Player Matchup

Artio
Artio
DarkSolaris64
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ianweabs
Gilgamesh
Level 124
God Stats
2W - 1L
1,200 SR
Queue Stats
234W - 229L
1,622 Elo+
Party 2
Camazotz
Camazotz
Lizard4head
Camazotz
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 2
Tiamat
Tiamat
QueenRathian
Tiamat
Level 109
God Stats
3W - 7L
1,243 SR
Queue Stats
235W - 246L
1,459 Elo+
Party 3
Scylla
Scylla
WrynnSilver
Scylla
Level 120
God Stats
4W - 8L
1,095 SR
Queue Stats
236W - 246L
1,459 Elo+
Party 3
Team Averages
Level 79
1,308 SR
1,508 Elo+

VS

Team Averages
Level 73
1,492 SR
1,459 Elo+
Chronos
Chronos
BukakeSenju
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Dabombdotcomz
Apollo
Level 24
God Stats
1W - 3L
1,700 SR
Queue Stats
30W - 52L
1,447 Elo+
Solo
Hades
Hades
Ganjapreneur22
Hades
Level 65
God Stats
8W - 12L
1,421 SR
Queue Stats
572W - 549L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Shadow1224
Cthulhu
Level 127
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Vulcan
Vulcan
enevmatic
Vulcan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 14
9,656
644
4,997
20,017
24,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Ianweabs
Gilgamesh
18
4 / 5 / 11
11,531
769
17,506
23,654
26,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
Lizard4head
Camazotz
17
1 / 1 / 12
9,786
652
8,517
15,463
9,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
18
5 / 3 / 13
10,854
724
12,598
12,729
11,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
10 / 3 / 8
12,098
807
21,657
12,017
6,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BukakeSenju
Chronos
18
2 / 2 / 11
10,811
721
13,022
13,102
4,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 7
9,539
636
11,362
12,672
5,089
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 6 / 5
11,322
755
18,400
17,102
9,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Shadow1224
Cthulhu
18
4 / 2 / 7
10,919
728
15,497
15,835
12,153
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
enevmatic
Vulcan
16
2 / 5 / 9
9,733
649
10,842
11,123
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
21
Kills
16
16
Deaths
21
58
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chronos
BukakeSenju
Chronos
2
2
11
3.75
L
3
6
7
1.08
W
1
4
14
2
L
5
6
5
1.25
W
Gilgamesh
Ianweabs
Gilgamesh
4
5
11
1.9
W
Camazotz
Lizard4head
Camazotz
1
1
12
7
W
Tiamat
5
3
13
3.83
L
Cthulhu
Shadow1224
Cthulhu
4
2
7
3.75
W
Scylla
10
3
8
4.67
L
Vulcan
enevmatic
Vulcan
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,275
Damage
69,123
83,880
Taken
69,834
79,043
Mitigated
36,728
34,880
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BukakeSenju
Chronos
13,022
5,377
1,517
3,771
13,102
4,968
0
7,008
6,094
27,091
0
L
11,362
8,116
581
2,009
12,672
5,089
1,548
6,931
5,741
0
21,416
W
4,997
514
3,204
3,613
20,017
24,412
882
13,113
6,904
8,356
0
L
18,400
236
1,695
4,908
17,102
9,850
0
12,090
5,012
35,977
0
W
Gilgamesh
Ianweabs
Gilgamesh
17,506
4,032
3,905
6,178
23,654
26,936
1,025
11,901
11,753
0
27,086
W
Camazotz
Lizard4head
Camazotz
8,517
582
1,781
5,066
15,463
9,819
456
13,012
2,451
0
19,226
W
Tiamat
12,598
623
2,198
2,680
12,729
11,545
702
9,460
3,269
30,766
0
L
Cthulhu
Shadow1224
Cthulhu
15,497
170
2,248
5,942
15,835
12,153
0
8,491
7,344
27,817
0
W
Scylla
21,657
847
4,558
1,697
12,017
6,331
2,419
10,275
1,742
55,725
0
L
Vulcan
enevmatic
Vulcan
10,842
2,762
1,128
850
11,123
4,668
0
4,732
6,391
20,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
52,324
156
Minions Killed
158
0
Camps Cleared
0
1,417,120
Distance Traveled
1,270,914
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,811
721
33
2
0
272,055
0
L
Apollo
9,539
636
15
1
0
237,163
3
W
Artio
9,656
644
6
0
0
273,108
0
L
Hades
11,322
755
43
3
0
235,336
2
W
Gilgamesh
11,531
769
18
1
0
287,520
0
W
Camazotz
9,786
652
23
2
0
324,314
0
W
Tiamat
10,854
724
45
3
0
274,522
1
L
Cthulhu
10,919
728
38
3
0
287,113
0
W
Scylla
12,098
807
64
4
0
257,656
0
L
Vulcan
9,733
649
29
2
0
239,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role