Player Matchup

Nu Wa
Nu Wa
LUC1F33R
Nu Wa
Level 117
God Stats
10W - 18L
1,450 SR
Queue Stats
462W - 534L
1,477 Elo+
Solo
Bastet
Bastet
PrisonSong
Bastet
Level 125
God Stats
1W - 0L
1,262 SR
Queue Stats
165W - 150L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
Wholl
Gilgamesh
Level 127
God Stats
1W - 0L
1,315 SR
Queue Stats
28W - 17L
1,478 Elo+
Party 2
Team Averages
Level 123
1,342 SR
1,493 Elo+

VS

Team Averages
Level 134
1,500 SR
1,500 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Hanubarack
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LUC1F33R
Nu Wa
16
10 / 1 / 4
10,413
868
12,212
5,956
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
PrisonSong
Bastet
13
2 / 1 / 11
8,624
719
11,837
10,275
3,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Wholl
Gilgamesh
13
2 / 1 / 11
8,689
724
7,177
12,994
8,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 4 / 1
7,729
644
6,219
11,754
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
11
1 / 4 / 1
7,335
611
7,212
9,691
2,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
0 / 6 / 1
7,200
600
6,071
14,169
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
4
1
0.63
L
Chang'e
 
Chang'e
1
4
1
0.38
L
Chaac
0
6
1
0.08
W
Nu Wa
LUC1F33R
Nu Wa
10
1
4
12
W
Bastet
PrisonSong
Bastet
2
1
11
7.5
W
Gilgamesh
Wholl
Gilgamesh
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
19,502
29,225
Taken
35,614
13,544
Mitigated
14,497
7,797
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,219
1,784
0
512
11,754
3,469
0
3,615
7,853
0
25,106
L
Chang'e
 
Chang'e
7,212
819
1,455
2,604
9,691
2,300
92
1,943
7,668
17,156
0
L
Chaac
6,071
558
0
4,507
14,169
8,728
0
6,187
7,573
1,019
28,004
W
Nu Wa
LUC1F33R
Nu Wa
12,212
2,704
126
866
5,956
1,756
1,174
1,297
4,532
50,150
0
W
Bastet
PrisonSong
Bastet
11,837
3,232
0
4,800
10,275
3,104
842
2,238
7,825
0
30,095
W
Gilgamesh
Wholl
Gilgamesh
7,177
1,725
0
2,005
12,994
8,684
440
4,515
8,319
0
20,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,726
Gold Earned
22,264
146
Minions Killed
140
8
Camps Cleared
3
729,982
Distance Traveled
614,212
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,729
644
55
5
3
188,481
4
L
Chang'e
7,335
611
43
4
0
208,058
0
L
Chaac
7,200
600
42
4
0
217,673
4
W
Nu Wa
10,413
868
85
7
5
215,564
4
W
Bastet
8,624
719
33
3
2
269,864
3
W
Gilgamesh
8,689
724
28
2
1
244,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role