Player Matchup

Ullr
Ullr
HomieSlurper
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 19L
1,500 Elo+
Party 1
Atlas
Atlas
ItsNerdgasmic
Atlas
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
63W - 41L
1,631 Elo+
Party 1
Yu Huang
Yu Huang
Scollio990
Yu Huang
Level 60
God Stats
1W - 1L
1,250 SR
Queue Stats
6W - 5L
1,192 Elo+
Party 1
Team Averages
Level 113
1,417 SR
1,441 Elo+

VS

Team Averages
Level 101
1,449 SR
1,605 Elo+
Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SpIurgy
Danzaburou
Level 149
God Stats
0W - 2L
1,348 SR
Queue Stats
67W - 44L
1,629 Elo+
Solo
Yu Huang
Yu Huang
doncasterdawg
Yu Huang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 78L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
8,133
813
6,314
5,877
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 8
8,011
801
5,134
10,399
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Scollio990
Yu Huang
11
3 / 2 / 6
7,216
722
7,164
4,966
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 3 / 0
6,689
669
5,339
5,987
3,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
SpIurgy
Danzaburou
11
0 / 3 / 2
7,042
704
5,365
8,694
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
doncasterdawg
Yu Huang
10
1 / 5 / 1
6,504
650
5,906
7,068
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
0
0.67
W
5
1
4
7
W
3
0
8
7
W
Yu Huang
Scollio990
Yu Huang
3
2
6
3
L
Danzaburou
SpIurgy
Danzaburou
0
3
2
0.33
L
Yu Huang
doncasterdawg
Yu Huang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
16,610
21,242
Taken
21,749
12,433
Mitigated
8,432
5,715
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,339
573
0
471
5,987
3,554
0
2,689
3,034
0
9,894
W
6,314
2,116
0
1,765
5,877
1,921
165
1,768
4,109
0
21,382
W
5,134
1,640
365
3,350
10,399
8,962
0
2,577
7,486
17,596
0
W
Yu Huang
Scollio990
Yu Huang
7,164
572
0
235
4,966
1,550
111
1,970
2,911
21,871
0
L
Danzaburou
SpIurgy
Danzaburou
5,365
2,506
0
1,620
8,694
2,746
45
4,644
3,776
0
29,488
L
Yu Huang
doncasterdawg
Yu Huang
5,906
270
0
750
7,068
2,132
0
4,375
2,435
21,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
20,235
114
Minions Killed
103
4
Camps Cleared
4
579,986
Distance Traveled
561,399
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,689
669
7
1
2
202,644
0
W
Ullr
8,133
813
61
6
2
191,514
4
W
Atlas
8,011
801
19
2
0
208,833
1
W
Yu Huang
7,216
722
34
3
2
179,639
3
L
Danzaburou
7,042
704
63
6
1
176,648
2
L
Yu Huang
6,504
650
33
3
1
182,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role