Player Matchup

Jormungandr
Jormungandr
HunterScopez
Jormungandr
Level 21
God Stats
2W - 1L
1,660 SR
Queue Stats
7W - 7L
1,590 Elo+
Party 2
Rama
Rama
MelancholyDreamz
Rama
Level 109
God Stats
4W - 1L
1,497 SR
Queue Stats
51W - 45L
1,603 Elo+
Party 2
Mulan
Mulan
Moirais Himeros
Mulan
Level 74
God Stats
17W - 10L
1,650 SR
Queue Stats
61W - 68L
1,485 Elo+
Party 2
Fenrir
Fenrir
SpookyDookies
Fenrir
Level 67
God Stats
7W - 15L
1,448 SR
Queue Stats
56W - 67L
1,671 Elo+
Party 2
Yu Huang
Yu Huang
coezy
Yu Huang
Level 116
God Stats
8W - 5L
1,350 SR
Queue Stats
157W - 171L
1,536 Elo+
Party 2
Team Averages
Level 77
1,521 SR
1,577 Elo+

VS

Team Averages
Level 77
1,447 SR
1,323 Elo+
Jing Wei
Jing Wei
CaptainRedMorgan
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
FatherK0ng
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,384 Elo+
Party 1
Raijin
Raijin
Gursers
Raijin
Level 59
God Stats
2W - 7L
1,293 SR
Queue Stats
6W - 10L
1,268 Elo+
Party 1
Janus
Janus
SOLUTlONN
Janus
Level 55
God Stats
4W - 6L
1,441 SR
Queue Stats
12W - 29L
1,198 Elo+
Solo
Achilles
Achilles
YaBoyHide
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HunterScopez
Jormungandr
19
2 / 2 / 10
12,538
738
10,950
21,594
24,246
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 2 / 4
14,816
872
19,065
21,733
9,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 1 / 8
11,919
701
6,769
16,491
20,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 5 / 6
12,161
715
12,201
15,440
11,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
coezy
Yu Huang
20
2 / 1 / 11
12,340
726
17,259
11,311
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,819
636
5,539
16,330
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
FatherK0ng
Danzaburou
20
5 / 8 / 3
12,817
754
20,185
18,926
6,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Gursers
Raijin
18
1 / 5 / 6
11,096
653
19,963
10,745
3,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
SOLUTlONN
Janus
15
0 / 3 / 3
10,077
593
1,974
4,029
822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
YaBoyHide
Achilles
19
3 / 5 / 4
12,282
722
12,119
27,325
32,684
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
27
Kills
10
11
Deaths
27
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Danzaburou
FatherK0ng
Danzaburou
5
8
3
0.81
L
Raijin
Gursers
Raijin
1
5
6
0.8
W
Jormungandr
HunterScopez
Jormungandr
2
2
10
3.5
W
14
2
4
8
W
3
1
8
7
L
Janus
SOLUTlONN
Janus
0
3
3
0.5
W
6
5
6
1.8
L
Achilles
YaBoyHide
Achilles
3
5
4
1
W
Yu Huang
coezy
Yu Huang
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,244
Damage
59,780
86,569
Taken
77,355
71,236
Mitigated
47,861
22,838
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,539
4,277
0
1,460
16,330
4,884
916
6,143
9,846
0
29,976
L
Danzaburou
FatherK0ng
Danzaburou
20,185
6,508
104
2,860
18,926
6,344
0
7,714
10,993
0
61,482
L
Raijin
Gursers
Raijin
19,963
2,057
0
0
10,745
3,127
0
3,487
7,144
55,173
0
W
Jormungandr
HunterScopez
Jormungandr
10,950
2,020
533
3,459
21,594
24,246
490
8,459
13,135
30,992
0
W
19,065
12,959
0
10,701
21,733
9,901
6,672
3,140
18,593
0
106,096
W
6,769
712
77
3,305
16,491
20,237
0
3,948
12,543
0
24,033
L
Janus
SOLUTlONN
Janus
1,974
102
0
0
4,029
822
0
494
3,452
20,096
0
W
12,201
1,061
421
2,811
15,440
11,237
699
4,298
11,142
0
22,239
L
Achilles
YaBoyHide
Achilles
12,119
1,759
0
3,951
27,325
32,684
0
9,633
16,407
577
24,100
W
Yu Huang
coezy
Yu Huang
17,259
1,401
0
1,531
11,311
5,615
1,410
2,577
8,734
51,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,774
Gold Earned
57,091
304
Minions Killed
261
0
Camps Cleared
0
1,692,382
Distance Traveled
1,535,246
0
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,819
636
41
2
0
348,057
1
L
Danzaburou
12,817
754
73
4
0
318,544
1
L
Raijin
11,096
653
76
4
0
312,659
0
W
Jormungandr
12,538
738
37
2
0
316,225
0
W
Rama
14,816
872
142
8
0
310,603
0
W
Mulan
11,919
701
40
2
0
326,144
0
L
Janus
10,077
593
37
2
0
198,094
31
W
Fenrir
12,161
715
18
1
0
358,449
0
L
Achilles
12,282
722
34
2
0
357,892
0
W
Yu Huang
12,340
726
67
4
0
380,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role