Player Matchup

Chronos
Chronos
OutlawedWalrus
Chronos
Level 110
God Stats
48W - 20L
2,003 SR
Queue Stats
426W - 158L
1,784 Elo+
Party 1
Zhong Kui
Zhong Kui
PlagueRoach
Zhong Kui
Level 16
God Stats
3W - 0L
1,901 SR
Queue Stats
48W - 7L
1,893 Elo+
Party 1
Merlin
Merlin
ThatOneGranade
Merlin
Level 106
God Stats
9W - 0L
2,016 SR
Queue Stats
197W - 59L
1,810 Elo+
Party 1
Shiva
Shiva
lsmabeast
Shiva
Level 117
God Stats
6W - 1L
1,655 SR
Queue Stats
286W - 88L
1,834 Elo+
Party 1
Hun Batz
Hun Batz
qKrispy
Hun Batz
Level 121
God Stats
6W - 0L
1,500 SR
Queue Stats
259W - 98L
1,746 Elo+
Party 1
Team Averages
Level 94
1,815 SR
1,813 Elo+

VS

Team Averages
Level 48
1,538 SR
1,673 Elo+
Odin
Odin
FearLSlays
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 39L
1,872 Elo+
Party 2
Izanami
Izanami
HardhatRock
Izanami
Level 86
God Stats
1W - 1L
1,526 SR
Queue Stats
2W - 2L
1,735 Elo+
Party 2
Tiamat
Tiamat
MiliSoBad
Tiamat
Level 34
God Stats
13W - 18L
1,610 SR
Queue Stats
435W - 381L
1,574 Elo+
Solo
Nemesis
Nemesis
NoDuoGanks
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 17L
1,730 Elo+
Party 2
Atlas
Atlas
Uotunn
Atlas
Level 47
God Stats
122W - 98L
1,556 SR
Queue Stats
530W - 508L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 1
10,622
664
9,227
8,518
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
PlagueRoach
Zhong Kui
16
6 / 0 / 5
9,522
595
12,729
10,320
7,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 5
9,122
570
9,252
6,880
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
lsmabeast
Shiva
14
3 / 0 / 8
9,154
572
11,018
10,924
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
qKrispy
Hun Batz
17
7 / 3 / 2
9,615
601
8,617
12,068
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,493
468
4,186
13,115
6,536
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
HardhatRock
Izanami
13
0 / 3 / 1
7,474
467
4,417
10,340
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
MiliSoBad
Tiamat
13
0 / 5 / 0
7,755
485
6,929
12,164
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NoDuoGanks
Nemesis
12
4 / 6 / 1
7,936
496
6,568
14,315
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Uotunn
Atlas
9
0 / 4 / 0
6,068
379
4,260
13,606
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
5
5
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Izanami
HardhatRock
Izanami
0
3
1
0.17
L
Tiamat
MiliSoBad
Tiamat
0
5
0
0
L
Nemesis
NoDuoGanks
Nemesis
4
6
1
0.75
W
4
0
1
4.5
W
Zhong Kui
PlagueRoach
Zhong Kui
6
0
5
8.5
W
2
2
5
2.25
L
Atlas
Uotunn
Atlas
0
4
0
0
W
Shiva
lsmabeast
Shiva
3
0
8
7
W
Hun Batz
qKrispy
Hun Batz
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,843
Damage
26,360
48,710
Taken
63,540
34,334
Mitigated
27,966
18,452
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,186
1,028
0
1,990
13,115
6,536
0
6,232
6,258
0
34,457
L
Izanami
HardhatRock
Izanami
4,417
2,507
0
2,691
10,340
3,071
0
5,514
4,785
0
54,377
L
Tiamat
MiliSoBad
Tiamat
6,929
666
0
2,924
12,164
5,117
0
6,329
5,835
54,107
0
L
Nemesis
NoDuoGanks
Nemesis
6,568
2,399
0
4,007
14,315
4,387
0
4,449
9,710
0
32,895
W
9,227
2,713
0
3,821
8,518
2,901
5,036
2,198
6,320
90,763
0
W
Zhong Kui
PlagueRoach
Zhong Kui
12,729
1,157
105
6,253
10,320
7,703
0
4,608
5,712
66,102
0
W
9,252
780
0
1,870
6,880
5,998
0
83
6,797
52,845
0
L
Atlas
Uotunn
Atlas
4,260
1,758
450
2,345
13,606
8,855
0
7,754
5,744
14,765
0
W
Shiva
lsmabeast
Shiva
11,018
1,300
455
2,452
10,924
13,948
0
3,125
7,799
0
40,274
W
Hun Batz
qKrispy
Hun Batz
8,617
1,665
0
3,496
12,068
3,784
1,001
1,175
10,893
0
66,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
36,726
608
Minions Killed
411
0
Camps Cleared
0
1,664,925
Distance Traveled
1,513,020
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,493
468
80
5
0
275,494
4
L
Izanami
7,474
467
108
7
0
299,663
7
L
Tiamat
7,755
485
132
8
0
285,220
3
L
Nemesis
7,936
496
64
4
0
321,134
1
W
Chronos
10,622
664
186
12
0
327,347
0
W
Zhong Kui
9,522
595
128
8
0
331,786
1
W
Merlin
9,122
570
116
7
0
285,873
3
L
Atlas
6,068
379
27
2
0
331,509
0
W
Shiva
9,154
572
56
4
0
365,484
4
W
Hun Batz
9,615
601
122
8
0
354,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role