Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Pug Master 777
Erlang Shen
Level 82
God Stats
7W - 9L
1,467 SR
Queue Stats
37W - 37L
1,484 Elo+
Party 1
Agni
Agni
TheBossYB
Agni
Level 124
God Stats
3W - 2L
1,664 SR
Queue Stats
15W - 13L
1,496 Elo+
Party 1
Terra
Terra
UltraTaco64
Terra
Level 146
God Stats
1W - 0L
1,168 SR
Queue Stats
100W - 107L
1,512 Elo+
Solo
Anhur
Anhur
Veexta
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,553 Elo+
Solo
Team Averages
Level 110
1,460 SR
1,509 Elo+

VS

Team Averages
Level 94
1,524 SR
1,406 Elo+
Ullr
Ullr
AX37
Ullr
Level 149
God Stats
0W - 2L
1,205 SR
Queue Stats
141W - 138L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
IMTHATBOBBY
Cu Chulainn
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,457 Elo+
Party 2
Kali
Kali
Touchy Uncle160
Kali
Level 86
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 13L
1,391 Elo+
Party 2
Yu Huang
Yu Huang
Warlord8828
Yu Huang
Level 72
God Stats
0W - 2L
1,490 SR
Queue Stats
63W - 94L
1,385 Elo+
Party 2
Geb
Geb
lexcamp420
Geb
Level 67
God Stats
0W - 1L
1,987 SR
Queue Stats
3W - 8L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 0 / 11
8,655
866
8,666
8,658
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Pug Master 777
Erlang Shen
16
6 / 0 / 6
8,771
877
7,338
9,329
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
15
6 / 1 / 12
8,576
858
16,212
8,356
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 0 / 10
8,542
854
6,278
8,689
7,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Veexta
Anhur
13
0 / 1 / 9
7,246
725
4,785
5,135
2,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AX37
Ullr
15
1 / 4 / 0
7,796
780
4,671
9,345
3,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
IMTHATBOBBY
Cu Chulainn
12
0 / 5 / 1
6,796
680
7,480
14,113
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 1
6,715
672
4,200
11,034
3,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Warlord8828
Yu Huang
13
0 / 4 / 0
6,831
683
4,886
7,579
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 0
7,379
738
8,612
12,044
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
4
24
Kills
2
2
Deaths
24
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
11
11.5
L
Ullr
AX37
Ullr
1
4
0
0.25
L
Cu Chulainn
IMTHATBOBBY
Cu Chulainn
0
5
1
0.1
W
Erlang Shen
Pug Master 777
Erlang Shen
6
0
6
9
W
Agni
6
1
12
12
L
0
7
1
0.07
W
6
0
10
11
W
Anhur
Veexta
Anhur
0
1
9
4.5
L
Yu Huang
Warlord8828
Yu Huang
0
4
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,279
Damage
29,849
40,167
Taken
54,115
26,307
Mitigated
27,844
13,788
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,666
2,260
0
3,420
8,658
6,062
629
2,264
6,089
29,668
0
L
Ullr
AX37
Ullr
4,671
3,006
0
2,221
9,345
3,307
471
5,464
3,881
0
28,719
L
Cu Chulainn
IMTHATBOBBY
Cu Chulainn
7,480
2,201
0
2,371
14,113
9,512
0
8,407
5,706
0
18,936
W
Erlang Shen
Pug Master 777
Erlang Shen
7,338
4,055
0
3,897
9,329
8,066
1,544
575
8,539
0
28,600
W
Agni
16,212
859
66
2,202
8,356
2,760
0
2,339
5,725
36,056
0
L
4,200
1,231
346
908
11,034
3,534
0
5,142
5,892
0
10,825
W
6,278
810
1,834
2,369
8,689
7,226
186
4,737
3,637
14,047
0
W
Anhur
Veexta
Anhur
4,785
1,972
0
0
5,135
2,193
821
3,020
1,987
0
12,695
L
Yu Huang
Warlord8828
Yu Huang
4,886
576
66
749
7,579
2,182
455
5,360
2,219
16,952
0
L
8,612
552
253
1,394
12,044
9,309
203
6,783
5,261
19,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
35,517
168
Minions Killed
147
0
Camps Cleared
0
1,106,849
Distance Traveled
985,014
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,655
866
39
4
0
236,797
2
L
Ullr
7,796
780
52
5
0
196,849
2
L
Cu Chulainn
6,796
680
24
2
0
214,442
1
W
Erlang Shen
8,771
877
46
5
0
215,902
0
W
Agni
8,576
858
34
3
0
227,218
0
L
Kali
6,715
672
16
2
0
182,137
0
W
Terra
8,542
854
21
2
0
252,939
0
W
Anhur
7,246
725
28
3
0
173,993
0
L
Yu Huang
6,831
683
27
3
0
189,466
1
L
Geb
7,379
738
28
3
0
202,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role