Player Matchup

Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
Blakeykinz
Merlin
Platinum III
Level 123
God Stats
35W - 25L
1,665 SR
Queue Stats
57W - 54L
1,785 MMR
Solo
Achilles
Achilles
Gold I
RoB eL TrrOr
Achilles
Gold I
Level 140
God Stats
7W - 5L
1,681 SR
Queue Stats
170W - 165L
1,780 MMR
Solo
Bacchus
Bacchus
Platinum III
rawgo99
Bacchus
Platinum III
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 166L
1,779 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,569 SR
1,669 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,552 SR
1,783 MMR
Charybdis
Charybdis
Gold IV
Berlee05
Charybdis
Gold IV
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 85L
1,576 MMR
Party 1
Fenrir
Fenrir
Gold II
KRIZZLYCUB420
Fenrir
Gold II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,766 MMR
Solo
King Arthur
King Arthur
Platinum IV
Kazuha Slash
King Arthur
Platinum IV
Level 55
God Stats
29W - 13L
1,748 SR
Queue Stats
65W - 46L
1,997 MMR
Party 1
Ganesha
Ganesha
Platinum II
SPORTSMEN23
Ganesha
Platinum II
Level 142
God Stats
20W - 18L
1,452 SR
Queue Stats
218W - 216L
1,785 MMR
Solo
Poseidon
Poseidon
Platinum III
onefluffypanda3
Poseidon
Platinum III
Level 159
God Stats
6W - 9L
1,560 SR
Queue Stats
270W - 254L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
10 / 4 / 6
12,155
579
16,884
18,678
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
 
Tsukuyomi
15
1 / 6 / 7
9,757
465
8,373
15,477
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Blakeykinz
Merlin
16
3 / 6 / 6
10,638
507
14,323
13,052
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
RoB eL TrrOr
Achilles
17
3 / 4 / 2
10,564
503
9,880
20,733
21,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
rawgo99
Bacchus
15
3 / 4 / 13
10,394
495
8,952
19,872
27,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArtioThothAtlasKali

VS

Bans
CliodhnaShivaBastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Berlee05
Charybdis
17
3 / 6 / 4
11,283
537
9,692
15,460
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 4 / 5
11,010
524
8,731
16,570
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Kazuha Slash
King Arthur
20
11 / 1 / 3
13,307
634
20,147
24,087
26,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
SPORTSMEN23
Ganesha
15
0 / 3 / 16
10,310
491
6,290
18,605
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
17
3 / 6 / 8
11,115
529
13,340
12,881
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
20
Kills
23
24
Deaths
20
34
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
10
4
6
3.25
L
Tsukuyomi
 
Tsukuyomi
1
6
7
0.75
W
Charybdis
Berlee05
Charybdis
3
6
4
0.83
L
Merlin
Blakeykinz
Merlin
3
6
6
1
W
6
4
5
2.13
W
King Arthur
Kazuha Slash
King Arthur
11
1
3
12.5
L
Achilles
RoB eL TrrOr
Achilles
3
4
2
1
W
Ganesha
SPORTSMEN23
Ganesha
0
3
16
2.67
W
Poseidon
3
6
8
1.17
L
Bacchus
rawgo99
Bacchus
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,412
Damage
58,200
87,812
Taken
87,603
67,214
Mitigated
60,022
20,897
Healing
24,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,884
7,944
0
6,715
18,678
6,934
1,422
2,665
16,013
0
101,221
L
Tsukuyomi
 
Tsukuyomi
8,373
1,545
0
2,092
15,477
6,721
78
2,310
13,167
0
65,571
W
Charybdis
Berlee05
Charybdis
9,692
5,991
0
5,377
15,460
3,804
2,864
1,822
13,638
0
74,647
L
Merlin
Blakeykinz
Merlin
14,323
204
0
2,042
13,052
4,729
65
5,834
7,218
80,403
0
W
8,731
1,958
0
2,265
16,570
6,355
1,328
6,388
10,073
0
71,037
W
King Arthur
Kazuha Slash
King Arthur
20,147
2,780
0
6,464
24,087
26,901
72
3,534
19,980
0
82,597
L
Achilles
RoB eL TrrOr
Achilles
9,880
2,221
0
6,575
20,733
21,780
720
3,329
17,404
0
59,468
W
Ganesha
SPORTSMEN23
Ganesha
6,290
68
0
6,900
18,605
18,726
208
7,595
10,810
21,239
0
W
Poseidon
13,340
2,168
0
3,296
12,881
4,236
2,400
6,378
6,458
94,429
155
L
Bacchus
rawgo99
Bacchus
8,952
1,680
0
3,473
19,872
27,050
128
5,337
14,535
22,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,508
Gold Earned
57,025
520
Minions Killed
534
0
Camps Cleared
0
1,985,013
Distance Traveled
2,018,425
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,155
579
152
7
0
380,960
7
L
Tsukuyomi
9,757
465
104
5
0
418,012
3
W
Charybdis
11,283
537
128
6
0
356,002
2
L
Merlin
10,638
507
137
7
0
375,420
5
W
Fenrir
11,010
524
99
5
0
433,845
6
W
King Arthur
13,307
634
156
7
0
423,384
1
L
Achilles
10,564
503
107
5
0
407,427
3
W
Ganesha
10,310
491
4
0
0
415,116
5
W
Poseidon
11,115
529
147
7
0
390,078
5
L
Bacchus
10,394
495
20
1
0
403,194
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role