Player Matchup

Ymir
Ymir
CampingOutClan
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
Erotophobic
Gilgamesh
Level 49
God Stats
3W - 4L
1,507 SR
Queue Stats
239W - 180L
1,627 Elo+
Solo
Jing Wei
Jing Wei
HammerFoolz
Jing Wei
Level 37
God Stats
0W - 1L
1,293 SR
Queue Stats
29W - 41L
1,418 Elo+
Party 3
Merlin
Merlin
Phroot Snax
Merlin
Level 158
God Stats
0W - 1L
1,452 SR
Queue Stats
13W - 16L
1,414 Elo+
Party 3
Neith
Neith
thecrazykeebler
Neith
Level 28
God Stats
2W - 3L
1,375 SR
Queue Stats
4W - 5L
1,615 Elo+
Party 1
Team Averages
Level 72
1,425 SR
1,516 Elo+

VS

Team Averages
Level 62
1,631 SR
1,593 Elo+
Neith
Neith
Merguine
Neith
Level 23
God Stats
165W - 84L
1,769 SR
Queue Stats
175W - 92L
1,659 Elo+
Party 2
Gilgamesh
Gilgamesh
NewNarutoHere
Gilgamesh
Level 108
God Stats
34W - 22L
1,746 SR
Queue Stats
271W - 140L
1,667 Elo+
Party 2
Nu Wa
Nu Wa
jamer13g
Nu Wa
Level 42
God Stats
23W - 14L
1,718 SR
Queue Stats
602W - 682L
1,419 Elo+
Solo
Cerberus
Cerberus
jeffTHEkiller0o
Cerberus
Level 34
God Stats
19W - 20L
1,668 SR
Queue Stats
103W - 65L
1,589 Elo+
Party 2
The Morrigan
The Morrigan
ofcourseimanoob
The Morrigan
Level 102
God Stats
7W - 4L
1,256 SR
Queue Stats
337W - 200L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,023
645
8,202
18,684
19,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Erotophobic
Gilgamesh
15
0 / 6 / 2
8,816
630
6,204
17,051
11,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
HammerFoolz
Jing Wei
15
1 / 6 / 2
8,722
623
7,290
13,102
3,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
2 / 3 / 1
9,473
677
9,955
7,533
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 8 / 0
9,321
666
8,437
13,472
4,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Merguine
Neith
19
6 / 0 / 4
11,364
812
6,746
8,655
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
NewNarutoHere
Gilgamesh
19
8 / 1 / 16
11,081
792
15,983
12,312
9,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
jamer13g
Nu Wa
17
0 / 0 / 10
9,471
677
11,148
10,578
10,605
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
2 / 2 / 7
8,970
641
4,589
12,446
10,347
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
ofcourseimanoob
The Morrigan
20
12 / 0 / 10
11,835
845
21,357
8,689
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
3
Kills
28
28
Deaths
3
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Gilgamesh
Erotophobic
Gilgamesh
0
6
2
0.17
L
Jing Wei
HammerFoolz
Jing Wei
1
6
2
0.33
W
Neith
Merguine
Neith
6
0
4
8
W
Gilgamesh
NewNarutoHere
Gilgamesh
8
1
16
16
L
Merlin
2
3
1
0.83
W
Nu Wa
jamer13g
Nu Wa
0
0
10
5
W
Cerberus
2
2
7
2.75
W
The Morrigan
ofcourseimanoob
The Morrigan
12
0
10
17
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,088
Damage
59,823
69,842
Taken
52,680
40,880
Mitigated
37,907
8,814
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,202
723
463
3,066
18,684
19,567
0
10,234
8,450
24,843
0
L
Gilgamesh
Erotophobic
Gilgamesh
6,204
1,295
0
1,720
17,051
11,773
285
8,349
8,702
0
33,759
L
Jing Wei
HammerFoolz
Jing Wei
7,290
3,450
0
1,634
13,102
3,305
108
7,195
5,907
0
33,292
W
Neith
Merguine
Neith
6,746
2,972
0
3,943
8,655
3,355
816
1,531
7,124
0
52,703
W
Gilgamesh
NewNarutoHere
Gilgamesh
15,983
4,692
0
402
12,312
9,872
0
5,164
7,148
0
28,969
L
Merlin
9,955
107
0
718
7,533
2,160
0
3,540
3,993
52,665
0
W
Nu Wa
jamer13g
Nu Wa
11,148
5,589
424
4,712
10,578
10,605
500
5,547
5,031
42,692
0
W
Cerberus
4,589
390
0
715
12,446
10,347
544
3,701
8,745
15,757
0
W
The Morrigan
ofcourseimanoob
The Morrigan
21,357
4,105
0
1,299
8,689
3,728
482
2,214
6,475
65,720
6,289
L
8,437
3,717
0
1,213
13,472
4,075
0
4,129
9,343
0
41,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
52,721
305
Minions Killed
332
0
Camps Cleared
0
1,315,835
Distance Traveled
1,290,444
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,023
645
25
2
0
261,197
1
L
Gilgamesh
8,816
630
67
5
0
282,153
1
L
Jing Wei
8,722
623
53
4
0
263,648
3
W
Neith
11,364
812
103
7
0
255,053
0
W
Gilgamesh
11,081
792
29
2
0
316,259
1
L
Merlin
9,473
677
80
6
0
289,842
4
W
Nu Wa
9,471
677
58
4
0
203,984
5
W
Cerberus
8,970
641
34
2
0
249,037
0
W
The Morrigan
11,835
845
108
8
0
266,111
0
L
Neith
9,321
666
80
6
0
218,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role