Player Matchup

Achilles
Achilles
DenserBrazul
Achilles
Level 147
God Stats
3W - 11L
1,288 SR
Queue Stats
390W - 411L
1,419 Elo+
Solo
Anubis
Anubis
Ferx1
Anubis
Level 116
God Stats
118W - 111L
1,508 SR
Queue Stats
177W - 184L
1,448 Elo+
Solo
Yu Huang
Yu Huang
Lean Boko Pro
Yu Huang
Level 106
God Stats
4W - 2L
1,223 SR
Queue Stats
106W - 101L
1,461 Elo+
Solo
Freya
Freya
TMX I6aax
Freya
Level 99
God Stats
22W - 21L
1,537 SR
Queue Stats
385W - 418L
1,445 Elo+
Solo
Rama
Rama
iPityDaFool1991
Rama
Level 140
God Stats
2W - 2L
1,735 SR
Queue Stats
167W - 195L
1,423 Elo+
Solo
Team Averages
Level 122
1,458 SR
1,439 Elo+

VS

Team Averages
Level 65
1,595 SR
1,449 Elo+
Gilgamesh
Gilgamesh
Solplayer225
Gilgamesh
Level 65
God Stats
3W - 3L
1,799 SR
Queue Stats
55W - 45L
1,483 Elo+
Party 1
Bellona
Bellona
grimnar2
Bellona
Level 64
God Stats
0W - 2L
1,099 SR
Queue Stats
19W - 16L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
headachi
Kumbhakarna
Level 43
God Stats
8W - 3L
1,657 SR
Queue Stats
21W - 29L
1,373 Elo+
Party 1
Artemis
Artemis
kapitian
Artemis
Level 123
God Stats
13W - 14L
1,603 SR
Queue Stats
520W - 526L
1,406 Elo+
Solo
Tiamat
Tiamat
shikamaru124
Tiamat
Level 29
God Stats
1W - 1L
1,817 SR
Queue Stats
12W - 10L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DenserBrazul
Achilles
10
0 / 0 / 0
5,217
580
2,093
3,363
2,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Anubis
Ferx1
Anubis
9
2 / 1 / 2
5,021
558
4,015
4,717
1,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Lean Boko Pro
Yu Huang
9
2 / 1 / 1
5,686
632
1,976
2,689
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
TMX I6aax
Freya
8
2 / 0 / 1
5,035
559
1,769
4,682
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 1 / 2
4,535
504
2,965
4,706
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Solplayer225
Gilgamesh
8
0 / 0 / 0
4,459
495
1,756
4,272
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
grimnar2
Bellona
1
0 / 0 / 0
3,120
347
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
headachi
Kumbhakarna
7
1 / 2 / 0
4,572
508
1,893
6,545
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
kapitian
Artemis
7
1 / 2 / 1
4,435
493
5,162
5,877
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
8
0 / 3 / 0
4,266
474
1,103
3,798
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
DenserBrazul
Achilles
0
0
0
0
W
Anubis
Ferx1
Anubis
2
1
2
3
W
Yu Huang
Lean Boko Pro
Yu Huang
2
1
1
2.5
L
Gilgamesh
Solplayer225
Gilgamesh
0
0
0
0
W
Freya
TMX I6aax
Freya
2
0
1
2.5
L
Bellona
grimnar2
Bellona
0
0
0
0
L
Kumbhakarna
headachi
Kumbhakarna
1
2
0
0.5
W
1
1
2
2
L
Artemis
kapitian
Artemis
1
2
1
0.75
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,818
Damage
9,914
20,157
Taken
20,492
7,410
Mitigated
7,103
7,826
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DenserBrazul
Achilles
2,093
350
0
1,461
3,363
2,322
0
0
3,363
0
23,291
W
Anubis
Ferx1
Anubis
4,015
577
0
2,949
4,717
1,956
0
658
4,059
26,206
0
W
Yu Huang
Lean Boko Pro
Yu Huang
1,976
156
0
99
2,689
790
738
1,025
1,664
28,001
0
L
Gilgamesh
Solplayer225
Gilgamesh
1,756
428
0
434
4,272
2,473
0
250
4,022
0
17,611
W
Freya
TMX I6aax
Freya
1,769
948
0
2,001
4,682
1,330
0
403
4,279
20,711
0
L
Bellona
grimnar2
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
headachi
Kumbhakarna
1,893
343
45
1,416
6,545
1,923
0
2,390
4,155
9,201
0
W
2,965
2,143
0
1,316
4,706
1,012
340
910
3,796
0
16,982
L
Artemis
kapitian
Artemis
5,162
2,702
0
2,559
5,877
1,109
0
2,392
3,485
0
23,465
L
Tiamat
1,103
38
0
696
3,798
1,598
0
2,581
1,070
19,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
20,852
229
Minions Killed
135
0
Camps Cleared
0
767,389
Distance Traveled
666,520
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,217
580
44
5
0
181,058
2
W
Anubis
5,021
558
48
5
0
125,416
0
W
Yu Huang
5,686
632
66
7
0
138,730
1
L
Gilgamesh
4,459
495
44
5
0
198,654
0
W
Freya
5,035
559
44
5
0
181,820
2
L
Bellona
3,120
347
0
0
0
12,127
0
L
Kumbhakarna
4,572
508
18
2
0
157,417
1
W
Rama
4,535
504
27
3
0
140,365
1
L
Artemis
4,435
493
43
5
0
130,888
3
L
Tiamat
4,266
474
30
3
0
167,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role