1,437
8,776
14,364
5,186
5,732
3,821
10,298
0
108,189
W
Persephone
Recklxss
Persephone
11,711
2,009
0
2,691
13,645
4,469
1,741
6,184
6,936
85,230
0
L
Merlin
SSBMUnit
Merlin
10,861
621
0
722
9,720
2,696
0
3,935
5,785
79,674
0
L
12,044
668
276
2,842
16,900
20,357
0
2,267
14,633
67,319
0
W
Shiva
TheJohnX
Shiva
9,074
1,790
2,160
7,377
20,137
19,757
845
6,902
13,235
0
73,300
L
4,407
135
661
6,922
17,372
9,821
0
6,827
10,545
0
34,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
61,991
542
Minions Killed
598
0
Camps Cleared
0
2,145,707
Distance Traveled
2,282,249
24
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,158
436
116
6
0
377,918
3
W
Nemesis
12,468
594
128
6
0
531,347
2
W
Bacchus
11,801
562
41
2
0
449,469
9
L
Serqet
9,531
454
95
5
0
470,720
6
W
Chiron
12,780
609
168
8
0
428,881
14
W
Persephone
12,635
602
119
6
0
392,862
9
L
Merlin
10,157
484
137
7
0
376,917
6
L
Cthulhu
9,577
456
139
7
0
438,490
1
W
Shiva
12,307
586
142
7
0
479,690
6
L
Tyr
9,008
429
55
3
0
481,662
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role