Player Matchup

He Bo
He Bo
ImSteveFrench
He Bo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,444 Elo+
Party 1
Artio
Artio
LightCreator
Artio
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 85L
1,393 Elo+
Party 3
Chaac
Chaac
Liquorholes96
Chaac
Level 126
God Stats
2W - 3L
1,321 SR
Queue Stats
138W - 133L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
Mayopocalypse
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,480 Elo+
Party 1
Ares
Ares
Xion7331
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,829 Elo+
Party 3
Team Averages
Level 112
1,464 SR
1,515 Elo+

VS

Team Averages
Level 150
1,553 SR
1,475 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Jmac2332
Khepri
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
270W - 279L
1,468 Elo+
Solo
Heimdallr
Heimdallr
TheRider0128
Heimdallr
Level 159
God Stats
0W - 2L
1,764 SR
Queue Stats
147W - 148L
1,439 Elo+
Party 2
Cliodhna
Cliodhna
coolblood2
Cliodhna
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
708W - 712L
1,518 Elo+
Party 2
Scylla
Scylla
kamikashi
Scylla
Level 154
God Stats
11W - 18L
1,283 SR
Queue Stats
622W - 655L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 13
13,284
781
14,493
13,762
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 3 / 23
11,866
698
7,932
27,276
36,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 5 / 17
13,411
789
21,279
30,503
37,578
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
20
6 / 2 / 20
12,513
736
18,633
16,309
7,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
19
3 / 5 / 21
12,856
756
7,677
26,399
36,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
6 / 6 / 6
13,265
780
28,673
11,704
6,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Jmac2332
Khepri
18
2 / 6 / 8
11,405
671
7,480
20,102
34,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
TheRider0128
Heimdallr
20
4 / 7 / 13
12,039
708
19,838
14,327
7,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
coolblood2
Cliodhna
15
4 / 8 / 7
10,163
598
18,232
17,428
8,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
kamikashi
Scylla
15
2 / 8 / 10
10,421
613
12,223
10,299
4,249
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
62
35
Kills
18
18
Deaths
35
94
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
6
6
1.5
W
11
3
13
5.83
L
Khepri
Jmac2332
Khepri
2
6
8
1
W
3
3
23
4.83
W
12
5
17
4.1
W
Ah Puch
6
2
20
8
L
Heimdallr
TheRider0128
Heimdallr
4
7
13
1.5
W
Ares
3
5
21
2.7
L
Cliodhna
coolblood2
Cliodhna
4
8
7
0.94
L
Scylla
kamikashi
Scylla
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,014
Damage
86,446
114,249
Taken
73,860
124,372
Mitigated
60,898
47,813
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
28,673
1,917
0
275
11,704
6,457
0
7,674
4,030
59,636
0
W
14,493
775
3,776
3,740
13,762
6,119
2,215
5,644
8,118
40,204
0
L
Khepri
Jmac2332
Khepri
7,480
239
152
1,861
20,102
34,285
0
12,998
7,104
18,134
0
W
7,932
757
2,277
8,195
27,276
36,565
1,074
11,580
15,696
21,278
0
W
21,279
3,253
2,021
13,188
30,503
37,578
1,540
9,971
20,532
0
48,616
W
Ah Puch
18,633
1,122
1,463
6,468
16,309
7,722
1,132
9,772
6,534
35,405
0
L
Heimdallr
TheRider0128
Heimdallr
19,838
5,202
1,025
2,669
14,327
7,814
0
7,663
6,664
0
37,476
W
Ares
7,677
682
1,633
5,052
26,399
36,388
450
11,409
14,990
14,562
0
L
Cliodhna
coolblood2
Cliodhna
18,232
1,356
572
3,449
17,428
8,093
0
12,938
4,490
0
26,674
L
Scylla
kamikashi
Scylla
12,223
697
290
313
10,299
4,249
0
7,462
2,837
19,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,930
Gold Earned
57,293
164
Minions Killed
180
0
Camps Cleared
0
1,767,549
Distance Traveled
1,274,519
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,265
780
98
6
0
230,884
1
W
He Bo
13,284
781
48
3
0
325,859
0
L
Khepri
11,405
671
13
1
0
285,340
1
W
Artio
11,866
698
22
1
0
356,495
0
W
Chaac
13,411
789
45
3
0
367,025
0
W
Ah Puch
12,513
736
38
2
0
358,793
2
L
Heimdallr
12,039
708
40
2
0
271,425
0
W
Ares
12,856
756
11
1
0
359,377
0
L
Cliodhna
10,163
598
14
1
0
291,332
0
L
Scylla
10,421
613
15
1
0
195,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role